choosing the right medium
TRANSCRIPT
M., 2016
Medium Guidance for use
Text Summary:
When explication and articulation matter
Good for:
Information, details such as history, considerations, background, dimension,
scope, assumptions
Scaffolding, coaching (as opposed to demonstration)
Teaching expertise, sharing ways of thinking about a problem, perspectives
Any form of reasoning
Nuances such as incompleteness, assumptions, truth conditions, dependencies
best conveyed in text
Considerations:
Negative bias - medium seen as bulk, not engaging
Badly done text comes off worse than other media
Audio Summary:
When narrative traits matter - elaboration, emphasis, tone
Good for:
Anecdotal, generalised sharing
Story-telling, plus can be layered as second content narrative running parallel to
text
Summarising, reinforcing, emphasising
Tonally sensitive messages: anti-harassment or bullying, soft positioning,
identity, ethics
Dramatic value, emotional affect
Draw focus to specific elements shown for scaffolding and pacing of instruction
Explanatory content in which every detail doesn't have to be remembered, of
which a more generalised understanding has to be built
Uninvolved, direct and simple information
Quicker pace than text
Considerations:
Seen as less effort to absorb, newer and richer than text
Awful if there's copious amounts holding the learner hostage - text is more
merciful
Number of voices
Maintainability
M., 2016
Visuals Summary:
Reliance on impact than depth, selective focus
Good for:
Emotive value, dramatic impact
Demonstration, modeling
Simplification
Considerations:
Seen as most engaging and therefore possibly most receptivity
Fluff in this medium stands out the least
'Standalone' skew: implicit choice of focus to magnify, exclude elements
Maintainability
Mixed virtues of symbols: large complex abstractions quickly invoked, but
differences in perceptions/interpretations and chances of misunderstanding to
contend with
Can't represent certain kinds of nuances and thinking: uncertainty, fuzzy
conditions, relative judgement/interpretation, a lack of something
Can't represent logic
More functionality requires more legend/decoding info (which is text again,
booyah)