What is VR? Virtual Reality June2016
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What Is Virtual Reality (VR)?
24rd anniversary revisionJune 2016Honolulu mini-Maker Faire
Jerry Isdale, firstname.lastname@example.org
Virtual Reality is a computer generated immersive environment that allows users agency and engenders presence.
Immersive, Agency, Presence ?
Marketing and Press stretch definitions into wide spectrum of uncertainty.
Some Word Definitions
Immersion - perception of being physically present in a non-physical world
Presence Feeling of being There, Realism
Agency having control of view and actions
Haptics sense of touch
Proprioception sense of body position
Affordances perceived action possibilities
Reality-Virtuality Continuum of Mixed Reality
Milgram et al, revised by Ron Azuma, etc
CGI over Real World
Mixed Fantasy Framework
Stapleton et al Applying Mixed Reality to Entertainment IEEE Computer Dec 2002
Agency in VR
Agency == Interactivity
Surround Images/Video passive viewer position (look around, dont move)
Surround Video with teleporting (limited move)
Immersive Environment free motion, limited object interaction (move some objects)
Immersive Environment with full agency and interaction (move, destroy, build)
Affordances what can you do?
Head Mounted Displays HMDs
CastAR Projection HMD
Visual Depth Perception
Static MonocularOcclusion, Size, Perspective, Shading
Oculomotor cuesAccomodation (eye shape)
Convergence (eye pointing)
Position + Orientation
Eye TrackingFovial Rendering
Hands & Body
Very important to experience
Environmental, Effects, Mood Music
TactileTemperature, curvature, vibration
Kinematic ForceForce feedback
BehaviorsAfforances (perceived) action possibilities; what can you do?
VR EnginesUnity, UnReal, CryEngine, Lumberyard, WorldViz, etc
Storytelling, Narrative Cues
Lots of Literature on Building Worlds Research it!Brenda Laurel
Information VisualizationKnowledge Management
WhatIsVR 2016 - email@example.com