omgpop, smash summit presentation

36
CUSTOMER ACQUISITION GAMIFICATION 9/2011 DAN PORTER | CEO OMGPOP | TWITTER.COM/TFADP Making it Fun

Upload: 500-startups

Post on 07-Jul-2015

784 views

Category:

Technology


0 download

DESCRIPTION

Dan Porter,

TRANSCRIPT

Page 1: OMGPop, SMASH summit Presentation

CUSTOMER ACQUISITIONGAMIFICATION

9/2011DAN PORTER | CEO OMGPOP | TWITTER.COM/TFADP

Making it Fun

Page 2: OMGPop, SMASH summit Presentation
Page 3: OMGPop, SMASH summit Presentation
Page 4: OMGPop, SMASH summit Presentation
Page 5: OMGPop, SMASH summit Presentation

People have to care.

It has to be fun.

Fun is not prescribed (do not google it).

Page 6: OMGPop, SMASH summit Presentation

The only badge I care about is the IDGAF About Badges badge.

Page 7: OMGPop, SMASH summit Presentation

I will never have the time or skill to get on this leaderboard.

Page 8: OMGPop, SMASH summit Presentation

Stop telling me what to do. I have blood elves to kill.

Page 9: OMGPop, SMASH summit Presentation
Page 10: OMGPop, SMASH summit Presentation
Page 11: OMGPop, SMASH summit Presentation

So,How does Gamification, I mean fun, relate to customer acquisition?

Page 12: OMGPop, SMASH summit Presentation

Customer acquisition is as much

about converting your users when

you get them and retaining them.

Page 13: OMGPop, SMASH summit Presentation

Customer acquisition is as much

about converting your users when

you get them and retaining them.

This justifies google ads, facebook ads, word of mouth traffic, whatever.

Page 14: OMGPop, SMASH summit Presentation

Customer acquisition is as much

about converting your users when

you get them and retaining them.

It’s also about treating the users right in order to stimulate word of mouth.

Page 15: OMGPop, SMASH summit Presentation

The key to customer aquisition is to

AVOID THISa

Page 16: OMGPop, SMASH summit Presentation
Page 17: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

Page 18: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

Page 19: OMGPop, SMASH summit Presentation

8 pieces of data 9 different numbers

Page 20: OMGPop, SMASH summit Presentation
Page 21: OMGPop, SMASH summit Presentation
Page 22: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

Page 23: OMGPop, SMASH summit Presentation
Page 24: OMGPop, SMASH summit Presentation
Page 25: OMGPop, SMASH summit Presentation
Page 26: OMGPop, SMASH summit Presentation

ask for questions

asked a question

answer a question

see a question

answer question

sign up

Page 27: OMGPop, SMASH summit Presentation

buy & place item

wait for incomecollect income

buy lot

Page 28: OMGPop, SMASH summit Presentation

Special Presale

Beg, Borrow, or Miss

Come 5mins Early

Thrill of Getting Lucky

Sign Up For Next Time

Sufjan Sale

Page 29: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

(aka no losers)

Page 30: OMGPop, SMASH summit Presentation
Page 31: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

Page 32: OMGPop, SMASH summit Presentation
Page 33: OMGPop, SMASH summit Presentation
Page 34: OMGPop, SMASH summit Presentation
Page 35: OMGPop, SMASH summit Presentation

1. Guide the User

2. Think in Loops

3. Friendly Competition

4. Make it fun

5. ?

Page 36: OMGPop, SMASH summit Presentation

+ More Ideas

+ Beta Invites (+tweets)

+ Grandfathered Perks (Tivo and ATT)

+ Hidden Surprises

+ Ask Nicely

OK, More Later...