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1. valkuilen en wolfijzers @tommyvandepitte het marketing onboarding spel 2. internet meme: insane wolf zo’n titel en jullie komen af ??? 3. teespring.com 4. disclaimer…
1. customer equity nieuw • profiling • targeting • self-selection behoud • lifetime • satisfaction / nps • klachten meer • match + beloon • personaliseer…
old dutch game and itâs calledâ¦.. âspijkerpoepenâ literally translated: âpoop a nailâ what do you need? 1. a piece of rope. 2. some nails. 3. some bottles. what to…
1. crossmediale middelenmix © total identity 2009 total active media martijn arts 2. total identity activities areas positioning consultancy profiling design publishing…
slide 1 internationalization in video games how to avoid main localization pits virginia parades gurrea diana díaz montón i vgvwa, barcelona 2010 thanks presentation language…
1. “ speel je mee?” martijn van best communicatiemanager 2. gamers in de zaal? 3. moeilijk of ”saai” onderwerp 4. moeilijk of ”saai” onderwerp +game= 5. moeilijk…
1. “ speel je mee?” martijn van best communicatiemanager 2. gamers in de zaal? 3. moeilijk of ”saai” onderwerp 4. moeilijk of ”saai” onderwerp +game= 5. moeilijk…
beyond education innovative dutch serious games for serious professionals innovation management game innovative dutch – serious games for serious professionals ‹nr.›…
are you about to start coding backend in nodejs? so then what should you expect and avoid while doing this? our answer is - many things, including asynchoronous programming,…
beyond education introduction innovative dutch – serious games for serious professionals ‹nr.› serious games for serious professionals innovative dutch – serious…
1. launching a free-to- play game: strategies, risks, and pitfalls eric benjamin seufert vp of user acquisition, rovio owner, mobile dev memo 2. who am i? 3. who am i? 4.…
gdc 2005 launching a free-to-play game: strategies, risks, and pitfalls eric benjamin seufert vp of user acquisition, rovio owner, mobile dev memo who am i? who am i? who…
1. pervasive games 101 kars alfrink (hubbub)dgg summer talks 2012 – utrecht 2. 0. om te beginnen… 3. bijvoorbeeld… 4. beestenbende 5. code 4http://hbbb.nl/3r 6. change…
1. common pitfalls in windows phone 7 game development catalin zima-zegreanu evozon systems email: [email protected] blog: http://catalinzima.com twitter: catalinzima…
1. launching a free-to-play game: goals, strategies, and pitfalls eric benjamin seufert june 9, 2015 israeli mobile summit 2. why is it difficult to launch a free-to- play…
c eduterials ltd, email: [email protected] kizmath.com & kizschool.com start trade places go forward 2 places go back 3 places trade places lose a turnend back…
1. © proxima 2013. all rights reserved. www.proximagroup.com new rules for cost management how ‘corporate virtualization’ is changing the game for dutch businesses 2.…
1. escape room stats interesting growth stats and current status of escape rooms in the netherlands. 2. more info: http://vruc.ht/mikelinkedin first room played in september…
c eduterials ltd, email: [email protected] kizmath.com kizschool.com start trade places go forward 2 places go back 3 places trade places lose a turnend back to start…
i improving joint venture alliance success through effective conflict management: the case of sino-dutch partnerships by sjors van lieshout a dissertation submitted in partial…