foursquare mobile payments - general assembly ux di course, summer 2014

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Team Forza: Marta Fioni Paul Huston Ross Robinson 4 July 2014 UXDi Project 3

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Adding mobile payments to the existing app to drive users engagement - Group project/ 3 weeks duration. The challenge of this project was to understand the problems we could solve for them when paying in physical locations, and subsequently do design a solution for them. By running surveys and interviews, we figured out that most of Foursquare users had the problem of paying for a minimum amount with cards in coffee shops, and wanted to pay by a barcode or similar solution. They wanted to interact with the barista, and they wanted the gesture to still feel like a transaction. We also tested incentives to understand what could led users to be the early adopters of the solution, and it turned out that they wanted something as surprising as a flash sales, not loyalty schemes or games. We then moved to creating a clickable prototype to integrate both payment and incentives into the look and feel of the Foursquare app, and tested it with more users.

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Page 1: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Team Forza:!Marta Fioni Paul Huston Ross Robinson

4 July 2014UXDi Project 3

Page 2: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

1. Background 2. Research 3. User Testing 4. Scenario 5. Next Steps

Presentation Overview

Page 3: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

1. Background

Page 4: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Increase the level of engagement with Foursquare’s users and merchants by adding a mobile payment component

The Brief

Page 5: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Competitive Landscape

Page 6: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Our solution

Page 7: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

2. Research

Page 8: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

1. Surveys & interviews

2. Personas

3. MoSCoW Analysis - what our product must have

Research process

Page 9: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

1. Survey Key FindingsBased on 76 survey responses

1. Only 13% of users use Foursquare everyday!

2. 80% of people are frustrated by minimum card payments at coffee shops

Page 10: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

25 | Junior Management Consultant

“I don’t see the point of check-ins - I don’t get any value from them”

2. Personas

Olivia

Page 11: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

2. Personas

!

‘I’m always looking for the best deal’

34 | Editorial DirectorSeb

!

‘I want to be an insider in every !city I travel to’

31 | Film ProducerNicole

Page 12: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

3. MoSCoW Analysis

Page 13: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

3. User Testing

Page 14: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

User Testing LocationsWorkshop Coffee Co. Clerkenwell !!Prufrock Coffee !Farringdon!!Look Mum No Hands Shoreditch!!Shoreditch Grind !Shoreditch!!Notes Cafe !Soho!!

Page 15: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

User Testing

1. Payment !

Page 16: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Payment Option A - Mobile Credit

Why?!No need for !payment screens !in app

Page 17: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Did it work?!No!!

“Too creepy & personal”

Payment Option A- Mobile

Page 18: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Why?!Reduce user error

Payment Option B - Code

Page 19: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Did it work?!No!!

“Not intuitive enough”

Payment Option B - Code

Page 20: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Why?!Reduces time, don’t need to interact with barista

Payment Option C - Menu select

Page 21: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Did it work?!No!!

“I want to interact with the barista!”

Payment Option C - Menu select

Page 22: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

What do users really want?!- Normal!- Intuitive!- Human interaction!!

Payment Learnings

Page 23: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Payment Iterations

Page 24: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

User Testing

2. Engagement

Page 25: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Why?!Common practice

Engagement Option A - Loyalty Card

Page 26: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Did it work?!No!!

“I use Foursquare for discovery, not loyalty”

Engagement Option A - Loyalty Card

Page 27: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Why?!Provide discovery, gamification and curation - all in one

Engagement Option B - Seasonal Discovery Game

Page 28: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Did it work?!No!!

“I want surprise, don’t plan out my year”

Engagement Option B - Seasonal Discovery Game

Page 29: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

What do users really want?!Surprise privileges!!

Engagement Learnings

Page 30: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

Engagement Iterations

Page 31: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

4. Scenario

Page 32: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

5. Next Steps

Page 33: Foursquare Mobile Payments - General Assembly UX DI course, summer 2014

User Adoption !Encourage users to invite friends!!

Business Adoption!Fast payment at the till!!

Next Steps