vr / ar / mr basics isaac olowolafe jr. digital media ... · virtual reality (vr), which can be...

Post on 20-Mar-2020

2 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

VR / AR / MR BasicsRyerson Library, Digital Media Experience Lab

Digital MediaExperience

Isaac Olowolafe jr.

Workplan

1. Who has an iPad?2. DL the Ricoh Theta App from App Store3. Presentation: VR / AR / MR4. Demo: Create a Photosphere 5. View on the HTC Vive

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Virtual reality (VR), which can be referred to as immersive multimedia or computer-simulated reality, replicates an environment that simulates a physical presence in places in the real world or an imagined world, allowing the user to interact in that world.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Virtual reality (VR), which can be referred to as immersive multimedia or computer-simulated reality, replicates an environment that simulates a physical presence in places in the real world or an imagined world, allowing the user to interact in that world.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Virtual reality is the umbrella term for all immersive experiences, which could be created using purely real-world content, purely synthetic content or a hybrid of both.

- The Foundry

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Context is entirely digital. Creating a fully Immersive reality.

- Our Definition

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Virtual reality (VR), which can be referred to as immersive multimedia or computer-simulated reality, replicates an environment that simulates a physical presence in places in the real world or an imagined world, allowing the user to interact in that world.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Virtual Reality

Virtual reality is the umbrella term for all immersive experiences, which could be created using purely real-world content, purely synthetic content or a hybrid of both.

- The Foundry

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

Augmented reality (AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

Augmented reality (AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

Augmented reality is an overlay of content on the real world, but that content is not anchored to or part of it. The real-world content and the CG content are not able to respond to each other.

- The Foundry

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

A digital layer overtop of the real world

- Our definition

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

Augmented reality (AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

- Wikipedia

Digital MediaExperience

Isaac Olowolafe jr.

Augmented Reality

Augmented reality is an overlay of content on the real world, but that content is not anchored to or part of it. The real-world content and the CG content are not able to respond to each other.

- The Foundry

Digital MediaExperience

Isaac Olowolafe jr.

Mixed Reality

Definition Uncertain …. Probably something to do with VR and real things. But then again, who knows...

- By somebody

Digital MediaExperience

Isaac Olowolafe jr.

Mixed Reality

Definition Uncertain …. Probably something to do with VR and real things. But then again, who knows...

- By somebody-

Digital MediaExperience

Isaac Olowolafe jr.

Workshop: Creating a photosphere

We’ll be using:

- The Ricoh Theta- Unity: https://unity3d.com/

Digital MediaExperience

Isaac Olowolafe jr.

Workshop: Creating a photosphere

Connecting the Theta:

1. Press - power button is on the side2. Press Wireless button - Theta will start searching

for a wifi connected device3. Open Wireless settings on device4. Network name should include “...THETA…” make

sure the network matches the number on the bottom of the Theta

5. Use the numbers on bottom as password

Digital MediaExperience

Isaac Olowolafe jr.

Workshop: Creating a photosphere

Taking a Photo:

1. Choose one person to handle the Theta and Mobile device

2. Stand in a circle with the Theta in the centre3. Push button

Digital MediaExperience

Isaac Olowolafe jr.

Workshop: Creating a photosphere

Import into Unity

1. Import picturea. Assets / import new asset

2. Select picture in project view- Change texture type to cubemap

3. Project view new material- Change material shader to skybox /

cubemap- Drag cube map into material

4. Window -> lighting5. Lighting -> material into lighting window

Digital MediaExperience

Isaac Olowolafe jr.

top related