virtual reality (vr) - technology and product overview

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Virtual Reality Technology and Products Kun-Da Wu

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Page 1: Virtual Reality (VR) - technology and product overview

Virtual Reality Technology and Products

Kun-Da Wu

Page 2: Virtual Reality (VR) - technology and product overview

What is Virtual Reality?

Page 3: Virtual Reality (VR) - technology and product overview

Virtual Reality is

Experiencing things through high-performance computers that don’t really exist.

Page 4: Virtual Reality (VR) - technology and product overview

How about this?

Page 5: Virtual Reality (VR) - technology and product overview

Virtual Reality is actually

A fully immersive computer-created environment that gives users the feeling of being in that environment instead of the one they are actually in.

Page 6: Virtual Reality (VR) - technology and product overview

Virtual Reality is essentially

• Believable • Interactive • Explorable • Immersive

Page 7: Virtual Reality (VR) - technology and product overview

What is the Difference between Virtual Reality and Augmented Reality ?

Page 8: Virtual Reality (VR) - technology and product overview
Page 9: Virtual Reality (VR) - technology and product overview

VR

AR

Page 10: Virtual Reality (VR) - technology and product overview

What Equipment Do We Need for VR?

Page 11: Virtual Reality (VR) - technology and product overview

Traditional Laptop Experience

Page 12: Virtual Reality (VR) - technology and product overview

Virtual Reality Experience

Controller

Sensors

Head-mounted Display (HMD)

Stereo Surround Sound

Haptic system

Page 13: Virtual Reality (VR) - technology and product overview

How does Virtual Reality Work?

Page 14: Virtual Reality (VR) - technology and product overview

Organism VR Hardware

Surrounding Physical World

Stimulation

Tracking

A Virtual Reality System

• Hardware + Software ≠ Complete VR system

• The organism and its interaction with the hardware are equally important

• Interactions with the surrounding physical world continue to occur during a VR experience

Page 15: Virtual Reality (VR) - technology and product overview

Normal for Sense Organ

Sense Organ World

Natural Stimulation

Configuration Control

Neural Pathways

Page 16: Virtual Reality (VR) - technology and product overview

VR System Hijack Physical World

World

Virtual

World

Generator

Display Sense Organ

Configuration Control

Neural Pathways

Page 17: Virtual Reality (VR) - technology and product overview

VR System Hijack Physical World

World

Virtual

World

Generator

Display Sense Organ

Configuration Control

Neural Pathways

A believable

world

Sense

Organ

Configuration Control

Neural Pathways

Page 18: Virtual Reality (VR) - technology and product overview

What are Components of a VR System?

Page 19: Virtual Reality (VR) - technology and product overview

Virtual World Generator

Computer

Input Output

VR Engine

SDK

VR applications

Communications

Tracking

Point input devices

Keyboard/Mouse/Voice

Camera IMU

Smartphone

IR sensor

HMD Powerful PC

Visual/Aural

MCUs SoCs/ISP

Direct Retinal Display

Audio/USB

HMD

Haptics

Wired/Wireless/None

Proprietary or using ready-made (ex. Unity 3D, OpenSimulator, Vizard, Unreal Engine)

3D Modeling Tools Application Development

VR System Components

Page 20: Virtual Reality (VR) - technology and product overview

Virtual World Generator

Computer

Input Output

VR Engine

SDK

VR applications

Communications

Tracking

Point input devices

Keyboard/Mouse/Voice

Camera IMU IR sensor

HMD Powerful PC

Visual/Aural

MCUs SoCs/ISP

Direct Retinal Display

Audio/USB

HMD

Haptics

Wired

Proprietary or using ready-made (ex. Unity 3D, OpenSimulator, Vizard, Unreal Engine)

3D Modeling Tools Application Development

Tethered VR System

Page 21: Virtual Reality (VR) - technology and product overview

Virtual World Generator

Computer

Input Output

VR Engine

SDK

VR applications

Communications

Tracking

Point input devices

Keyboard/Mouse/Voice

Camera IMU Smartphone

IR sensor

HMD

Visual/Aural

MCUs SoCs/ISP

Direct Retinal Display

Audio/USB

HMD

Haptics

None/Wireless

Proprietary or using ready-made (ex. Unity 3D, OpenSimulator, Vizard, Unreal Engine)

3D Modeling Tools Application Development

Mobile VR System

Page 22: Virtual Reality (VR) - technology and product overview

Who are Major Players in VR System?

Page 23: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 24: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 25: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 26: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 27: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 28: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 29: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 30: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 31: Virtual Reality (VR) - technology and product overview

Major VR Products 2017

Name Sony PlayStation VR HTC Vive Oculus Rift Samsung Gear VR

Google Daydream

View

Lowest Price $399.99Amazon $799.99Amazon $699.00Amazon $99.99Best Buy $49.99Best Buy

Editor Rating

Headset Type Tethered Tethered Tethered Mobile Mobile

Connections HDMI, USB 2.0 HDMI, DisplayPort, USB

2.0, USB 3.0

HDMI, USB 2.0, USB

3.0 USB 2.0, USB 3.0 None

Resolution 960 by 1,080 (per eye) 1,080 by 1,200 (per eye) 1,080 by 1,200 (per eye) 2,560 by 1,440 Dependent on phone

Refresh Rate (Hz) 120 90 90 Not specified 60

Field of View (degrees) 100 110 110 Not specified Not Specified

Sensors Motion, external visual

positioning

Motion, camera,

external motion tracking

Motion, external visual

positioning Motion Motion

Controls DualShock 4,

PlayStation Move

HTC Vive motion

controllers

Oculus Touch, Xbox

One gamepad

Onboard touchpad,

Bluetooth controllers Handheld remote

Hardware Platform PlayStation 4 PC PC Android Google Daydream VR

Software Platform PlayStation 4 SteamVR Oculus Samsung Gear VR

powered by Oculus Android 7.0 Nougat

Page 32: Virtual Reality (VR) - technology and product overview

THANK YOU