the user experience is everything

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© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. The user experience is everything! 1 Give users a great experience— or they’ll give you the finger

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Page 1: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

The user experience is everything!

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Give users a great experience— or they’ll give you the finger

Page 2: The user experience is everything

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Breaking news about mobile apps: The user experience is everything.

Page 3: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Give users a great experience or they’ll give you the finger. Statistics don’t lie: Mobile users have zero patience for poor performance, crashes, and battery-hogging mobile apps.

Fix it or they’ll delete you.

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Page 4: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. 4

49% expect a mobile app to respond in 2 seconds or less.

Page 5: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. 5

36% stop using mobile apps because of heavy battery usage.

Page 6: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. 6

53% uninstall or remove the mobile app when it stops responding or crashes.

Page 7: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

A lousy experience doesn’t just kill your mobile app.

It kills your brand— then your business. They blame the mobile app, turn into haters, and take it out on your company.

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Page 8: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

55% hold the mobile app accountable for poor performance (not the network, not the device!).

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Page 9: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

69% say mobile app issues caused them to have a lower opinion of the company that created the app.

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Page 10: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

34% choose their apps based on peer feedback (more important than price!).

Page 11: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. 11

What’s a mobility team to do? Measure, focus, improve!

Page 12: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

Launch time

Measure what matters

Page 13: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

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UI r e s ponse time

Launch time

Measure what matters

Page 14: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

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UI r e s ponse time

C r ash e s

Launch time

Measure what matters

Page 15: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

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Er r ors

UI r e s ponse time

C r ash e s

Launch time

Measure what matters

Page 16: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

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Er r ors

UI r e s ponse time

B a ttery usage

C r ash e s

Launch time

Measure what matters

Page 17: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Measure what matters

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Measure what matters

Er r ors

UI r e s ponse time

B a ttery usage

Ce l l u l ar d a ta usage

C r ash e s

Launch time

Page 18: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Focus and improve upon what users care about most. Focus in the context of the user. Know how many users are impacted by which user actions, on which OS, device, or mobile app version. Improve by analyzing and sharing reports with the mobile app development team.

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User Flows

1 st screen 8816 sessions 2 nd screen 8644sessions

Advantage 5879 Brokerage 2874

3 rd screen 6595sessions

Advantage 1952

Get stock quotes 5879

Savings 981

Help 638

172 Exits

Reading Barcode 1397

Savings 1129

Individual Retirem… 1129

Checking 750

36 Exits

Page 19: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Focus on user interaction with your mobile app, screen by screen, with the User Flow feature. Follow the user journey and drill down to specific user actions. Understand where users exited or abandoned your mobile app.

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Page 20: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Drill down and see metrics by OS, device type, mobile app version, and more.

Page 21: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Drill down and see metrics by OS, device type, mobile app version, and more. Improve the health of your mobile app by sharing crash reports with the mobility team.

Page 22: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Track your FunDex

The FunDex is a single score

from 0 to 100 that

encapsulates the average

overall user experience.

It unifies all aspects of the

user experience measured

by HP AppPulse Mobile and

provides an accurate,

relevant metric that can be

used to prioritize

development efforts for

mobile apps according to

business impact.

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AppPulse Mobile

FunDex overview

Improve your FunDex

Average FunDex Score

UI performance Stability Resource usage

82 Good

Last 7 days Score: 86

Dec 14, 20:11 Dec 21, 18:11

Points lost

11Points lost

2Points lost

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Page 23: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

Everyone wants a 5-star mobile app.

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Elevate your ratings with HP AppPulse Mobile monitoring software.

Page 24: The user experience is everything

© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.

See for yourself!

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For more information, visit

hp.com/go/fundex