jane mcgonigal says there is no escape gdc 2013

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    Do you think games are escapist?VOTE NOW *

    YES@avantgame games are escapist! #GDC

    NO@avantgame there is no escape #GDC

    *there will be prizes

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    Thereis NO

    ESCAPEJane McGonigal, PhD @avantgame #GDC

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    My Data

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    My Data250,000+ people in

    person

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    My Data250,000+ people in

    person

    150+ public Q & As

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    My Data250,000+ people in

    person

    150+ public Q & As

    5 million+ online views

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    My Data250,000+ people in

    person

    150+ public Q & As

    5 million+ online views

    10,000+ heartfelt letters

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    The top 3 challenges we face

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    The top 3 challenges we face3. Violence

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    The top 3 challenges we face3. Violence2. Obesity

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    The top 3 challenges we face3. Violence2. Obesity1. Escapism

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    Everything rewiresyour brain. Reading thissentence rewires your

    brain. I hope it wasworth it.

    - Clive Thompson,Smarter Than You Think

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    What were talking about today:1. Secret History2. Strange Science

    3. Awesome Future

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    PART ONEThe Secret History

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    ESCAPIST

    1.One who escapes, or who tries to escape,from captivity, prison, etc. Cf. ESCAPEEn.1928 in Webster s New Internat. Dict. Eng. Lang.

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    Imprisoned

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    Drowning

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    Insane

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    ESCAPIST1.one who seeks distraction from reality or

    from routine activities Cf. ESCAPISMn.

    1933 C. S. LEWISPilgrim s RegressVI. iii. 125I never ... Do you take me for an escapist?

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    Depressed

    +

    Desperate

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    300 millionminutes a day

    400,000 years

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    170 hours ayear perplayer

    Or 1 monthof full-timework everyyear

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    1 in 4 playerscalled in sick

    to stay home andplay on launch day.

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    ESCAPISM

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    ESCAPISM1. An addiction to doing things that make youforget the world. Someone that is a victim of

    escapism is often found in self denial aboutthings in life, because they find it unbearable toface the world. They usually have bad grades,daydreams way too often and has major mood

    swings. They also have trust issues and aresecretly wishing they were dead.escapesuicidesuicidallonelysademoalone

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    ESCAPISM1. An addiction to doing things that make youforget the world. Someone that is a victim of

    escapism is often found in self denial aboutthings in life, because they find it unbearable toface the world. They usually have bad grades,daydreams way too often and has major mood

    swings. They also have trust issues and aresecretly wishing they were dead.escapesuicidesuicidallonelysademoalone

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    ESCAPISM1. An addiction to doing things that make youforget the world. Someone that is a victim of

    escapism is often found in self denial aboutthings in life, because they find it unbearable toface the world. They usually have bad grades,daydreams way too often and has major mood

    swings. They also have trust issues and aresecretly wishing they were dead.escapesuicidesuicidallonelysademoalone

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    ESCAPISM1. An addiction to doing things that make youforget the world. Someone that is a victim of

    escapism is often found in self denial aboutthings in life, because they find it unbearable toface the world. They usually have bad grades,daydreams way too often and has major mood

    swings. They also have trust issues and aresecretly wishing they were dead.escapesuicidesuicidallonelysademoalone

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    Closing your eyesisn't going tochange anything. Haruki Murakami,

    Kaa on the Shore

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    Keep your eyes

    wide open. Onlya coward closeshis eyes.

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    No live organismcan continue forlong to exist sanelyunder conditions ofabsolute reality. Shirley Jackson,TheHaunting of Hill House

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    ESCAPISM2.The ability to escape from reality to aworld of fantasy. Most of the world'sgreat pieces of art, from music to film andpaintings, all come from the artist'sfantasies.

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    ESCAPISM2.The ability to escape from reality to aworld of fantasy. Most of the world'sgreat pieces of art, from music to film andpaintings, all come from the artist'sfantasies.

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    PART TWOThe Strange

    Science

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    Self-Suppression

    Self-Expansion

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    Self-SuppressionRunning away from unpleasantthoughts, perceptions, emotions

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    Self-ExpansionActively seeking new skills, strongerrelationships, + more positiveexperiences

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    Self-SuppressionAugh. Everything sucks. Im going

    to go play my favorite game.

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    Self-ExpansionMy life is so much better when Ihave time to play my favoritegames.

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    Self-Suppression

    Self-Expansionresilience

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    Self-SuppressionThe more challenging my life becomes,the MOREI play games.

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    Self-ExpansionThe more challenging my life becomes,the LESSI play games.

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    Self-Suppression

    Self-Expansionmental

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    Self-SuppressionMore depressionMore anxiety

    More social isolation

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    Self-ExpansionMore ambitionMore happinessMore social support

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    'Gamers' Experience Greater Levels of LifeSatisfaction and HappinessStudy shows videogaming increasesdepression

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    Video gameplay linked to higher grades,less drug use in high school studentsGaming linked to bad grades, drug use inteenagers and college students

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    Video Games Linked To Poor RelationshipsWith Friends, FamilySocial network games help grown-ups withtheir relationships

    Not All Gamers Are Low Scorers OnFriendships, Relationships

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    Self-Suppression

    Self-Expansionphysical

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    Fight or Flight

    Calm Connect

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    Self-SuppressionWorse than smoking a pack ofcigarettes a day

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    Self-ExpansionBetter than losing a ton of weight.

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    Self-Suppression

    Self-Expansionvs.

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    Self-Suppression

    Your real life gets WORSE.

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    Your real life gets BETTER.

    Self-Expansion

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    PART THREEThe Awesome

    Future

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    PRIZE TIME8226 9:9; "2#+5 721%2)'

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    PRIZE TIME8226 9:9; "2#+5 721%2)'

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    PART THREEThe Awesome

    Future

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    Do No Harm

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    Search: Kotaku research

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    Competitive,violent gameplaymakes you moreaggressive.

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    Competing againststrangersis worse than againstreal-life friends

    family.

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    Search: Daniel Cook, testosterone

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    1. Introduce an

    element of luck intocompetitive games.

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    2. Minimize rich

    communication

    channels after defeatto reduce displays of

    domination.

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    3. Make co-op, not

    competitive.

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    3. Make co-op, notcompetitive.

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    Search: Sitting disease

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    Each hour

    of eveningsitting =3 cigarettes

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    1. Make the player

    move by any means

    necessary:motioncontrol, camera, GPS,

    standing cut-scenes???

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    2. Consider that

    standing is moreimmersive.

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    3. Just stand the last

    10 minutes of everyhour.

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    Go Get It

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    Do youknowthisguy?

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    NOT THIS!

    THIS!

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    G.44 2@ H#+,

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    Age gracefully

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    U.S.seniorswho playvideogamesarehappier, less depressedVideo Games Requiring Physical ActivityAlleviate Depression in Older AdultsSeniors who play videogames feel more

    connected, less lonely

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    Have a closer-knit Family

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    Video games can strengthen adult-childrelationshipsPlaying video games together leads to better

    communication skills between adults andchildren

    Girls who played video games with a parentfelt more connected to their families and had

    stronger mental health.

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    Be Brilliant

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    Fast-paced action games improve attention,multi-tasking and focus10 hours of action videogaming significantly

    improves spatial intelligence skills

    Action videogamers solve complex problems

    faster, without any loss in accuracy

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    Be Able

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    Multi-player videogames enhance social skills,social intelligence for autistic youthADHD symptoms diminished; players show

    improved motivation, long-term goalacquisition when playing videogames

    12 hours of Wii games improved reading skillsin children with dyslexia more than one years

    worth of traditional remedial instruction

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    Be Brave

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    Kids learn to manage difficult emotions likefear and anger by playing scary videogamesGamers better able to control dreams, haltnightmaresAttractive avatars improve our real-worldconfidence and commitment to goals

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    Become Heroic

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    Having a superpower in a virtual worldincreases helping behavior in real-lifeCo-op gaming linked to more helpful behaviorlater, outside of the gamesGamers are twice as likely as non-gamers tocome to the rescue when someone is beingphysically harmed in real life

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    Build Character

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    Videogames promote positive youthdevelopment by requiring focus andcumulative effort over time to achieve a goalVideogamers are less embarrassed by, andlearn more from, failure

    Videogames strengthen neural circuitryassociated with strong work ethic

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    Be Happier

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    30 minutes a day of casual gaming improvesmood, decreases depression more effectivelythan pharmaceuticals

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    Stress Less

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    Casual games reduce anger, encouragecalmnessPhysical stress measures cut in half by casualvideogames

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    8 Awe-Inspiring Game Infographics

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    30-minute play sessions !happiness, well-being, stress reduction

    Co-op !relationships, social intelligence Fast-paced, complex action !cognitive skills Long-term goals and challenging gameplay !build character, attention Age-appropriate intensity!emotion control

    Diverse avatars!

    confidence, ambition First-person flying!real-life heroism

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    Sorry,

    Harry.

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    Jane

    McGonigal@avantgame