eyes-free computing looking back, looking...

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Eyes-free Computing Looking Back, Looking Forward T. V. Raman Google http://emacspeak.sf.net/raman Video Of Talk June 09, 2018

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  • Eyes-free Computing

    Looking Back, Looking Forward

    T. V. RamanGoogle

    http://emacspeak.sf.net/ramanVideo Of Talk

    June 09, 2018

    http://emacspeak.sf.net/ramanhttps://www.youtube.com/watch?v=LJzcThyT0Pg

  • OverviewGoal Insights Conclusion

    Eyes-free Computing 2 / 13

    Goal

    Insights

    Conclusion

  • Efficient Eyes-free Interaction

    Goal Insights Conclusion

  • Effective Information AccessGoal Insights Conclusion

    Eyes-free Computing 4 / 13

    ■ When we want,■ Where we want,■ The way we want!

    This Journey Began 30 Years Ago!

  • Milestones Along The WayGoal Insights Conclusion

    Eyes-free Computing 5 / 13

    ■ ASTER —Audio System For Technical Readings —(1990s).■ PDF —Capture and extract document structure —(1995).■ Web —Design standards for multimodal interaction —(2000).■ Search —Deliver results the way the user wants —(2005).■ Mobile —Ubiquitous information access —(2008).■ Smart speakers —Mainstream eyes-free information access —(2014).

  • Insights Gathered Along The WayGoal Insights Conclusion

    Eyes-free Computing 6 / 13

    ■ Electronic information is display-independent.■ Leverage features of specific interaction modalities e.g., speech.■ User Interface is a means to an end.■ UI —Capture User Intent, Grab User Attention.■ UI peripherals determine the size and shape of computing devices.

  • Insights Along The Way

    Goal Insights Conclusion

  • Information Is Display IndependentGoal Insights Conclusion

    Eyes-free Computing 8 / 13

    Single Source, Multiple Outputs

    Info

    Visual Audio

    PrintSpeak

  • UI —Capture Intent, Grab AttentionGoal Insights Conclusion

    Eyes-free Computing 9 / 13

    C

    Input Output

    U

    data res

    intent attn

  • UI Defines The DeviceGoal Insights Conclusion

    Eyes-free Computing 10 / 13

    ■ Desktop: Keyboard, Monitor, Mouse.■ Laptop: LCD Panel, Keyboard, Trackpad.■ Smart Phone: Shiny piece of glass.■ Smart Speaker: Microphone array.

    UI Peripherals Determine Device Form-factor!

  • Conclusion

    Goal Insights Conclusion

  • ConclusionGoal Insights Conclusion

    Eyes-free Computing 12 / 13

    ■ UI determines size and shape of computing.■ Ubiquitous information access requires User Aware UI.

  • Watch Computing Take Off!Goal Insights Conclusion

    Eyes-free Computing 13 / 13

    Efficient Eyes-free InteractionEffective Information AccessMilestones Along The WayInsights Gathered Along The Way

    Insights Along The WayInformation Is Display IndependentUI —Capture Intent, Grab AttentionUI Defines The Device

    ConclusionConclusionWatch Computing Take Off!