development of future mobility scenarios in a sump process using a simulation game

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Development of future mobility scenarios in a SUMP process using a simulation game ISB - RWTH Aachen University Conny Louen 08.05.2014

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Development of future mobility scenarios in a SUMP process using a simulation game ISB - RWTH Aachen University Conny Louen 08.05.2014. Sustainable urban mobility plans in Aachen. Renewal of the transport development plan in the city of Aachen started in 2011 - PowerPoint PPT Presentation

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Page 1: Development  of future mobility scenarios in a SUMP process using a simulation game

Development of future mobility scenarios in a SUMP process using a simulation game ISB - RWTH Aachen University

Conny Louen

08.05.2014

Page 2: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 2

Sustainable urban mobility plans in Aachen

Source: ISB – RWTH Aachen UniversitySource: ISB – RWTH Aachen University

Backround

Context

Content and functioning

Results and analysis

Conclusion

• Renewal of the transport development plan in the city of Aachen started in 2011

• Additional creation of a sustainable urban mobility plan in the region of Aachen since 2013

Page 3: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 3

Source: ISB – RWTH Aachen University

Source: ISB – RWTH Aachen University

Aachen

Germany

Sustainable urban mobility plans in Aachen

Backround

Context

Content and functioning

Results and analysis

Conclusion

Page 4: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 4

• Project co-financed by the european union

• Goal: implement sustainable mobility planning in four cities/regions

• Started in 2012

Civitas Dynamo

Backround

Context

Content and functioning

Results and analysis

Conclusion

Source: Civitas Initiative

• Each city/region is going to create a SUMP

• The simulation game will be considered in the SUMP-process

Page 5: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 5

Source: Guidemaps Consortium 2004, p. 11

Need for the simulation game

Backround

Context

Content and functioning

Results and analysis

Conclusion

Page 6: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 6

Source: ISB – RWTH Aachen

Need for the simulation game

Backround

Context

Content and functioning

Results and analysis

Conclusion

popu-lation

migra-tion

aging

demo-graphy

economy

traffic

mobility offer

politics

law

plans

costs

availa-bility quality

life-styles

employ-mentsgoods

custom-ers

budget

Page 7: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 7

Future Mobility

Thesis

Describe andsum up

Stakeholders

use anddiscuss

Simulation Game

Common Scenarios

Goal of the simulation game

Backround

Context

Content and functioning

Results and analysis

Conclusion

• Introduce involved stakeholders to complexity of mobility related forecasts

• Reduce prediction complexity by limiting considered factors and creating thesis

• Build up common scenarios of future mobility by analyzing and discussing the stakeholders simulation game results

Source: ISB – RWTH Aachen

Page 8: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 8

• Game contains general thesis relating to future mobility

• During SUMP development process

Involved Stakeholders play game

Game results are analysed and used as base for building up future mobility scenarios

Source: Rupprecht Consult 2011, p. 13

Simulation Game

Use case of the simulation game

Backround

Context

Content and functioning

Results and analysis

Conclusion

Edited Source: Rupprecht Consult 2011, p. 13

Simulation Game

Page 9: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 10

Game structure

Backround

Context

Content and functioning

Results and analysis

Conclusion

Page 10: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 11

Game structure

Backround

Context

Content and functioning

Results and analysis

Conclusion

Click leads to• Issue with two

or three theses

Control bar

Areas representing• Functional parts of a city• Mobility and transport

offers

Traffic volume• Increases or

decreases

Functional parts• Expand or

contract

Page 11: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 12

Game content

NEW MOBILITY PUBLIC TRANSPORT

CAR LORRY

ELECTRO

CITY SHOPPINGINDUSTRYLEISURE TIME

SERVICES RURAL AREA

Source: ISB – RWTH Aachen

Backround

Context

Content and functioning

Results and analysis

Conclusion

• 11 topics with 14 thesis

• For each thesis there are up to three choices

Source: ISB – RWTH Aachen

• 3 categories of topics: General conditions Lifestyle Mobility/transport offers

Page 12: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 13

Thesis

SHOPPING

CONTINUE

The popularity of online commerce continues to increase. In response to this increase, freight transport throughout the city also increases. Private shopping traffic decreases.

The popularity of online commerce does not increase. Freight and private shopping traffic stay roughly the same.

The popularity of online commerce increases. Customers, however, still travel to shop. The result of this is that freight and private shopping increase.

Source: ISB – RWTH Aachen

Backround

Context

Content and functioning

Results and analysis

Conclusion

• One thesis after the other the user can make his choices

• The user has to complete the game by editing all thesis

Page 13: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 15

Backround

Context

Content and functioning

Results and analysis

Conclusion

Choice and consequencesTopic S1 S2

Population declines increases

Service sector declines increases

Topic S1 S2

traffic toll implemented not impl.

Oil price declines increases

Source: ISB – RWTH Aachen

S1

S2

Page 14: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 16

Source: ISB – RWTH Aachen

Output

Backround

Context

Content and functioning

Results and analysis

Conclusion

• Image file with final state of the edited city and user data for visualization of the results

• Data set with user choices and user data is saved in a data base for aggregate analysis of the results

Page 15: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 17

Analysis and discussion of

simulation game results

Goal: generating ‚common scenarios‘

Source: ISB – RWTH Aachen

Analysis

Backround

Context

Content and functioning

Results and analysis

Conclusion

• Frequencies of thesis choices

• Frequencies of thesis choices by groups (e. g. differentiated by users role in the SUMP process)

• Most frequently chosen thesis can be identified and combined to a limited number of scenarios

Page 16: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 18

Conclusion

Backround

Context

Content and functioning

Results and analysis

Conclusion

• Simulation game is developed for use within SUMP process

To introduce participants in the complexity of mobility based forecasts

As basis for compiling common scenarios

• Game users have to choose between different thesis refering to mobility related topics

• Choices of all participants are saved and can be evaluated To identify most frequently chosen thesis, which

can be combined to scenarios

• Introduction for the discussion process on how mobility will develop and which measures are the best in this context

Page 17: Development  of future mobility scenarios in a SUMP process using a simulation game

CIVITAS-DYN@MO Aachen

ECOMM 2014 l 08.05.2014 l ISB - RWTH Aachen University | Conny Louen 19

• Guidemaps Consortium 2004 Successful transport decision-making: A project management and stakeholder engagement handbook: Volume 1: Concepts and Tools

• Rupprecht Consult 2011 Guidelines: Developing and implementing a sustainable urban mobility plan; Cologne

Bibliography

Bibliography