class: an ideation technique for lean ux in the enterprise--presentation for uxpa austin

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An ideation technique for translating a business strategy into product requirements. The technique is based on nearly 20 years of refinement based on use within 50 different companies and 100's of projects across retail, travel, manufacturing, pharma, and high tech. This presentation focuses on a technique that can be used by any organization regardless of their software development process. If the organization is trying to move to lean or agile, then this technique can be used to jump start the first presentation. This technique is also practical. In the ideal world, you can start from a green field of exploring user needs and different product hypothesis. In the real world, your product has a defined strategy and mandate on what should happen by when.

TRANSCRIPT

CLASS IdeationTechnique to bring lean UX to the

Enterprise

Lean Virtuous Cycle

?

11/5/14 2© 2014 Humansize LLC

Multiple studies over 50 years talking about why brainstorming does not work

Root cause, “Do not criticize”

Brainstorming does not work

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Origins of this technique

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Preparation Persona’s ready

Feature List

Not to be shared, map features to needs

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The Equipment

http://bit.do/ClassIdeation

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The Environment

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The Players • Max 8 (Plus you)• Cover

o Executive sponsoro Technicalo Business/producto Design

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The Session• Intro’s

• Homework

• Review Feature List

• Review Persona’s

• Ground Rules

• Feature Exploration

• Review

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The Ground rules

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Use the right color stickies

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• Yellow—Feature, requirement, or step in a user flow

• Blue—Design note, issue, or follow-up

• Green—Technology note, issue, or follow-up

• Red—Business note, issue, or follow-up

Write your own notes

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Write clear notes

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Stay at same level of detail

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Work toward consensus

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Focus on the panel, not your devices

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It’s OK to say “I agree”

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Feature Exploration

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Review, Review, Review• Whenever the

momentums slows

• Before changing topics

• At the end of the day

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Output: Product HypothesisA testable statement distilled from the entire CLASS ideation process.

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Output: User stories

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Output: Feature Matrix

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Next steps

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Sprint planning

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PM: Plan tests

Sprint 1

Sprint 2

Sprint n

UX: Gauntlet

Dev: spikes

Validation activity

Example validation tests

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• Contextual Assessment: Contextual Inquiry + Usability assessment

• SEM to wrapper site

• Usertesting.com after every sprint

• Opt in beta with life site intercepts

A/B tests

Pick the winner

Usability tests

Gauge usability

Survey’s

Feature Rank

Focus Groups

Get ideas

Quant

Att

itu

des

Beh

avi

ors

Qual

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