workpackage 3 overall presentation 9.45 – 11.30. outline 2 workpackage 39:45 until 11:30 -wp3...
TRANSCRIPT
Outline
2
Workpackage 3 9:45 until 11:30
- WP3 overview 09.45 – 10.00- Deliverable 3.2 10.00 –
10.15- AtGentSchool Demo 10.15 –
10.35- The components used 10.35 -
10.55- AtGentNet Demo 11.10 -
11.30
AtGentSchool
Support adaptive scaffolding:“Temporary transfer the control of the learners
proces to a more experienced actor.”
Development AtGentschool - overall
4
WP1 Conceptual framework
WP2 setting up a WOZ + specs
WP3 Prototyping
WP5 Czech pilot
WP5 Pilot Dutch schools
WP3 Development next version
Dec. 2005
Nov. 2007
Implementation of Atgentive compontents within AtGentSchool
Changes within AtGentSchool
• Context / registration of:• User current tasks• Logging served interventions• ‘small’ Learnermodel: age and level
• Projectscreen:• Central screen for the overal activities (= workflow)• Capturing the progress “what activity is next”
• Agent• Follows intervention model• With 1 modality
Step 1. Introduce yourself
Step 2. Set a goal
Step 3. Make the mind map
Step 4. Discover
Step 5. Answering the questionaire
Task model
The intervention model
• Interventions based on a type:• MetaCognition – learning proces• Cognition – content• Behavioural - navigate within the system• Motivational – Motivate with interaction
MetaCognive interventions
Goal: support the student in constructing a better understanding of tasks and their relation
with the main assignment.
MC – Orientation Start taskMC – Explaination Start task / continuation
MC – Monitoring End task
MC Introduction – Step Introduction
MC – Explanation – Step setting your goal
MC Monitoring – Step Introduction
MC Monitoring – Step setting your goal
MC Introduction – Step Mindmap
Cognitive interventions
Goal: to adjust / explain the learning activity at hand to support the learner with its current task.
C Support – Explanation of the contentC Resources – additional explanation
(eg soluitions of other users
C Support – Step Introduction
C Support – Step introduction
Motivational interventions
Goal : to support and motivate the user by interaction with the agent.
Motivation suport – incentivesEmotional – happy, sad, neutral reactions &
quesions
Motivational - Sad
Behavioural interventions
Goal: direct the user towards simple behavioural user actions (based on application events).
Behavioural – external eventsBehavioural – navigational support
Behavioural – Navigational check
Behavioural – Lost
Development of the next generation
Questions raised after the Czech pilot“a first Feedback – loop”
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• Why did the students perform better on more complex tasks and is there only a small difference in the easy tasks?
• How can we further support students; when is more help needed?
• What are the individual differences between students and how could we incorporate this in the support of the agent?
Need for further experiments to construct a ‘product’.
Requirements futher developmentFlexibility
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• More configurations possibilities within Ontdeknet• Creating project screens; task models• Usage of external content within the project screen• Registration of learner model and adjust agents
interventions• Usage of project screen within external ELO’s
• Better configuration of the Reasoning module• Editing the intervention model• Specifying business rules for the interventions
Results
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• Ontdeknet improvements:• New projectscreens (more different templates)• Create your own projectscreen (integration of external
content)• Add-in player for other ELO’s
Development AtGentschool 2/3
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• Improved Agent Management System (AMS)• Intervention templates• Visualizing the flow - charts
Development tested in AtGentschool 2nd pilot
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• Focus on new configurations with 3 conditions:• Control• Experimental 1• Experimental 2
• 2nd Pilot in the Netherlands• 3 schools• 156 pupils (54 groups with 3 pupils)• 3 conditions: control, experimental 1 en experimental 2.
AtGentSchoolDemo