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UNCLASSIFIED UNCLASSIFIED VICTORIA’S CREATIVE ECONOMY Ruth Barker Creative Victoria

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Page 1: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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VICTORIA’S CREATIVE ECONOMY

Ruth Barker Creative Victoria

Page 2: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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What is Creative Victoria?

• Established January 2015 to support, champion and grow Victoria’s creative industries

• Brings together support for arts, culture, screen and design

• Part of the State Government’s Department of Economic Development

• Builds on 40 years of sustained State Government investment in the arts and screen industries

• We report to the Minister for Creative Industries

Page 3: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Victoria’s Creative CredentialsWe’re home to:• Australia’s most visited art gallery,

museum and library• The most visited film cultural centre in

the world• One of the top three comedy festivals in

the world• A busy calendar of cultural events and

festivals

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Page 4: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Victoria’s Creative Credentials…

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• Half of Australia’s digital games industry• A third of all Australian writers and

Australia’s publishing sector (Melbourne is a UNESCO City of Literature)

• More live music venues per capita than New York and London

• Australia’s largest consumer fashion event

• A strong, independent arts sector

Page 5: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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What do we know about the economic value of the creative industries?

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Page 6: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Page 7: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Page 8: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Creative State 2016-2020

Page 9: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Why is international engagement important

• New business opportunities• New customers and audiences • New partners for collaboration • To promote Victoria

Page 10: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Japan, Korea and China…Digital games:

• Tokyo Games Week• G-Star Seoul

Design:• Hong Kong Business of Design Week 2015 - 2018• Beijing Design Week 2017-2020• Beijing Fashion Week

Touring: • The Australian Ballet, Melbourne Symphony

Orchestra, Circus Oz 10

Page 11: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Digital Games in Victoria• Australia’s first games studio established in

Melbourne in 1980• Now home to half Australia’s industry• Currently 133 games studios in Vic (tripled since

2003)• Overall, Australia’s games industry is worth $2.2b

AUD, 17% growth on 2014• Over 98% of revenue derived from export• Every year 1,000 students graduate from games

related courses, offered at 20 education institutions

Page 12: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Some Vic-based Studios

Page 13: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Games Regional Engagement Strategy• Asia is the gaming centre of the world,

generating US$46.6 billion of revenue in 2016 (46% of global revenue)

• 58% of global growth in games sector revenue came from the region in 2016

• Key focus in our engagement is with Japan, Korea, India and Thailand

• Key events in Tokyo (Game Show), Seoul (G-star), Bangalore (ABAI Fest), and Bangkok (BIDC)

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Page 14: VICTORIA’S CREATIVE ECONOMY - RMIT University...grow Victoria’s creative industries • Brings together support for arts, culture, screen and design • Part of the State Government’s

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Thank you. Questions?