ux development – drupaljam 2015
TRANSCRIPT
Define Design DevelopDiscover
Plan ShipInsight
Definition Execution
Define the right
problem/
opportunity
Find the right
solution
Define Design DevelopDiscover
Plan ShipInsight Diverge DivergeConverge Converge
Definition Execution
Define the right
problem/
opportunity
Define Design
Find the right
solution
DevelopDiscover
Definition Execution
Plan ShipInsight
Discover
Market
‣ Who are the
competitors?
‣ How do they
differentiate?
‣ Market trend
analysis
Customer
‣ Persona
‣ User feedback
‣ Analytics
Product
strategy
‣ Value proposition
‣ Elevator pitch
‣ Prioritisation
Frame the opportunity: “Why?”
DefineFormulate the plan: “What?”
‣ Visual & interaction concept
‣ Experience strategy
‣ Content strategy
‣ Technical analysis
Define
Concept
‣ Design mockups
‣ Customer journey
maps
‣ Scenarios (epics)
Experience
‣ Design principles
‣ Engagement
metrics
Content
‣ Key messages
‣ Messaging
architecture
Formulate the plan: “What?”
DesignDeliver the optimal solution: “How?”
‣ Design exploration
‣ Interactive prototyping
‣ Content modelling
Design
Form
‣ Sketching
‣ Storyboards
‣ Style tiles
Function
‣ Wireframes
‣ Interactive
prototyping
‣ Usability testing
Content
‣ Sitemap
‣ Content modelling
Deliver the optimal solution: “How?”
Develop
Design
‣ Detailed mockups
‣ Component based
style guides
Content
‣ Content
production
Code
‣ Backend (content
model)
‣ Frontend (visual
design and
interactions)
Deliver the optimal solution: “How?”
Design makes
strategy
concrete
Define Design
Design supports
engaging
experiences
DevelopDiscover
Definition Execution
Plan ShipInsight
Design
Form
‣ Sketching
‣ Storyboards
‣ Style tiles
Function
‣ Wireframes
‣ Interactive
prototyping
‣ Usability testing
Content
‣ Sitemap
‣ Content modelling
Deliver the optimal solution: “How?”
Short form creative brief
‣ Objective = Why. What are the business goals?
‣ Personas = Who. Target audience
‣ Scenarios = What. What do people want to
achieve?
‣ Principles = How. The values that drive how it
will work
Content model: a
formal representation
of structured content
as a collection of
content types & their inter-
relationships.
Training & Events
Industry topics
Position
papers
Facts &
Figures
TopicSuccess
stories
Position
papers
TopicSuccess
stories
Position
papers
Facts &
Figures
Topic
Resource library
Facts &
Figures
Re-
sources
Videos
Info-
graphics
Market
data
Case
studies
Slides
Consumer topics
Article
Success
storiesVideo
Article
Success
stories Video
Article
Video
Article
News
Blog
News-letters
Industry
news
About
StaffJobsContact
Prototype: an early
sample, model or
release of a product,
built to test a concept or
process or to act as a
thing to be learnt from
Define Design DevelopDiscover
Plan ShipInsight
Double Diamond
Define the right
problem/
opportunity
Find the right
solution
Resources‣ Content modelling
‣ Short form creative brief
‣ UX checklist on github
‣ Usability rules of thumb
‣ The Pragmatic Designer’s 10 Things
‣ Books & more books
‣ All photos via New Old Stock