the classroom presenter project richard anderson university of washington

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The Classroom Presenter Project Richard Anderson University of Washington

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The Classroom Presenter Project

Richard AndersonUniversity of Washington

Tablet PCs in the Classroom

Instructor Presentation Student Note Taking Classroom Interaction

Student engagement Feedback to the instructor Student contribution to discussion

Instructor Presentation

Student Applications

Classroom Interaction

Classroom Presenter Distributed, Tablet

PC Application Initial development,

2001-2002 at MSR Continuing

development at UW Collaboration with

Microsoft Built on ConferenceXP

Multicast networking

Simple application Ink Overlay on images Export PPT to image

Real time ink broadcast UI Designed for use

during presentation on tablet

Presentation features Instructor notes on slides Slide minimization

Classroom Pedagogy

Active learning Classroom assessment Discussion around student artifacts

Learner centric design

Classroom Networks

Students communicating with instructor device

Public display for aggregate results Low-bandwidth devices – e.g.

clickers Peer instruction

Classroom Networks with Digital Ink

Activities on lecture slides Student submit slides to instructor

Instructor reviews slides to gauge understanding

Slides selected to be shown on public display

What is special about Ink? Derivational activities as opposed to

selection Unanticipated solutions, misconceptions Flexibility of domains

Symbolic domains Diagrams Annotation of existing content

Partial results, brainstorming, scratch work Expression of individuality

What is special about Digital ink?

Logistics Capture and replay Integration with lecture materials Anonymous

Classroom Presenter Project Fall 2001, DISC Project, Microsoft Research Spring 2002, UW PMP Class Fall 2002, Presentation Application, UW Summer 2003, Major software development Fall 2003, Classroom Interaction Pilot, USD 2004, Studies of Ink in Presentation Winter, Spring 2005, Classroom Interaction

Pilots, UW Summer 2005, Development begins on CP

3.0

Classroom Deployments University of

Washington courses Computer Science

Undergraduate courses

Usually 15 to 20 tablet pcs

Wireless environment Instructor supplied

tablets

Software Engineering Digital Design Data Structures Tablet PC Project

Course CS Education

Seminar Fourth grade math

Digital Design / Data structures

Fitt’s law / Geometry

Software EngineeringElementary school math

Preliminary Results

Positive Student Responses Digital Design Survey (1-5 scale)

Impact on learning 4.4 Value of seeing solutions displayed

4.3 Recommend to other instructors

4.1

High rate of student participation

Range of instructional use

Student problem solving

Interactive lecture

Classroom deployments

Use of shared tablets 2-3 tablets per students

Promote student discussion and group work

Impact on instruction Classroom experience is different Less material is covered Radical change in lecture preparation

Learning goals first! Developing pedagogy and resources

for this style of teaching will take time

Mix technology supported instruction with conventional lecture

Use of student submissionsand student behavior

Student examples for discussion

Partial results

Post lecture analysis

Tagging

Doodling

4th Grade

4th Grade

4th Grade

CLASSROOM PRESENTER

www.cs.washington.edu/education/dl/presenter

For more information, contact Richard Anderson

[email protected]