tell me what you do: how storytelling makes you a better designer

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  • TELL ME WHAT YOU DO How Storytelling Makes You

    a Better Designer

    MARY WHARMBY UX Design Director, Spring Studio @marywharmby | #uxstorywheel

    Presented to UXPA 2015 San Diego, CA

    http://www.apple.com

  • THE SET-UPAKA The Hook

    ACT I

  • UXWhat

    Huh? ?

  • Why?

    But

    Zzzzz

    Huh?

    UX

  • Wow!

    and then

    Fun

    Cool!

  • RULE OF THE ROAD #1

    People will hear a story whether you tell it or not. Tell the story

    you want people to hear

    #uxstorywheel

  • 2. Trigger/Call to Action

    THE HEROS JOURNEY 3. Gaining

    Awareness

    1. Before State

    6. Return Changed

    5. Ultimate Test

    4. Tests & Failures

    Abyss Death & Rebirth

  • RULE OF THE ROAD #2

    Building on Campbells Heros Journey makes our UX stories more

    impactful and relatable to others.

    #uxstorywheel

  • ACT II

    THE UXers JOURNEYUX Story Wheel

  • UX Story Wheel

  • UX Story Wheel

    NeedsGoalsOutcomes

    Obstacles Delights

  • UX Story Wheel

    Trigger

    Challenge

    Awareness

    Design Intervention

    Outcome

  • UX Story Wheel

    User World

    Trigger

    Challenge

    Awareness

    Design Intervention

    Outcome

  • UX Story Wheel

    User World

    Stakeholders

    You

    Teams

    Project World

    BUSINESS

    TECHNOLOGY

    Design Intervention

  • UX Story Wheel

    User World

    You

    Project World

    Design Intervention

  • RULE OF THE ROAD #3

    The UXers Journey means simultaneously keeping a foot in both the user story AND the project story.

    #uxstorywheel

  • UX Story Wheel

    User World

    Project World

    Design Intervention

  • 1

    3

    UX Story Wheel

    User World

    Project World

    Measure Results

    Understand the Problem

    2Design Intervention

    Build a Solution

  • UX Story Wheel

    User World

    Project World

    Hear the users story

    Tell the users story

    Envision a new users story

    3

    1

    Understand the Problem

    2Design Intervention

  • UX Story Wheel

    Tell the user a

    new storyBuild a new experience

    User World

    Project World

    1

    Build a Solution

    2

    3

    Design Intervention

  • UX Story Wheel

    User WorldGet a

    reaction

    Learn the right

    lessons

    Project World

    3

    Measure Results

    2

    1

    Design Intervention

  • RULE OF THE ROAD #4

    Your design PROCESS is your UX story PLOT.

    #uxstorywheel

  • UX Story Wheel

    User World

    Stakeholders

    Project World

    You

    1

    3

    2Design Intervention

  • Bridge Design

    Artifact

    UX Story Wheel

    User World

    Stakeholders

    Project World

    You

    1

    3

    2

  • PersonasJourney Maps

    Flows

    Analytics

    UX Story Wheel

    User World

    You

    Project World

    1

    3

    2

    Wireframes

    Prototypes & Product

    IA

  • PersonasJourney Maps

    Flows

    IA

    Wireframes

    Prototypes & Product

    Analytics

    UX Story Wheel

    User World

    Project World

    1

    3

    2

    You

  • User World

    User

    UX Story Wheel

    Project World

    Bridge Design

    Artifact

    You

  • User

    UX Story Wheel

    Current Journey

    User Goals & Needs

    Opportunities

    Personas & Journey Maps

    Project World

    Bridge Design

    Artifact

    You

    Product Vision

    Business Needs

    Roadmap / Next Steps

    User World

  • User

    UX Story Wheel Product

    Vision

    Business Needs

    Roadmap / Next Steps

    Project World

    Bridge Design

    Artifact

    You

    Personas & Journey Maps

    Current Journey

    User Goals & Needs

    Opportunities

    User World

  • Ground each artifact story in BOTH the user and project stories.

    RULE OF THE ROAD #5

    #uxstorywheel

  • ACT III

    THE UX-FILESTell Me What You Do

  • UX Story Wheel

    3 Story Patterns

    Buddy Story

    Lessons Story

    Detective Story

    Project World

    User World1

    2

    3

  • DETECTIVEStory Pattern

  • PHA

    SEA

    UD

    IEN

    CEG

    OAL

    Your Team

    Other TeamsStakeholders

    Detective Story

    Understand the Problem

    Empathize with User Give Meaning to Info Set Common Vision

    Buddy Story

    Build a Solution

    Your TeamOther Teams

    Stakeholders

    Lessons

    1 2 3

    Measure Results

    Your TeamStakeholders

    Other Teams

    Foster Teamwork Motivate

    Remember Vision

    Understand Reflect

    Set New Vision

  • The Case of the User and the ATM Detective Story Pattern

  • UX Story Wheel

    Project World

    User World

    Other Teams

    Stakeholders

    UX

    Users

    Understand the Problem

    1

    Detective Story Set-Up

  • UX Story Wheel

    Project World

    Trigger

    Hypothesize & Plan

    Investigate

    Stakeholders

    What, how, why?

    Hmm

    UX

    Detective Story Act I - QuestionUser World

  • UX Story Wheel

    Hypothesize & Plan

    Investigate

    Follow Leads

    Setbacks & Pivots

    UX

    Doh!

    Detective Story Act II - Investigation

    Project World

    User World

  • UX Story Wheel

    Hypothesize & Plan

    Investigate

    Follow Leads

    Setbacks & Pivots

    Aha!Eureka

    Moment!

    UX

    Detective Story Act II - Investigation

    Project World

    User World

  • UX Story Wheel

    Findings Brief

    UX

    Detective Story Act III - Big Reveal

    Project World

    User World

  • UX Story Wheel

    Findings Brief

    UX

    Detective Story Epilogue - Outcome

    Project World

    User World

    Other Teams

    Yay!

    Stakeholders

    Onward!

  • Detective Story Pattern

    UX Story Wheel

    Question Investigation Big Reveal Outcome

    Trigger/Awareness

    Tests & Failures Epic Struggle

    Return Changed

  • Detective Story Bridge

    UX Story Wheel

    Other Teams

    Stakeholders

    Project World

    User World

    UX

    Findings Brief

    User

  • RULE OF THE ROAD #6

    Keep it human (centered). The more personal a story, the

    more universally relatable.

    #uxstorywheel

  • RULE OF THE ROAD #7

    Baby, dont fear the pivots Setbacks and false leads make for

    moments of truth and triumph. Acknowledge them.

    #uxstorywheel

  • BUDDYStory Pattern

  • Detective Story

    Understand the Problem

    Buddy Story

    Build a Solution

    Your TeamOther Teams

    Stakeholders

    Lessons

    1 2 3

    Measure Results

    Your TeamStakeholders

    Other Teams

    Empathize with User Give Meaning to Info Set Common Vision

    Foster Teamwork Motivate

    Remember Vision

    Understand Reflect

    Set New Vision

    Your Team

    Other TeamsStakeholders

    PHA

    SEA

    UD

    IEN

    CEG

    OAL

  • Oceans of Change Orders Buddy Story Pattern

  • UX Story Wheel

    Project World

    User World

    UX

    Other Vendors

    Our Team

    Client StakeholdersBuild a Solution

    2

    Buddy Story Set-Up

  • UX Story Wheel

    Project World

    User World

    Buddy Story Act I - Unlikely Team

    Finish Line

    Our Team Other Vendors

  • UX Story Wheel

    Project World

    User World

    Buddy Story Act II - Petty Rivalry

    Finish Line

    Our Team Other Vendors

    Petty Conflict Them!

    Us!

  • UX Story Wheel

    Project World

    User World

    Buddy Story Act III - Bigger Adversary

    Finish Line

    Our Team

    Other Vendors

    Yikes!

    Ah-oh!

    Acts of God & Man

  • UX Story Wheel

    Project World

    User World

    Buddy Story Epilogue - Super Team

    Finish Line

    Our Team

    Other Vendors

    User

    Hand-Offs

    Insight Hand-OffHero!

    Hero!

    Onward!

  • Buddy Story Pattern

    UX Story Wheel

    Unlikely Team

    Petty Rivalry

    Bigger Adversary

    Super Team

    Trigger/Awareness

    Tests & Failures Epic Struggle

    Return Changed

  • UX Story Wheel

    Buddy Story Bridge

    Project World

    User World

    Wireframes

    UX

    User

    Everyone Else

  • UX Story Wheel

    Buddy Story Bridge

    Wireframes

    Persona

    I love that!

    Persona

    Nice!

    Persona

    Thats just what I need!

  • RULE OF THE ROAD #8

    Everyone is on a heros journey. Recognize the other characters

    in your stories.

    #uxstorywheel

  • RULE OF THE ROAD #9

    Innovation is a risky adventure. The outcome is unknown.

    Acknowledge risk in your stories.

    #uxstorywheel

  • LESSONSStory Pattern

  • Detective Story

    Understand the Problem

    Buddy Story

    Build a Solution

    Your TeamOther Teams

    Stakeholders

    Lessons Story

    1 2 3

    Measure Results

    Your TeamStakeholders

    Other Teams

    Empathize with User Give Meaning to Info Set Common Vision

    Foster Teamwork Motivate

    Remember Vision

    Understand Reflect

    Set New Vision

    Your Team

    Other TeamsStakeholders

    PHA

    SEA

    UD

    IEN

    CEG

    OAL

  • And, We Did It Our Way Lessons Story Pattern

  • UX Story Wheel

    User World

    Project World

    1

    2

    Measure Results

    Understand the Problem

    Lessons Story Set-Up

    Build a Solution

    3

    Engineering Team

    Founders

    UX

    Caw!

  • UX Story Wheel

    Project World

    User World1

    Lessons Story Act I - Before State

    ?

    ?

    Engineering Team

    Founders

    UX

    ?

  • UX Story Wheel

    Project World

    User World

    Build a Solution

    Tell the user a

    new story

    Build a new experience

    2

    Lessons Story Act II - Design Intervention

    Engineering Team

    Founders

    Design Intervention

    meUX

  • UX Story Wheel

    Project World

    User World

    Lessons Story Act III - Product Release

    Founders

    3

    Measure Results

    meUX

    Engineering Team

    ?

  • UX Story Wheel

    Project World

    User World

    Lessons Story Epilogue - After State

    Founders

    3

    Measure Results

    meUX

    ? ?

    ?Engineering Team

  • Lessons Story Pattern

    UX Story Wheel

    Trigger/Awareness

    Tests & Failures Epic Struggle

    Return Changed

    BeforeState

    Design Intervention

    Product Release

    After State

  • UX Story Wheel

    Lessons Story Bridge

    Analytics Bottom Line

    Usage Stats

    Bottom Line

  • UX Story Wheel

    Im

    userInsight

    & Meaning

    Big Idea

    Wow!

    Lessons Story Bridge

    Next StepsAnalytics

  • RULE OF THE ROAD #10

    Take the entire UX Story Wheel into account when forming lessons.

    #uxstorywheel

  • RULE OF THE ROAD #11

    Establish the user as a key character early.

    It only gets harder.

    #uxstorywheel

  • EPILOGUE

    TBDYOUR STORY

  • RULE OF THE ROAD #12

    Dont forget your own story. Tell people what YOUR UXers Journey

    looks like.

    #uxstorywheel

  • UX!Oh, I get it

    Wow! Cool.

  • 150 SPEAR ST, STE. 1500 SF, CA 94105 415.339.1979 | www.springstudio.com | @SpringUX

    THANK YOU MARY WHARMBY | @marywharmby

  • Make your own UX Story Wheel at home

    with our EZ printable template!

    Follow: @marywharmby or #uxstorywheel

    for details.

    COMING SOON

  • 1. People will hear a story whether you tell it or not. Tell the story you want people to hear.

    2. Building on Campbells Heros Journey makes our UX stories more impactful and relatable to others.

    3. The UXers Journey means simultaneously keeping a foot in both the user story AND the project story.

    4. Your design PROCESS is your UX Journey PLOT.

    5. Ground each artifact story in BOTH the user and project stories.

    6. Baby, dont fear the pivots Setbacks and false leads make for moments of truth and triumph. Acknowledge them.

    #uxstorywheel

    RULES OF THE ROAD

  • 7. Keep it human (centered). The more personal a story, the more universally relatable.

    8. Everyone is on a heros journey. Recognize the other characters in your stories.

    9. Innovation is a risky adventure. The outcome is unknown. Acknowledge risk in your stories.

    10. Take the entire UX Story Wheel into account when forming lessons.

    11. Establish the user as a key character early. It only gets harder.

    12. Dont forget your own story. Tell people what YOUR UXers Journey looks like.

    #uxstorywheel

    RULES OF THE ROAD

  • INSPIRATION & REFERENCES

    Characters, Emotion & Viewpoint, Nancy Kress, 2005, Writers Digest Books Customer Journey Mapping, 2012, Chris Risdon & Todd Wilkens (for their brilliant Indiana Jones analogy) Five Indispensable Skills for UX Mastery, Jared Spool, 2010, User Interface Engineering Plot & Structure, James Scott Bell, 2004, Writers Digest Books The Power of Myth, Joseph Campbell with Bill Moyers, 1988, Doubleday Resonate: Present Visual Stories that Transform Audiences, Nancy Duarte, 2010, John Wiley & Sons, Inc. Story, Robert McKee, 1997, Harper Collins Storytelling for User Experience, Whitney Quesenbery & Kevin Brooks, 2010, Rosenfeld Media UX Portfolios: How to tell your story, Patrick Neeman & Troy Parke, 2010, Slideshare

    Special thanks to my very patient colleagues at Spring Studio and Sketchnote Mornings for their helpful feedback. This talk was informed and influenced by the work of many others, most notably:

  • Story Circle: https://flic.kr/p/aW3w1g Bar: https://flic.kr/p/5jUQtq Office: https://flic.kr/p/5aPvcH Cave Painting: https://flic.kr/p/d9jBg Joseph Campbell: http://www.starwars.wikia.com Star Wars: www.cinemablend.com Wizard of Oz: http://www.fanpop.com/clubs/the-wizard-of-oz/images/2028395/title/wizard-oz-caps-screencap Rocky: http://oppositelock.kinja.com/were-watching-rocky-in-film-studies-tomorrow-1444676988 Its a Wonderful Life: http://en.wikipedia.org/wiki/It's_a_Wonderful_Life Avatar: http://en.wikipedia.org/wiki/Avatar_(2009_film) Indiana Jones (jungle): http://io9.com/why-archeologists-hate-indiana-jones-1636800753 Indiana Jones (classroom): http://www.themarysue.com/indiana-jones-mystery-solved/ Indiana Jones (artifact): galleryhip.com Sherlock Holmes: http://romeodistrictlibrary.org/?attachment_id=4056 Oceans 11: http://www.zecatalist.com/columns/retro-review-oceans-11/ Mrs Doubtfire: http://abc7.com/archive/9507229/

    PHOTOS

    https://flic.kr/p/aW3w1ghttps://flic.kr/p/5jUQtqhttps://flic.kr/p/5aPvcHhttp://wwwhttp://starwars.wikia.comhttp://www.cinemablend.comhttp://en.wikipedia.org/wiki/Avatar_(2009_film)http://io9.com/why-archeologists-hate-indiana-jones-1636800753http://galleryhip.comhttp://romeodistrictlibrary.org/?attachment_id=4056http://www.zecatalist.com/columns/retro-review-oceans-11/http://abc7.com/archive/9507229/