teachers as designers of learning environments

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This article was downloaded by: [Kungliga Tekniska Hogskola] On: 08 October 2014, At: 00:06 Publisher: Routledge Informa Ltd Registered in England and Wales Registered Number: 1072954 Registered office: Mortimer House, 37-41 Mortimer Street, London W1T 3JH, UK Computers in the Schools: Interdisciplinary Journal of Practice, Theory, and Applied Research Publication details, including instructions for authors and subscription information: http://www.tandfonline.com/loi/wcis20 Teachers as Designers of Learning Environments Foo Seau Yoon a , Jeanne Ho a & John G. Hedberg b a Research & Development Section, Educational Technology Division , Ministry of Education , Singapore , 138675 b Learning Sciences and Technology, National Institute of Education , Nanyang Technological University , Singapore , 637616 Published online: 08 Sep 2008. To cite this article: Foo Seau Yoon , Jeanne Ho & John G. Hedberg (2005) Teachers as Designers of Learning Environments, Computers in the Schools: Interdisciplinary Journal of Practice, Theory, and Applied Research, 22:3-4, 145-157 To link to this article: http://dx.doi.org/10.1300/J025v22n03_12 PLEASE SCROLL DOWN FOR ARTICLE Taylor & Francis makes every effort to ensure the accuracy of all the information (the “Content”) contained in the publications on our platform. However, Taylor & Francis, our agents, and our licensors make no representations or warranties whatsoever as to the accuracy, completeness, or suitability for any purpose of the Content. Any opinions and views expressed in this publication are the opinions and views of the authors, and are not the views of or endorsed by Taylor & Francis. The accuracy of the Content should not be relied upon and should be independently verified with primary sources of information. Taylor and Francis shall not be liable for any

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Page 1: Teachers as Designers of Learning Environments

This article was downloaded by: [Kungliga Tekniska Hogskola]On: 08 October 2014, At: 00:06Publisher: RoutledgeInforma Ltd Registered in England and Wales Registered Number: 1072954Registered office: Mortimer House, 37-41 Mortimer Street, London W1T 3JH,UK

Computers in the Schools:Interdisciplinary Journal ofPractice, Theory, and AppliedResearchPublication details, including instructions forauthors and subscription information:http://www.tandfonline.com/loi/wcis20

Teachers as Designers ofLearning EnvironmentsFoo Seau Yoon a , Jeanne Ho a & John G. Hedberg ba Research & Development Section, EducationalTechnology Division , Ministry of Education ,Singapore , 138675b Learning Sciences and Technology, NationalInstitute of Education , Nanyang TechnologicalUniversity , Singapore , 637616Published online: 08 Sep 2008.

To cite this article: Foo Seau Yoon , Jeanne Ho & John G. Hedberg (2005) Teachersas Designers of Learning Environments, Computers in the Schools: InterdisciplinaryJournal of Practice, Theory, and Applied Research, 22:3-4, 145-157

To link to this article: http://dx.doi.org/10.1300/J025v22n03_12

PLEASE SCROLL DOWN FOR ARTICLE

Taylor & Francis makes every effort to ensure the accuracy of all theinformation (the “Content”) contained in the publications on our platform.However, Taylor & Francis, our agents, and our licensors make norepresentations or warranties whatsoever as to the accuracy, completeness,or suitability for any purpose of the Content. Any opinions and viewsexpressed in this publication are the opinions and views of the authors, andare not the views of or endorsed by Taylor & Francis. The accuracy of theContent should not be relied upon and should be independently verified withprimary sources of information. Taylor and Francis shall not be liable for any

Page 2: Teachers as Designers of Learning Environments

losses, actions, claims, proceedings, demands, costs, expenses, damages,and other liabilities whatsoever or howsoever caused arising directly orindirectly in connection with, in relation to or arising out of the use of theContent.

This article may be used for research, teaching, and private study purposes.Any substantial or systematic reproduction, redistribution, reselling, loan,sub-licensing, systematic supply, or distribution in any form to anyone isexpressly forbidden. Terms & Conditions of access and use can be found athttp://www.tandfonline.com/page/terms-and-conditions

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Foo Seau YoonJeanne HoJohn G. Hedberg

Teachers as Designersof Learning Environments

SUMMARY. This study examined how six Singapore teachers ap-proached the design and implementation of a unit of work (topic) todemonstrate exemplary classroom practices that engage learners and useICT in knowledge-generative rather than presentational activities. Aftera reflection and feedback session on the first lesson observation involv-ing the researcher and the teacher, the teacher redesigned the lesson toenhance ICT use and involve students more actively in their learning.Our study revealed that there is a difference between students’ physical

.

FOO SEAU YOON is an Educational Technology Officer, Research & DevelopmentSection, Educational Technology Division, Ministry of Education, Singapore 138675(E-mail: [email protected]).JEANNE HO is Senior Head, Research & Development Section, Educational Technol-ogy Division, Ministry of Education, Singapore 138675 (E-mail: [email protected]).JOHN G. HEDBERG is Professor, Learning Sciences and Technology, National Insti-tute of Education, Nanyang Technological University, Singapore 637616 (E-mail:[email protected]).The authors wish to acknowledge the contributions of the following Ministry of Educa-tion officers who worked with the six teachers in this research study: Aw Wai Lin,Azizah Rabunam, Ban Pei Ling, Fauziah Adiman, Lim-Lee Li Li, Leow Li Quin,Lynde Tan, Nora Crothers, and S. Ravindran.

[Haworth co-indexing entry note]: “Teachers as Designers of Learning Environments.” Yoon, Foo Seau,Jeanne Ho, and John G. Hedberg. Co-published simultaneously in Computers in the Schools (The Haworth Press,Inc.) Vol. 22, No. 3/4, 2005, pp. 145-157; and: Classroom Integration of Type II Uses of Technology in Education (ed:Cleborne D. Maddux, and D. LaMont Johnson) The Haworth Press, Inc., 2005, pp. 145-157. Single or multiple copiesof this article are available for a fee from The Haworth Document Delivery Service [1-800-HAWORTH, 9:00 a.m. -5:00 p.m. (EST). E-mail address: [email protected]].

Available online at http://www.haworthpress.com/web/CITS 2005 by The Haworth Press, Inc. All rights reserved.

doi:10.1300/J025v22n03_12 145

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engagement and cognitive engagement in a task and that the teacher, as adesigner of the learning environment, needs to make explicit the cogni-tive processes involved in using the tool to ensure students’ effective useof ICT. The teachers’ understanding of what constitutes effective learn-ing and their roles in students’ learning determine how they design thelearning environment. In essence, it is the teacher’s skill in managing the“tripartite” partnership of IT tool, learning task, and teacher support thatbrings about higher levels of student engagement. [Article copies avail-able for a fee from The Haworth Document Delivery Service: 1-800-HAWORTH. E-mail address: <[email protected]> Website: <http://www.HaworthPress.com> © 2005 by The Haworth Press, Inc. All rights re-served.]

KEYWORDS. Student engagement, teacher support, learning task,teachers as designers of learning environments, effective use of ICT

TEACHERS AS TASK DESIGNERS

Hawkins (1996), writing in the middle of a long-term project con-cerned with the use of technology to enhance teaching and learning inNorth American schools, commented that:

Beyond the tradition of instructing the fixed facts of disciplinesand received knowledge, schools must now enable students to ap-preciate the complexities that bathe them–to develop sophisticatedinterpretation skills, tolerance for ambiguity, an appetite for diffi-cult problems, and measured thoughtfulness in pursuit of solution.This requires creating habits of seeking out various perspectivesand consulting multiple disciplines and any big question. It re-quires facility with tools that help us find and make sense of evi-dence. It requires openness to conversation as a way to challengeone’s assumptions, and a habit of remaining interested in ways ofconceiving things. (p. 40)

Hawkins’ comments provide the basis for investigating how teachersfunction as learning activity designers. Three critical factors need to beconsidered and manipulated if one is to move toward more open-tex-tured learning activity designs and use ICT tools efficiently and effec-tively at the same time. Simply put, in whatever is produced or

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implemented, scope needs to be provided for multiple solutions (endpoints may be validly different), multiple strategies (the route to an endpoint is often generated by the invention of the learner and the needs ofthe data being generated as part of the process), and multiple perspec-tives (the perspective of the problem might be instrumental in a solutionor an alternative approach given a different point of view).

In the United States, when teachers were involved in the ACOT (Ap-ple Classrooms of Tomorrow) project from 1985-1998, they were ob-served to pass through five phases of development as their traditionalbeliefs about education and classroom practices were gradually re-placed with new ones as a result of being situated in technology-richlearning environments. Summarizing Sandholtz, Ringstaff, and Dwyer(1997), teachers at the Entry level frequently found that they were un-able to anticipate problems in their classrooms. At the Adoption level,teachers delivered teacher-centered lessons but also began to anticipateproblems and develop strategies for solving them. At the level of Adap-tation, teachers started using technology to their advantage and began toembrace student-centered orientations. At the level of Appropriation,teachers’ personal attitudes to technology changed to confident expertand willing learner; and finally with Invention, teachers were disposedto view learning as an active, creative, and social process.

Following the ACOT model provides a framework for coming toterms with learning activity design issues by positing that teachers, astask-designers, could be potentially involved in increasing the effec-tiveness of their use of ICT as they understand more about the technol-ogies and how they support different learning strategies. This studysought to work with classroom teachers who were nominated as beingat higher levels of technology implementation and who took up thechallenge of supporting effective learning with high levels of studentparticipation.

STUDENT ENGAGEMENT

Recent literature (Chapman, 2003) points to using a combination ofcognitive (e.g., students expending mental efforts to learn something),behavioral (e.g., students’ participation), and affective criteria (e.g., stu-dents’ enthusiasm and interest) to assess student engagement. Morespecifically, Jones, Valdez, Nowakowski, and Rasmussen (1995) pre-sented a comprehensive framework for the concept of engaged learningwithin the context of ICT use. It comprises 26 indicators for engaged

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learning that are organized into eight categories of learning and instruc-tion (e.g., vision of learning, teacher role). Jones’ et al. eight categoriesof learning and instruction were used to code the teachers’ ICT-basedlessons and interview data in our study.

EFFECTIVE USE OF ICT

Researchers such as Jones et al. (1995), Roschelle, Pea, Hoadley,Gordin and Means (2000), Bransford, Brown, and Cocking (1999),Jonassen (2000), and Maddux, Johnson, and Willis (2001) indicatedthat students learn best when they are actively constructing new knowl-edge rather than passively acquiring knowledge. From Jonassen’smindtools (e.g., semantic organization tools, semantic networkingtools) to Maddux’s Type II technology applications (e.g., applicationsthat place the control on the learners to involve them actively and intel-lectually), it can be seen that the role of technology is to effectively sup-port the processes of student knowledge construction. On the basis ofthe literature, a checklist was derived to identify the “Value-Add” ofICT in the lessons that the teachers submitted for our study.

METHODOLOGY

Case Study Approach

According to Yin (1994), the case study approach is ideal for holis-tic in-depth investigation of a phenomenon in its real-life context.The case study method was used to obtain rich descriptions of thepedagogical practices of teachers whose lessons support ICT use andengaged learning. Teachers, who were invited to submit lesson pro-posals for the study, were recommended by our colleagues who hadbeen working closely with schools or they were identified from pastwinners of innovative uses of technology awards. Six proposals,covering a range of subjects, levels, and use of technology, wereshortlisted from a total of 17 submitted proposals. Lessons chosenwere conducted during curriculum time and appeared to be wellstructured in terms of learning tasks. In addition, technology playeda central role to engage the learners and was employed generativelyto support knowledge building.

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Data Collection

Data collection took place over a five-week period, with the research-ers working in pairs on each case. A pre-lesson interview determined theteacher’s views and beliefs about the role of ICT in learning. This wasfollowed by a lesson observation to see how the teacher’s intent, as indi-cated in the lesson plan and pre-lesson interview, was translated intoclassroom processes and practices. The researchers took extensive notesof teacher actions and class talk, and observed selected student groupsworking on a learning task. A post-lesson interview was conducted withthe teachers to review the lesson and surface possible gaps between theteacher’s beliefs, practices, and outcomes. Jones’ et al. (1995) frameworkof engaged learning indicators was introduced to the teacher with the aimof helping the teacher identify ideas for redesigning the lesson to shift itmore toward one that might be described as active, engaging, and genera-tive for the students. The teacher was given time to redesign his or her les-son ideas and to conduct either a follow-up lesson with the same class orthe redesigned lesson with another class of similar ability. The secondlesson was videotaped in its entirety and a second post-lesson interviewwas conducted to explore the teacher’s new insights and understanding ofthe role of ICT in the learning experience.

Data Coding and Analysis

The lessons were coded using Jones’ et al. (1995) eight categories oflearning and instruction. An additional category of the “Value Add ofICT” was added to each case description to focus the analysis on therole of ICT. Notes were also made on obstacles/problems encounteredand the teacher’s perceptions of what constitutes effective learning.Each case study was reviewed by the whole research team to ensurethat the description and analysis of each case would be comprehensiveand triangulated. The description was kept factual while the analysiswas based on what was said or observed during the lessons and on theteacher’s views and opinions as expressed during the interviews.

DISCUSSION

We propose using a tripartite model (see Figure 1) to anchor the dis-cussion of our findings. The tripartite model describes the interplay of

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technology, learning task, and teacher support that determines whetherlearning experiences are engaging to students.

The proposed tripartite model is adapted from Oliver’s (1999) learn-ing design construct. According to Oliver, each ICT-mediated learningdesign comprises three key elements, that of tasks that the learners arerequired to do, resources that support learners to conduct the task, andsupport mechanisms provided by the teacher.

We noted a difference between students’ physical engagement andcognitive engagement in a task and that the teacher, as a designerof the learning environment, needs to make explicit the cognitiveprocesses involved in using the tool to ensure students’ effectiveuse of ICT.

In Denise’s first geography lesson, students had to use the Inspirationsoftware (a software for mindmapping) to note useful and relevant in-formation when listening to the group presentations on environmentalissues. For the duration of the learning task, students were physicallyengaged in creating text bubbles, drawing arrows, and switching colorson their screens. Although most students were technically competent in

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Technology(e.g., knowledge generative use, presentational use,

teacher use, student use)

Teacher Support(e.g., allocation of time,scaffolding, modelling ofprocesses, facilitation of

discussion)

Learning Task(e.g., structured, open-ended,

multiple solutions, multipleperspectives, multiple

strategies)

EngagingLearning Environment

FIGURE 1. Tripartite model adapted from Oliver’s (1999) learning design con-struct.

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using Inspiration, they did not fully categorize their points nor link themcoherently.

When designing the learning task for her first lesson, Denise had as-sumed that her students would know how to use the features providedby Inspiration to support their mental process of organizing informa-tion. In the follow-up lesson, Denise decided to make explicit the cogni-tive processes involved in organizing and categorizing information.Table 1 shows how Denise provided additional teacher support for thelearning task in her redesigned lesson.

During her redesigned lesson, Denise modelled how to categorizeand link information. She asked students key questions such as “How isinformation chunked?” and gave them specific pointers using onestudent’s work:

Is there anything wrong with this schema or is there anything youthink doesn’t quite fit? . . . It lacks differentiation between what isthe statement of the concept, what is the explanation of the conceptand what is actually an example. . . . (Lesson Observation Notes)

Also, she gave an example of the kind of mindmaps that students wereexpected to produce:

Notice that under desertification, there may be 2 major concepts ofwhat the effects are and then the possible solutions to the effects. . . .

Yoon, Ho, and Hedberg 151

TABLE 1. Tripartite Elements for Denise’s Learning Task Using Inspiration

Learning Task Technology Teacher Support

Students took notes of the mainpoints provided by two grouppresentations.

Inspiration software First LessonLack of teacher supportDenise gave general instructionson how to use the software andsome possible categories fororganizing the information.

Redesigned LessonAdditional teacher supportprovidedDenise modelled the cognitiveprocesses involved in organizingthe information, allocated moretime to the task, and askedpresenters to circulate amongthe groups.

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So this is an example of a chunked thing that I would expect fromyou at the end of the time. . . . (Lesson Observation Notes)

In addition, Denise allocated additional time for students to do the In-spiration task. She also instructed the presenters to circulate amongtheir classmates to “help the rest with the chunking and grouping of theinformation” (Lesson Observation Notes). As a result, there was morecognitive engagement on the part of the students as they focused moreon linking the different categories as compared to the first lesson. Thedigital mindmaps they produced were more coherently organized.

We observed that the lessons in our study revealed a continuum of ICTuse. How ICT is used depends on the teachers’ understanding of whatconstitutes effective learning and their roles in students’ learning.

Andrew is one example of a teacher whose use of ICT reflected hisunderstanding of what constitutes effective learning and his role in hisstudents’ learning. According to Andrew, an effective learning environ-ment is one that is sufficiently open to encourage multiple perspectivesand collaboration and it places the onus on the students to make sense oftheir own learning. He felt that his role as a teacher is to facilitate stu-dents’ learning: “I don’t know if you noticed my style; I tend to like toask questions more than to give answers and I like to ask as many ques-tions as time permits” (Post-Lesson Interview).

His understanding of what effective learning entails and his role inthe learning process influenced the way he designed his English les-sons. Andrew wanted his students to incorporate the main componentsof a story (e.g., character, climax) in their writing of a short narrative.He deliberately chose open-ended IT resources (digital movie trailer,still images, and Microsoft Word), designed a learning task that af-forded multiple perspectives and solutions (students could choose toreplicate a movie plot or create a new one), and used open-ended ques-tions to guide student discussions (see Table 2).

Andrew used the movie trailer because it was sufficiently ambigu-ous to support different interpretations. He also provided a large rangeof digital pictures that gave different perspectives of the same scenes togenerate discussions, develop multiple perspectives and spark creativity:

I would try to take pictures that were quite similar . . . and sincethere were quite a few scenes where the spikes flew out and differ-ent angles of the ball rolling, I had to put in more so that it would

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[allow] for flexibility of interpretation. Had I given fewer picturesand tell-tale pictures, then it would have been too predictive andeverybody would naturally be locked into thinking what had hap-pened, what did not happen. (Post-Lesson Interview)

In Andrew’s English lessons, pairs of students within each groupviewed separately a movie trailer and a set of digital images. To get thefull picture, the two pairs within each group came together to co-con-struct the story by pooling their knowledge and experiences.

Andrew left it open to students to negotiate whether to replicate theoriginal plot or create a new plot:

This class is a mixed ability class so there is virtually no way to al-low the creativity and yet insist that they recreate. . . . If I insistedthat they recreate, that would also hamper their creativity and thenthey would be forced to think of alternative forms. (Post-LessonInterview)

Collaboratively shaping their story using Microsoft Word supportedstudents’ continual improvisation of their story (e.g., editing features likeundelete and spellcheck) and provided a platform for students to maketheir thinking visible. Students used different colors (e.g., green for set-ting and character, dark blue for rising action, red for climax, plum forresolution, orange for coda) to indicate the story components withintheir story. This provided feedback to both the students and the teacheron how well they had understood the different story components:

There was one child who selected all red (indicating climax), so Iasked and said, “Are you sure that everything is red; is that it?” andI pointed out certain phrases, and he was then able to realize that itshouldn’t have been all red, and then he himself uncolored thatparticular portion. (Post-Lesson Interview)

Yoon, Ho, and Hedberg 153

TABLE 2. Tripartite Elements for Andrew’s Learning Task

Learning Task Technology Teacher Support

Students worked in groupsto incorporate the elementsof a story (e.g., setting,climax, problem) in theirwriting of a short narrative.

Digital movie clip, digital stillimages, and Microsoft Word

Open-ended questioning toprobe students’understanding.

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In presenting their stories for class review or critique, the groups hadto explain how they crafted their stories. Learning was made public sothat each group could get input from other groups (i.e., diverse perspec-tives) and build on their knowledge (i.e., improve their story). Andrewfacilitated students’ learning by asking mainly open-ended questions,and giving them the opportunity to explain their multiple solutions(different stories).

Student 3: We started with dialogue which makes it sound better.Andrew: Why do you say it sounds better?Student 1: Because normally stories start without dialogue, they just

start off. We wanted it to sound more interesting, moreunique so we had a dialogue.

Andrew: How does that contribute to character development?Student 4: It shows what the character is feeling.Student 3: His emotions.Student 1: It gives the reader a headstart on what the character is like.

(Lesson 2 Observation Notes)

We observed that it is the teacher’s skill in managing the “tripar-tite” partnership of IT tool (to be chosen with careful thought andwith appropriateness), learning task (to design with the students’ability in mind) and teacher support (provision of adequate sup-port in terms of modelling/scaffolding of key processes and alloca-tion of sufficient time) that brings about higher levels of studentengagement.

One of Denise’s learning tasks was to get students to ask questionsonline to consolidate their understanding of environmental issues. Forthis task, she managed very successfully the tripartite partnership of ITtool (discussion forum), learning task (students asking higher orderquestions) and teacher support (modelling the process of asking ques-tions) to bring about high levels of student engagement (see Table 3).

Denise noticed that the initial student exchanges in the discussion fo-rum were relatively low level and consisted mainly of standard defini-tion-related questions such as “What is informal settlement? Pleasedefine . . .” and “What is urban decay?” Denise went into the discussionforum to model the process of asking higher order questions: “Air pol-lution people: How are you going to ‘implement laws’? Have you con-sidered the political implications of such a move?” (Discussion Forum).

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It was observed that the students took their cue from their teacher’sdemonstration of the kind of thinking she expected from them and sub-sequently, the kinds of students’ questions and comments posted im-proved and there were more higher order questions: “How do youallocate the funds in each aspect? What laws do you want to implement?Where do you want to start from and where?” (Discussion Forum).

In the words of Denise (post-lesson interview), the discussion forumhad helped her students make public their learning so that others can ac-tually get that knowledge but also open it up for discussion. An exampleof how student presenters defended the solutions they had proposed isshown in Figure 2.

Discussions and student collaboration went beyond the lesson whensome students returned to the forum later in the day to post more ques-tions or comments. Denise indicated that in a normal class setting, stu-dents who processed their thoughts more slowly would be left out of thediscussion. Denise commented:

In classroom situations, you ask them to ask questions, [the] ten-dency is [they think that the] teacher is king, so they won’t ask.They won’t ask unless they are really sure of themselves . . . theywill just listen. But in front of a computer, they respond and theyare engaged in that. (Pre-Lesson Interview)

CONCLUDING REMARKS

From the discussion of the case studies, it is clear that the capabilityof the technology itself will not ensure that there is higher student in-volvement in learning. It is the teacher’s skill in managing the tripartitepartnership of IT tool, learning task, and teacher support that bringsabout higher levels of student engagement. Our study revealed thatthere is a difference between students’ physical engagement and cogni-

Yoon, Ho, and Hedberg 155

TABLE 3. Tripartite Elements for Denise’s Learning Task Involving a Discus-sion Forum

Learning Task Technology Teacher Support

Students were to ask higherorder questions regardingthe presentations.

Online discussion forum Denise modelled the processof asking higher orderquestions and of providingcomprehensive answers.

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tive engagement in a task and that the teacher, as a designer of the learn-ing environment, needs to make explicit the cognitive processesinvolved in using the tool to ensure students’ effective use of ICT. In ad-dition, the teachers’ understanding of what constitutes effective learn-ing and their roles in students’ learning determine how they design thelearning environment. The tripartite model could serve as a frame ofreference for teachers to discuss, understand, and analyze the dynamicsinvolved in implementing ICT-based lessons.

REFERENCES

Bransford, J. D., Brown, A. L., Cocking, R. R. (Eds). (1999). How people learn: Brain,mind, experience, and School [Electronic Version]. Washington, DC: NationalAcademy Press.

Chapman, E. (2003). Alternative approaches to assessing student engagement rates.Practical Assessment, Research & Evaluation, 8(13). Retrieved November 18,2003, from http://PAREonline.net/getvn.asp?v=8&n=13

156 Classroom Integration of Type II Uses of Technology in Education

FIGURE 2. Students defending their proposed solution in the discussion forum.

Gohyee3awLevel: Jr. MemberPosts: 13IP: Logged

Re: Re: Geography ~ Environmental Degradation

denisec.wdl wrote:Desertifiers* ~ a lot of the solutions need to be carried out bythe government . . . . how are you going to get their coopera-tion, considering the politics involved?(*Desertifiers comprised the groups of pupils who were look-ing into solutions to reduce the process of desertificationwhereby formerly productive land degraded.)

one avenue could be international pressure on those coun-tries, spearheaded especially by the UN, known for its standon Human Rights. Highlight the potential problems, both eco-nomic and social, that the government may face if the problemis not solved

- EThan AND kALPANA

08-07-2003 at 12:33 AM Quote Reply

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Hawkins, J. (1996). Dilemmas. In C. Fisher, D. C. Dwyer, & K. Yocam (Eds.), Educa-tion and technology: Reflections on computing in classrooms (pp. 35-50). San Fran-cisco: Jossey-Bass.

Jonassen, D. H. (2000). Computers as mindtools for schools: Engaging critical think-ing (2nd ed). Upple Saddle River, NJ: Merrill/Prentice Hall.

Jones, B. F., Valdez, G., Nowakowski, J., & Rasmussen, C. (1995). Plugging in:Choosing and using technology. North Central Regional Educational Laboratory.Retrieved March 7, 2003, from http://www.ncrel.org/sdrs/edtalk/toc.htm

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