planning your utopia board/card game will your game focus on politics? resources? jobs? a...
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Planning your UtopiaBoard/Card Game
Will your game focus on
Politics? Resources?
Jobs? A combination?
What kind of board?
Linear?Circular?
Map?
What are the GOALS?
Be the first to equalize all players income Collaborative goals must be reached first before
an individual win can be declared Collect the most BONUS points by giving away
resources Most resources/cash after X rounds
What is the RULE SET?
Highest roller starts Highest roller chooses the political system 3D6 roll determine which game tile/hex is
selected A turn consists of a dice roll to select the active
tile, collecting a resource card, turning in cards for upgrades/etc
Rolling a 3 or 18 requires a special event to happen
What are the mechanics?
1D6 generates 1-6equal odds
2D6 generates 2-122 or 12 lowest odds : 7 highest odds
3D6 generates 3-183 or 18 lowest odds : 10 or 11 highest odds
Special Event Cards?
Maybe rolling a 3 or 18 (3D6) requires pulling a Global Special Event Card, e.g. “Roll the 3D6 again and that tile # is destroyed by an earthquake. Rolling 3 or 18 again cancels the event” OR “You may collect $1000 from each player. Use now or later”
Resource Cards?
To build a house requires 2 mineral and 1 wood To upgrade to an apartment... To build/upgrade a powerplant... To build/upgrade a farm
Resources can be collected by rolling dice and if your tokens are on that resource hex/square
Limited tokens can be distributed on your choice of resource hex
Game Pieces/Tokens ?
Profession Game Example
You roll highest (using 3D6) and choose “Socialist” political system and each player gets $30,000
You roll a 12 (3D6) and pick one of 2 hex spots on the map to place your “doctor office” marker
Later, a player rolls a 12 (or 17) and owes you $1000 for elective surgery OR you can upgrade your office with an extra marker
Later, another player rolls a 12 (or 17) and owes you $2000 for elective surgery or you collect $500 from each player as a tax
If there are only 2 players you may choose to expand your hex territory and/or manage more than 1 profession
To WIN you can either reach a monetary value OR have the most territories OR ???
Resources Game Example
16 resource markers are randomly distributed on the map (4 mines, 4 farms, 4 forests, 4 residential)
Players take turns, choose and mark their territories fairly
Players roll the 3D6 and if their property is chosen they may collect that resource card
During their turn they may trade resources for upgrades
Rolling a 3 or 16 allows you to collect special event cardse.g. “FREE UPGRADE” or “Take 1 resource from each player”
Giving away resources gets you BONUS points
Winning can be the most upgrades after X rounds OR first to reach a final upgrade stage OR X Bonus points reached