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NQ Mobile Inc. (NYSE: NQ)
Investor Presentation
November 2013
2
Dr. Henry Lin Co-Founder, Chairman
and Co-CEO
12 years of experience
in mobile industry
Ph.D. degree in
communication and
information systems
from Beijing University
of Posts and
Telecommunications
Omar Khan Co-CEO
13 years of experience
in mobile technology
related industry
Previously Global Head
of the Mobile Center of
Excellence at Citigroup
and CTO/CPO and
Chief Strategy Officer at
Samsung Mobile
Dr. Vincent Shi Co-Founder and COO
12 years of experience
in mobile industry
Ph.D. degree in
geographic information
systems from Peking
University
KB Teo CFO
Over 10 years of
investment banking
experience with
Deutsche Bank,
Goldman Sachs and
Piper Jaffray; lead
banker for NQ Mobile's
IPO
CFA charter holder
Management
2
Investor Presentation
3
Focus Area
1. NQ Mobile – looking back and who we are today
2. Overview of the Consumer Security, Gaming,
Advertising, and Enterprise Segments
2. The Vision Of the Future
3. Financial Overview
3
4
4
Founded in 2005, pioneered mobile “specific” innovation and technologies by
identifying the emergence of mobile security risks
Innovation Leader: over 100 patents filed or issued in the mobile ecosystem
covering security, user experience, content management, mobile device
management, image and voice recognition, etc. Adding ~ 40 patents annually
Originally funded ($47MM) by 3 prominent US VCs in Sequoia, Fidelity and
Mayfield with strategic investments from Qualcomm, Mediatek and HTC. Today,
NQ Mobile is a publicly listed on the NYSE since May 2011
Recognized by World Economic Forum as a Technology Pioneer (previously
awarded to Google and Twitter), Time called NQ a Top 10 startup that will change
your life and NQ’s co–CEO’s honored by Fortune Magazine as Mobilizers under 40
and World’s Most Powerful Disruptors
Recognized Global Leader in Mobile Security and Mobile Platform Innovation
NQ Mobile – Looking Back
5
Leading Global Provider of Mobile Internet Services
Mobile Advertising
MVAS Consumer Security
Gaming
Managed Mobility
Services
Enterprise
Mobility
Consumer
Mobile
Services
~525MM registered user accounts
~152MM active user accounts
~14.8MM premium users
~#1 mobile game publisher on iOS
platform in China and #3 on all
smartphone platforms in China (Sino
MR, 1Q 2013)
~1,250 enterprise customers
~Over 80 of fortune 500 companies as
customers
~30 MDM enterprise customers
NQ Mobile Today
5
6
Wide Range of Collaborations with Key Ecosystem Participants
Online download
Third party payment processors
Mobile payment service providers
Device Pre-installation
Retail
Carrier and Channel partnerships
6
Overview of Consumer Security
Proliferation of Mobile Technology
8
Mobile data traffic / month (Exabyte)
Surging Mobile Data Traffic
Application download (MM)
Increasing Functionalities
718
1,405
41.3%
62.9%
2012 2016
Worldwide smartphone shipment (MM)
Rapid Adoption of Smart
Phones
45,617
309,606
2012 2016
0.9
7.4
2012 2016
Smartphone Penetration Rate (3)
Source: IDC (December 2012) Source: Gartner (August 2012) Source: Cisco (February 2013)
An average U.S. household will have 9 connected devices by 2015 (1)
Sales of mobile devices to business worldwide are expected to reach 272MM units by 2016 (2)
1 Based on IDC estimates as of May 2012
2 Based on Gartner estimate as of February 2013
3 Smartphone shipments as % of total mobile phone shipments
CAGR:
18.3% CAGR:
61.4%
CAGR:
69.3%
8
9
FAMILY
NQ Family
Guardian
PRIVACY
NQ Mobile
Vault
SECURITY
NQ Mobile
Security
Trust
Protects your mobile voice & data from
malicious software (viruses, malware),
phishing and call eavesdropping
NQ Mobile Security
America Movil US Cellular
Supporting full carrier
branding and service
integration including
distribution, pre-loads,
billing, etc
NQ Mobile – Consumer Security
Ensures your digital privacy through active
control & on-device encryption of your content
& communications
NQ Mobile Vault
Augments parenting and child’s safety
Build awareness, gain visibility, and provide
controls about your children’s everyday
activities.
NQ Mobile Family Guardian
9
10
OEMs Retail Strategic/Others Carriers
Consumer Security – Worldwide Partnerships
10
NQ @ America Móvil
América Móvil and NQ Mobile™ Collaborate to
offer Mobile Subscribers Security, Privacy and
Family Protection across Mexico, and Latin
America
Google Play promotion
Online promotion
11
NQ @ Retail – 3500 US Retail locations this summer
Retail material
ready-to-ship
From warehouse to point-of-sale
Semi-permanent fixtures highlight product offerings,
with the opportunity to flex-in new product or
promotional literature quickly. Web-based activation
tools help sales agents get customers up and running, so
they can walk out working.
Point-of-sale presence Product overview and
takeaway material
Promotional material In-store, on-device
activation
12
Offer Wall – Monetization of Active Users
13
FL Mobile – Gaming & Entertainment Platform
15
Large and Growing China Mobile Games and Mobile Advertising Market
2.9
4.2
6.2
8.8
13.5
19.1
25.0
2009 2010 2011 2012E 2013E 2014E 2015E
(RMB Bn) (%)
China Mobile Games Market Size
72.6
214.4
474.7
825.0
1,125.1
1,400.0
1,687.5
2009 2010 2011 2012E 2013E 2014E 2015E
(US$MM) (%)
China Mobile Advertising Market Size
Source iResearch (June 2012) Source IDC (January 2013)
2009 – 2015
CAGR:43%
2009 – 2015
CAGR: 69%
15
16
Mobile Games and Advertising Platform
Founded in 2009, Feiliu is a leading mobile interest
based social platform in China
― Engages user in real-time online group
activities, built upon unique interest
communities including mobile technology,
automobile, health care, games, etc.
NQ Mobile invested in Feiliu in Feb. 2010 and
entered definitive agreement with Feiliu to acquire
the remaining stake in Nov. 2012
Mobile Interest-based Social Platform
98M+ registered users
19M+ monthly active users
Distribute 400K+ apps/games
#1 mobile game publisher on iOS platform in
China and #3 on all smartphone platforms in
China (Sino MR, 1Q 2013)
Mobile Games and Advertising Platform – Feiliu
16
Number ONE iOS Gaming Publisher in China
FL Mobile net revenues were $10.3MM in Q3 – exceeding our expectations
Added Tencent, CMGE, Baidu, and China Mobile as partners – more coming…
Expanded to int’l markets starting with North America in the next month
19 MM monthly active users
#1 The top iOS mobile
game publisher and
operator in China
FL Mobile – Gaming & Entertainment Platform
17
Products and Services
18
Users
Advertisers
Developers
Mobile
Interest
Based
Community
• Interest based
social graph
• Sponsored
download
• Gaming
monetization
platform
• Content sharing and
download
• Interest based
communities
• Virtual goods
• Merchants goods
recommendation
• Promotion Rewards
• Feiliu AD inventory
• Sponsored
recommendation
• Merchant inventory
18
Synergistic Businesses
19
Protect
Secure
Prevent
1 All user data as of December 2012
Engage
Monetize
Users Actively Data Analyze
Optimize
Customize
Trusted Platform
133MM Active Users
Interest-based
Community 19MM Active Users
Socialize
Share
Play
19
Expanded Acquisition Methods
20
App Store Downloads
Editors or User recommendation
Game Coupons News or Info
Ads Overlays Banners Rich Info
Community Products
21
Self-developed and operated community apps are major user acquisition and retention engine
Tech Bible Download Community Game Center
Developer Relationships
22
23
龙之召唤
Gods and Dragons
QQ御剑•飞流至尊版
QQ Yujian FL Extreme Edition
武林盟主
Wu Lin Meng Zhu
口袋梦幻
Pocket Dream
神雕侠侣
The Return of the Condor Heroes
傲世西游•神魔篇
Journey to the West – Mythical Chapter
FL Mobile – Most Popular Games
23
Advertising
25
Feature rich, mobile app data analytics platform
– Provides deep data tracking, statistics, visualization and analysis that
delivers actionable insights to help mobile app developers and
advertisers
Includes:
– User Acquisition
– User Engagement/Behavior
– User Cohort (Targeting)
– User Conversion (Funnel)
300+ metrics
40+ reports
Customized events
Analytics
Campaign
Insight
Advertising – Analytics and Operations Platform
25
Ad Platform
• Tracking/Analytics/Reporting • Revenue Optimization • High Conversion Ads • 1,000+ Premium Advertisers
Value to 3rd Parties
26
Ad Inventory
27
Banner Ads Brand, Apps, Games, eCommerce
Ad Wall / Offer Wall Apps, Games
Ad Inventory
28
Interstitials / Overlays Brand, Apps, Games, eCommerce
Notifications Brands, Apps, Games, SMB
Proven Track Record
29
JD 360buy.com • Ad: Banner
• Campaign: Q3 User
Acquisition
• Result: Over 200K newly
acquired users
• Order rate: 1%-3%
Sword King • Ad: Offer Wall
• Campaign: August ‘13
User Acquisition
• Result: Over 13840 new
register users
• Conversion: 1.23%
Time Hunter • Ad: Offer Wall
• Campaign: 2H
September ‘13 User
Acquisition
• Result: Over 8632 new
register users
• Conversion: 1.10%
Mercedes Benz • Ad: Banner, Interstitials
• Campaign: 2H
September ’13
• Impressions: Over 9.4M
• Clicks: Over 150k
30
Advertising – Increasing monetization of users
Traffic Monetization Works!
Q/Q revenue acceleration driven through: • Advertising (traffic monetization) + ~100%
thousands
millions
April September
Non-security premium customers
Q2 2013 Q3 2013 Growth
Total Active User
Accounts 138.3 152 10%
Total Premium User
Accounts 11.3 14.8 31%
Premium Monetization
Percentage 8% 10% 20%
30
NationSky – Enterprise Mobility Solutions
Enterprise Mobility: NationSky
Founded in 2005 by Charlie Hou
NQ Mobile acquired majority stake (55%) in May 2012 – subsequently the company acquired the remaining (45%) in July of 2013
Leader in China enterprise mobility services
– Over 1,250 large and medium enterprise customers
Strong industry alliance and partnerships
– Partners include Apple, RIM, China Mobile, Mobile Iron, GEMA etc.
Cross platform proprietary expertise and IP in mobile enterprise services and software
– Solutions for iOS, Android, BlackBerry
– Mobile device/application Management
– Enterprise app/content distribution
32
N ation
32
NationSky - Products and Services
33
Security Manageability Services Industry Solutions Platform Integration
Services
Mobile data strategy
consulting
Architecture design and
deployment
Asset management
Training
Mobile device
management
Mobile content
management
Mobile application
management
Insurance solution
Banking solution
Public service solution
Logistic solution
Enterprise app store
Enterprise content
distribution
Push integration
Cross platform
middleware
Legacy
Enterprise IT
Mobility Infrastructure
Mobility Security Framework Integration
Framework
Mobility Application Enablement and Deployment Consulting and
Management
Services
N ation
N ation
N ation N ation
Devices
33
Banking
Brokerage
Insurance
Pharmaceutical
Manufacturing
Energy
34
Selected Customers of NationSky
34
NQ Sky
35
Mobile
Security
Mgmt.
(MSM) Mobile Device
Mgmt.
(MDM)
Mobile
Application
Mgmt.
(MAM)
Mobile Content
Mgmt.
(MCM)
Mobile Email
Mgmt.
(MEM)
2. Apps
(Enterprise Apps, 3rd
Party Apps)
3. Content
(Documents, Emails,
Messaging)
1. Device
(Settings, Config.,
Security, Inventory)
iOS, Android, Windows 8
Enterprise Mobility
Management Needs Enterprise
Analytics
Secure
Enterprise
Messaging
NQ Sky Enterprise Mobility
Management Platform (EMM)
NQ Sky – On Device
36
NQ Sky Management Console
37
MDM Example 1: Anbang Insurance
Customer Profile: Anbang Insurance Group
Inc. is a leading insurance company in China,
providing property insurance, life insurance,
health insurance, asset management,
insurance sales agents and insurance
brokers.
All Anbang sales representatives as part of
the business development process. NQ Sky
MDM is used for asset management, data
security management, mobile app updates
and push, and IT policy management.
Competition: Mobile Iron and AirWatch
Key Criteria: Highest technical score on
proof-of-concept
38
MDM Example 2: Hai Di Lao
Customer Profile: 80 franchised restaurants
in China. Every restaurants utilizes over 100
tablets for diner menu display and customer
orders. NQ Sky MDM is implemented to
manage all tablets including, device
provisioning, tablet configuration and
management, security management,
application provisioning, asset management.
Competition: Neusoft, Huawei, Mobile Iron
Key Criteria: Feature set and performance
39
40
400
750
1,100
1,400
2,450
3,480
2011 2012 2013 2014 2015 2016
(MM)
Forecast of Managed Mobility Services Market, Worldwide, 2011–2016
2011 – 2016
CAGR: 54%
Source : Gartner
Managed Mobility Services Outlook
40
Financial Highlights
42
26.9 48.5 91.6
164.0
234.2
8.7 23.2
55.1
119.4
192.4 67.4
98.4
35.6
71.7
146.7
350.8
525.0
2009 2010 2011 2012 9M13
2009–2012 CAGR(2):
China: 57%
Overseas: 92%
Total: 68%
China Overseas
14.5 21.6
43.1 64.3 70.2
6.0
14.4
31.9
72.4 73.0
31.0
20.5
36.1
75.0
136.7
174.2
2009 2010 2011 2012 9M13
(MM)
Registered User Accounts(1)
(MM)
Registered User Account Additions(1)
1 The registered user accounts are as of year / quarter end
2 Excluding Feiliu
Feiliu
Strong Underlying Operating Metrics
42
9.1 17.4
32.9
56.9 62.5 66.8 70.6
2.9
8.0
19.4
40.7
48.6
55.4 62.4 12.5
13.7
16.1
19.1
12.0
25.4
52.4
110.1
124.7
138.3
152.1
4Q 2009 4Q 2010 4Q 2011 4Q 2012 1Q 2013 2Q 2013 3Q 2013
1.0 2.5
4.0
5.9 6.0
0.1
0.7
1.6
3.0 3.2
1.1
3.2
5.6
8.9 9.2
11.3
14.8
4Q 2009 4Q 2010 4Q 2011 4Q 2012 1Q 2013 2Q 2013 3Q 2013
43
($MM)
Active User Accounts(1)
($MM)
Paying User Accounts(1)
& Premium User Accounts (2)
1 The active user accounts and paying user accounts are average monthly numbers for the specified quarter
2 Premium user accounts are any user account that generates revenues either through direct payment or indirect payments from third party developers and advertisers via the offer wall or other form of advertising.
China Overseas Feiliu
2009-2012
CAGR(2):
China: 58%
Overseas: 94%
Total: 69% 2009-2012 CAGR:
China: 56%
Overseas: 134%
Total: 69%
Premium user accounts
Strong Underlying Operating Metrics (cont’d)
43
4.0 9.0
18.5
32.2
1.1
6.2
17.7
35.7
0.2
2.4
4.5
10.6
12.6
0.7
48.3
63.6
12.8
6.2
19.9
5.9
29.5
1.3
3.0
5.3
17.7
40.7
91.8
61.7
128.8
2009 2010 2011 2012 9M 2012 9M 2013
44
($MM)
2009 – 2012
CAGR: 104%
21% 76%
Revenue (1)
3% 35%
51%
14%
10%
78%
10%
10%
49%
15%
23%
China Consumer Overseas Consumer Other Enterprise Feiliu
2%
1 2012 revenues include full year results for Enterprise (Nationsky) and Feiliu even though they were acquired in 2Q and 4Q, respectively
44%
45%
11%
109%
2%
Mobile Security Subscription Revenue Mobile Game Revenue Advertising Revenue Enterprise Service Revenue Other Revenues
35%
39%
12%
14% 1%
Rapidly Growing Revenues
44
45
($MM)
Quarterly Revenue
3.6 3.9 5.2 5.8 6.8 7.8 8.4 9.1 3.0 3.8 5.1 5.8
7.1 8.2
9.9 10.5
1.1 1.2
1.0 1.2
2.1 2.5
3.0 3.1
1.4
4.5 6.7
0.7
20.9 21.5 21.2
1.8 5.3 5.7 3.3
5.5
11.0
6.1
8.1
15.3
1.1
1.0
0.9
7.6 8.9
11.3 12.8
16.0
20.0
25.8
30.0
33.2
41.4
54.2
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
45
39%
47%
14% 43%
44%
13% 45%
46%
9% 45%
45%
10% 44%
43%
13% 41%
39%
12% 7%
38%
33%
12%
17%
35%
30%
10%
22%
2%
5%
63%
10%
18%
3%
13%
52%
13%
19%
2%
China Consumer Overseas Consumer Other Enterprise Feiliu
Mobile Security Subscription Revenue Mobile Game Revenue Advertising Revenue Enterprise Service Revenue Other Revenues
Rapidly Growing Revenues (cont’d)
11%
39%
20%
28%
2%
45
(%)
6,125 7,079
9,215 10,324
12,607
14,988 16,749
18,572 20,703
24,869
28,461 80.4% 79.8% 81.2% 80.5% 78.9% 80.8% 78.5% 79.5% 76.3% 74.6%
73.3%
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
6,118 7,062 9,162
10,270 12,555
15,268 17,848
20,358
22,775
27,594
32,273
80.3% 79.6% 80.7% 80.1% 78.6% 76.5%
69.2% 67.8%
68.5%
66.7%
59.5%
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
($’000)
NQ ex. NationSky Gross Profit(1)
(%)
($’000)
Total Gross Profit(1)
($’000)
Enterprise (NationSky) Gross Profit(1)
(%)
280
1,099
1,785
2,072
2,724
3,812
19.9% 24.6%
26.8%
33.9% 33.9%
24.8%
2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
1 GAAP figures, which include share based compensation
Healthy Gross and Operating Margins
46
2,982 3,689
4,722 4,817 5,597
6,401 6,354 7,166
9,048
12,779
15,165
39.1% 41.6% 41.6% 37.5% 35.0% 34.5%
29.8% 30.7% 33.4%
38.3% 39.0%
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
2,982 3,689
4,722 4,817 5,597
6,548 6,817 7,855
9,952
13,651
17,051 39.1% 41.6% 41.6% 37.5% 35.0% 32.8%
26.4% 26.2% 29.9%
33.0% 31.5%
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
($’000)
NQ ex. NationSky Operating Profit(1)
(%)
($MM)
Total Operating Profit(1)
(%)
($’000)
Enterprise (NationSky) Operating Profit(1)
(%)
147
463
689
904 873
1,886 10.5% 10.3% 10.3%
14.8%
10.8% 12.3%
2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
1 Non-GAAP figures, which exclude share based compensation. The percentage represents the non-GAAP operating margin
Healthy Gross and Operating Margins (cont’d)
47
($’000)
Selling & Marketing Costs(1) General & Administrative Costs(1) Research & Development Costs(1)
($’000) ($’000) (%) (%) (%)
1,385
899
1,347
2,403
2,764
3,375
4,736
4,178 4,165
5,768 6,083
18.2%
10.1%
11.9%
18.7%
17.3%
16.9% 18.4%
13.9%
12.5% 13.9%
11.2%
1Q 11
2Q 11
3Q 11
4Q 11
1Q 12
2Q 12
3Q 12
4Q 12
1Q 13
2Q 13
3Q 13
875
1,514
2,110
1,630
2,964
3,691
4,042
5,544
5,833
5,156
5,630
11.5%
17.1% 18.6%
12.7%
18.6% 18.5%
15.7%
18.5% 17.5% 12.5%
10.4%
1Q 11
2Q 11
3Q 11
4Q 11
1Q 12
2Q 12
3Q 12
4Q 12
1Q 13
2Q 13
3Q 13
883 976 1,037
1,474 1,282
1,706
2,310
2,834 2,934
3,133
3,606
11.6%
11.0%
9.1%
11.5%
8.0%
8.5%
9.0%
9.4% 8.8%
7.6%
6.7%
1Q 11
2Q 11
3Q 11
4Q 11
1Q 12
2Q 12
3Q 12
4Q 12
1Q 13
2Q 13
3Q 13
1 Non-GAAP figures excludes share based compensation. The percentage represents the non-GAAP operating expense as a percentage of total revenue
Healthy Gross and Operating Margins (cont’d)
48
3,101
4,282
6,996 6,542 6,386
7,127
8,134
12,325
10,476
15,043
17,389
40.7%
48.3%
61.7%
51.0%
40.0% 35.7%
31.5%
41.0%
31.5%
36.3%
32.1%
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
($’000) (%)
Non-GAAP Net Income(1)
1 Non-GAAP figures excludes share based compensation. The percentage represents the non-GAAP net margin
Healthy Profitability
49
3,389
4,595
6,024 7,090
8,660 9,473
10,861
12,234
14,439
17,437
19,170
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
($’000)
Deferred Revenue
High Visibility and Strong Cash Flow
50
1,978 3,038 2,633
4,191
6,779
1,862
6,934
3,938 4,426
11,101
22,160
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
($’000)
Operating Cash Flow
High Visibility and Strong Cash Flow (cont’d)
51
Account Receivable Days
132 136
129
138
131 130 126
142
158
145
115
1Q11 2Q11 3Q11 4Q11 1Q12 2Q12 3Q12 4Q12 1Q13 2Q13 3Q13
Total Receivable Days
52
Appendix: Consumer Security Suite (Android)
53
NQ Mobile Security NQ Family Guardian NQ Vault NQ Easy Finder NQ Care
Appendix – NQ Premium Features
NQ Mobile Security
54
Appendix – NQ Premium Features
NQ Mobile Vault
55
56
• Organize
• Aggregate all of your
music
• Rich, dynamic
homescreen experience
• Discover
• Learn about new
music, with one
touch access to
purchase from
partner music stores
• Search
• Integrated music recognition
search with NQ MUSIC RADAR
• #1 Technology RANKING in
MIREX 2012 music search
competition
• Over 3M music searches DAILY
Appendix – NQ Live
Appendix – NQ Live
Appendix – NQ Live
All your music, comfortable at home.
57
• Premium conversion
• Traffic redirect/referral
• Advertising
• App-promotion / Cross-promotion
• Placement Bidding
Brand | Performance Ads | Rich
Media
Appendix – NQ Live
58
Storefront
• Curated Live desktop
storefront
• Integrated into the Live
desktop container
• Access to a diverse, broad
set of content and brand
experiences.
Appendix – NQ Live
• Curated Live desktop
storefront
• Integrated into the Live
desktop container
• Access to a diverse, broad
set of content and brand
experiences.
59
Appendix – NQ Live
1. Premium Content
2. Direct traffic monetization
3. Platform licensing
4. Advertising
Business Model
60
Appendix –Music Radar
The world’s leading music search technology, currently providing over 3.2M music
searches DAILY (08/13).
“Music Radar" is an music search technology that enables search for music through
ambient sound or direct playback recognition.
― It is the first of its kind that allows users to find the track being played not only from a
direct recording, but also by allowing a person to sing & hum the tune.
Search song by:
― Direct music playback (ambient or direct playback)
― Singing/humming
World’s BEST:
― Proven and tested as the world’s best melody recognition engine
― Extremely fast and efficient recognition.
― Personalized music recommendations based on user behavior.
― Enables integration with 3rd party music services.
61
Appendix – Hissage
62