mgm resorts international eastern europe market entry proposal

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Eastern Europe Market Entry Proposal

prepared for

Dr. Alexander Nill

May 8, 2008

prepared by Cole Grundstedt

Nolan Nivera Woohyung Shin

Emily Tien Laura Torreso

Executive Summary

Upon close inspection, legalized gaming is prevalent in many places worldwide than one

might expect. The gaming markets in Las Vegas, Atlantic City, the Gulf Coast, and in Macau

receive the most attention simply because the largest casino operators tend to keep it that way.

Surprisingly, gaming in Europe is still largely untouched by the American gaming companies, and

the European casinos are operated by relatively small local and regional entities.

This proposal presents a case for MGM Mirage to utilize its core competencies and

competitive advantages to establish an operation in Eastern Europe which could then lead to

further expansion throughout the European Union should those growth opportunities arise.

Further research shows Estonia, one of the Baltic States, as a country where MGM

Mirage can develop its first European property. Its government is highly stable, a huge plus

considering its history as a former Soviet state whose contemporaries are still struggling with

independence from Moscow. In addition, Estonia’s tourism industry shows strong growth

indicators fueled by visitors from nearby countries. Also, the Estonian gaming market currently in

existence is largely controlled by one company, Olympic Entertainment Group. Under this

proposal, MGM Mirage would partner with OEG in a joint venture with 50% interest to combine

operational strengths to develop a themed resort in downtown Tallinn, the capital of Estonia.

This new resort will be positioned as a high-end property relative to others in Tallinn, but

comparable to mid-market properties MGM Mirage operates in Las Vegas. An integrated

marketing plan, featuring heavy advertising in the target markets of Sweden and Finland, travel

packages, and promotional tie-ins to local media and athletic sponsorships, will quickly build

recognition and a solid customer base.

Financially, MGM Mirage has consistently demonstrated fiscal responsibility through its

acquisitions of rival firms and strategic partnerships. This proposal calls for a conservative capital

investment of US$87.1 million with NPV into perpetuity of US$41.1 million & US$93.2 million

based on best estimate and optimistic projections with a break-even of 6 and 11 years.

By setting a foothold in Estonia, MGM Mirage would boost its international portfolio,

diversify its U.S. market, and strengthen its status as a global entertainment company.

Table of Contents

CORPORATE BACKGROUND ................................................................ 1

CORE COMPETENCIES................................................................................................. 1

COMPETITIVE ADVANTAGES ........................................................................................ 3

OPPORTUNITY ANALYSIS ...................................................................... 5

COUNTRY SCREENING PROCESS ................................................................................ 5

ANALYSIS OF THE TARGET COUNTRY ......................................................................... 8

MARKET ANALYSIS ................................................................................ 10

PLAN DEVELOPMENT ............................................................................ 12

FINANCIAL EVALUATION...................................................................... 15

FINANCING METHODOLOGY ....................................................................................... 17

CASH FLOW ANALYSIS .............................................................................................. 17

FINANCIAL RISKS ....................................................................................................... 17

CONCLUSION............................................................................................ 19

APPENDIX .....................................................................................................I

REFERENCES ...........................................................................................XI

Corporate Background1 MGM Mirage has its roots in the movie business having been founded in the 1920’s as

Metro-Goldwyn-Mayer, or MGM Studios. By the early 1970’s, an Armenian-American named Kirk

Kerkorian bought the studio and slowly transformed it to solely focus on hotels and casinos.

Today, MGM Mirage is the second largest gaming company, boasting a market value of US$14.6

billion, with Kerkorian’s privately held Tracinda Corporation as the majority holder (50.7%) of

MGM Mirage stock. The firm owns 17 resorts and has ownership interests in 4 others. Together,

these 21 properties comprise 46,000 hotel rooms, 1,600 table games, 35,000 slot machines and

66,000 employees. It is interesting to note that 20 of these resorts are located throughout the

United States, with half concentrated along the Las Vegas Strip. The lone international presence

is a 50% interest in the recently opened MGM Grand Paradise in the Chinese enclave of Macau.

In 1973, when Kerkorian built the original MGM Grand in Las Vegas, the business model

of casino properties focused strictly on the gaming operation while non-gaming amenities like the

hotel, restaurants, and showrooms, were simply afterthoughts, or sunk costs needed to drive

casino revenues. In 1989, competitor Steve Wynn, through his company Mirage Resorts, opened

The Mirage and changed the business model to extract as much revenue from all parts of the

resort operation whether gaming or non-gaming2. This notion was so enlightening that Wynn is

widely considered the founder of modern Las Vegas and the rise of the casino mega-resort, a

property that comprises a hotel with thousands of rooms centered around a large casino and with

a host of amenities such as multiple restaurants, a spa and health club, and other entertainment

venues such as nightclubs, and showrooms.

Core Competencies So, what does MGM Mirage do best? First, they are adept at harnessing all of the

various divisions encompassing a modern casino resort and creating one concerted guest

experience. The theory goes that a guest who checks into the resort should not have a reason to

leave it until it is time to go back home. Each division within an MGM Mirage property, from the

casino, to the hotel, to the food and beverage outlets, has skilled managers who specialize in

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their respective operations. Further, each property has senior managers who can then channel

the efforts of each division to provide that seamless guest experience. As proof of this

commitment to superior service, each of their 10 Strip properties has been recognized by the

venerable Automobile Association of America whose tiered diamond rating represents the

consistent level of quality service provided, from no diamonds for poor service to five diamonds

for the highest level of service. MGM Mirage’s Strip properties range from a respectable three

diamonds for Circus Circus to five diamonds at the Bellagio, while all others have earned four

diamonds.

Perhaps as a nod to its origins as a movie studio, MGM Mirage is also an expert at

promoting live events. For example, if the hottest rock band is touring, or a championship boxing

match is announced, or maybe the country music industry is planning its annual awards show,

the company has the influence to attract these acts and, more importantly, the capacity to host

such events. Doing so only solidifies MGM Mirage as a true entertainment brand.

Another skill which the company exhibits is the ability to determine the dollar value of

each customer. Although this concept is not new, it seems the gaming industry does this better

than most, and MGM Mirage is certainly one of the best. Like all casinos, MGM Mirage

encourages all gambling customers to sign up for frequent player cards under the guise of

rewarding them with complimentaries, or commodities offered for free or reduced cost, such as

hotel room stays, dining credits, or show tickets. Of course, the amount of gambling the customer

does is captured each time the player’s card is used. From this data, the company applies an

expected value function to determine what that customer is worth then tailors a marketing plan

which includes appropriate “comps” to encourage repeat visits and, thus, more casino play.

Finally, although the company has many more core competencies, the last one we will

cover involves property themes and architectural design. In a congested market like Las Vegas,

a casino has to do something to distinguish itself from the competitor next door. Steve Wynn was

a master of this, but the rest of the market caught on quickly. As a result, many of MGM Mirage’s

properties have distinct themes, from the pirate motif of T.I. to the grand Italian villa of the

Bellagio. The trend has now evolved away from themes per se, but rather into dramatic

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architectural designs that have only been captured via artist renderings since many of the current

projects are still under construction.

Competitive Advantages From its core competencies, MGM Mirage executes its strategies to differentiate itself

from its competitors. One such distinction is the company’s diverse customer base. For

example, if the spectrum of gambling customers can be placed on a scale from low to high and

separated into quartiles, then competitors Wynn and Las Vegas Sands, parent company of the

Venetian, tend to focus on the top 25%, or the high-rollers. This niche, although smaller in

number, tends to have higher margins by virtue of their higher wagers. Clearly, marketing to this

segment is lucrative as their properties reflect such a lifestyle. By contrast, another competitor

Harrah’s Entertainment tends to focus on the bottom 75% with an emphasis on the middle two

quartiles. Their strategy is to capture smaller margins but make up for it in volume, and this has

certainly rewarded their shareholders well. For MGM Mirage, they see this spectrum of gamblers

and decide to market to all of them regardless of where they place on that scale. MGM Mirage

can do this because each of their 10 properties along the Strip is treated as a brand that is

positioned accordingly such that budget conscious guests are steered to the Circus Circus, or

perhaps the Excalibur, while mid-level guests are offered the T.I. or Luxor among others. Their

high-rollers are “comped” at the Bellagio, of course. What if the customer is not a gambler but

simply looking for rest and relaxation? No problem, the company’s marketing team would

suggest a stay at THEhotel at Mandalay Bay to highlight the extensive spa services offered and

mention the Broadway production playing in the adjacent theater venue. Another non-gaming

market segment that MGM Mirage targets is the meeting and convention planning market.

Utilizing their large event centers at several of their properties, MGM Mirage marketers attract

meeting planners whose companies or clients require a large venue to accommodate company

meetings, product rollouts, or trade shows. Convention attendees can number into the thousands

which translates to an equal number of room bookings, followed by residual revenue in restaurant

spending, plus any additional gaming wagers that usually accompany large groups. In addition,

having the space capacity to showcase these meetings on property is an advantage that other

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gaming properties do not have, as they rely on third party space providers like the local

convention center.

The sheer size of MGM Mirage’s daily operating requirements, either at individual

properties or taken collectively, means the firm can exert pricing pressure on any of its suppliers

to ensure the lowest possible price. Surely, this is done for all general goods and services, like

bed linens, uniforms, and foodstuffs. Any of these items can be procured from local or regional

sources regardless of where the property is located. On the other hand, specialty goods like

gaming equipment are sourced from a smaller pool of suppliers. But, considering the aggregate

number of table games and slot machines the firm uses, it behooves those suppliers to find cost

effective ways to provide the specialty equipment that keeps MGM Mirage buyers happy.

Furthermore, most casinos utilize a lease option for each table game and slot machine on the

gaming floor which translates to residual income in perpetuity for the given supplier.

A quick look at the firm’s financial performance reinforces its sound fiscal stability33. For

the five-year period ended December 31, 2007, the company reported a 114% growth rate to

US$7.7 billion. Casinos tend to emphasize EBITDA because each property is heavily

depreciated and MGM Mirage recorded a 155% growth rate to US$2.8 billion for the same five-

year period. Since casino transactions are mostly in cash, the firm recorded net cash from

operations at US$994.4 million for the year ended December 31, 2007 while the past three-year

average is US$1.14 billion. The companies proves its financial stewardship by using this cash to

buyback stock, pay down debt, or invest in new ventures either through acquisitions or strategic

partnership.

Looking at the company’s growth in the last eight years shows a predictable trend—it

grew largely by acquiring competitors. First, it took over Mirage Resorts in 2000, gaining four

properties along the Strip as well as the Beau Rivage in Mississippi and assuming its current

moniker MGM Mirage. Next, it acquired Mandalay Resort Group in 2005, growing by another five

properties in Las Vegas. While these two acquisitions have been the primary growth vehicle for

MGM Mirage, it’s four other ownership interests are simply strategic alliances with specialty

partners. For example, the planned MGM Grand at Foxwoods is a 50/50 partnership with the

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Mashantucket Pequot Indian Tribe of Connecticut and gives the firm an entry into the lucrative

tribal gaming market in the U.S. Another interesting partnership involves an agreement with

Mubadala Development Corporation to open a planned US$3 billion resort in Abu Dhabi, United

Arab Emirates. Under this agreement, MGM Mirage does not contribute a single dollar to the

project but will lend its name and operational management expertise in return for a management

fee. Finally, the firm’s existing lone international property, the MGM Grand Paradise Macau, is a

50/50 partnership with Pansy Ho, the daughter of the Stanley Ho who previously monopolized the

Macau gaming market until China allowed foreign investment to expand this gaming destination.

While on the topic of international exposure, clearly MGM Mirage has an opportunity to

broaden its international portfolio. Although the planned developments in Abu Dhabi as well as

other non-gaming properties in mainland China are still a few years away, it only makes sense to

establish a position in another existing international gaming jurisdiction to offset its large U.S.

market.

Opportunity Analysis Country Screening Process

The potential opportunities for a casino resort have been limited to the region of Eastern

Europe. The CIA World Factbook geographically defines this region as comprising the countries

of Belarus, Estonia, Latvia, Lithuania, and Ukraine. Each of these countries will be evaluated

based on general business indictors, potential barriers to entry, and product market data. A

series of screenings will identify the target country.

As part of the first screen, focusing on political risk allows us to exclude Belarus and

Ukraine simply because they are too risky in terms of political risk, commercial risk, and risk of

expropriation and government action. Namely, Belarus has a high rank on war risk compared to

other countries, and Ukraine ranks high for its transfer risk. (see Appendix A)

Continuing the first screen, the three remaining target markets, then, have very

corporate-friendly policies based on the Heritage Foundation’s 2008 Economic Freedom Index. 4

(see Appendix B) Estonia is considered one of the most liberal economies in the world, ranking 12th

in the index. Hallmarks of Estonia’s free, market-based economy include a balanced budget, a

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flat-rate income tax system (the first in the world), a fully convertible currency pegged to the Euro

(€), a competitive commercial banking sector, and a hospitable environment for foreign

investment, including no tax on reinvested corporate profits (tax is not levied unless a distribution

is made).5 On the other hand, Latvia falls below the other two on this index. (see Appendix C)

We will also look at the impact of tourism on a country’s economy for the second screen

because it affects a large number of goods and services. According to Consumer Eastern

Europe, Estonia and Lithuania lead the tourism market in Eastern Europe for 2007 where tourism

receipts increased 15.1% to US$1.02 billion and 25.6% to US$974 million, respectively, since

2004. With an unemployment rate well above the other two countries’ averages, along with other

disappointing key indicators of economic development, Latvia is eliminated from further

consideration. (see Appendix D)

This third, and final, screen will consider such things as gambling law and regulations,

competition, and taxes between Estonia and Lithuania. In July of 2001, a law was passed

legalizing gambling in Lithuania. The following types of gambling are allowed: table games and

‘A’ type slot machines which enables unlimited win amounts, ‘B’ type slot machines which have a

maximum betting limit of LTL 1 (Lithuanian lita) (€0.29) and a win cap of 200 times the amount

bet, bingo, sports betting, and general betting. Companies can acquire all of the licenses

mentioned above. The mandatory requirements to start a gambling business are that casinos

must have at least 3 table games (one table has to be a roulette table) and at least 30 ‘A’ slot

machines and a minimum share capital of LTL 1 million (€289,620). Foreign equity ownership is

not restricted and licenses can be acquired for an unlimited amount of time.6

In 1995 the Estonia Gambling Tax Act was adopted by its parliament. The first casino

was opened in 1993. The types of gambling allowed are table games, slot machines, bingo, and

sports betting. The mandatory requirements to start a gambling business are a minimum share

capital of EEK 2 million (Estonian kroons) (€127,812), the gambling location is limited only to

gambling whereby no other economic activities are permitted (currency exchange and catering

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services are allowed, however), and an operation permit is required which is good for 5 years and

indicates exact gambling locations. Foreign equity ownership is not restricted and an activity

license is provided for 10 years

Based on the information listed above we can conclude that gambling in Estonia has

been established much longer and people are getting much more accustomed to it than in

Lithuania. The requirements to open a new business are similar in both countries and all types of

gambling are the same.7

In Lithuania, the largest gaming companies are Olympic Casino, Casino Planet, Nese,

and Lydia Ludic.8 The largest gaming companies currently operating in Estonia are Olympic

Casino, Play-in Casino, Videomat Casino, and Casino Sfinks. Olympic Casino currently has 38%

of the market in Estonia and 55% in Lithuania. The biggest casino in Estonia is Reval Casino –

Park Hotel which has 4 table games and 75 slot machines. As we can see from the table (see

Appendix E), the Estonian market has a larger number of casinos. Of the various companies, the

largest (Olympic Entertainment Group) owns 38% of the market. In Lithuania, OEG also owns a

majority of the casinos, but the casinos are less in number.9 The greater market presence of

OEG in Estonia will become strategically important later making it easier to enter the market

there. Gaming taxes in both counties are also distinctly different.

From the table (see Appendix F) we can assume people will be willing to gamble more in

Estonia, because they will need to pay less tax on any winnings. We can safely assume, then,

that people are more willing to gamble in Estonia, including Lithuanians, because of the lower tax

rates.

The data shows that it will be easier to enter the Estonian gambling market. MGM

Mirage should model their services after Las Vegas while adapting some to the Estonian market.

In this way, they should enter the market with the idea to build a smaller version of their resorts in

Tallinn, the Capital, and offer all varieties of gambling that their competitors do not offer. Using

this approach they should then employ an aggressive strategy of focus marketing to attract

potential clients, such as the Finnish who would make frequent weekend holidays to Estonian

because of the short 40 mile ferry ride.

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Analysis of the Target Country

Competitive Environment

Estonia has legalized gambling in most of its cities. About 12 cities in Estonia have

around 72 legal gambling casinos. The casinos in the country have a wide mix and variety of

casino games like poker, bingo and slots. Since the country has many cities, the casinos are

spread out in a very different proportion. Tallinn has 38 casinos, the maximum in an Estonian

city. The gaming machines are a good combination of slots, video poker terminals and many

more. The largest casino, Reval Casino operated by OEG, is also located in Tallinn with 75

gaming machines and four table games.10

The main competitor in Estonia is Olympic Entertainment Group. OEG is the biggest

company in Baltic States organizing gambling games in Estonia, Latvia, Lithuania and Ukraine.

There are 18 OEG Casinos in Estonia. Currently, it has in total 22 gaming tables and 1250 slot

machines. The casino market in Estonia as a whole grew by 39%; OEG increased its turnover by

48.2%, market share increased to 38%. Its position employs a combination of Las Vegas

entertainment and European manners, having the newest slot machines and tables for roulette,

blackjack, oasis stud poker and baccarat.11

Consumers

The largest determinants of the success and growth of the gaming industry are

consumers’ purchasing power and preferences. With the increased sophistication of the

consumer, he or she is now more demanding in the variety of amenities and services being

offered, thus the idea of an MGM Mirage type casino that offers a variety of amenities and

services would be an ideal business investment.

The main target markets and consumers for MGM Mirage are the Finnish and the

Swedish. According to the World Fact Book, the population in Finland and Sweden is 5,244,749

and 9,045,389 (July 2008 est.). 66.8% of Finnish and 65.6% of Swedish are between 15 and 64

years.12 Based on this information, we estimate the target market’s sizes are approximately 3

million for Finland and 5 million for Swedish.

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Market Segments and Attractiveness

Looking at the market segments and their attractiveness, the largest gaming market

country in Eastern Europe is Estonia. As we mentioned before, Estonia leads the tourism market

in Eastern Europe for 2007 where tourism receipts increased 15.1% to US$1.02 billion since

2004. In 2006, growth gaming revenue in Estonia is more than €18 million which is the highest

revenue. The following table (see Appendix G) shows us that Estonia has a better market segment

and attractiveness than other countries in Eastern Europe.

Estonia has the most casino units which causes the highest Growth Gaming Revenue

(GGR). Moreover, it has the lowest tax rates in Eastern Europe which effectively increases its

GGR. With the smallest population among three countries, we can assume that Estonia has a

casino friendly environment. It also proves that Estonia leads the tourism market in Eastern

Europe.

Country Infrastructure Considerations

We will first look at the communication systems. Estonia’s communication systems as

applied to the business environment are considered to be well developed. Radio stations,

television stations, and internet service providers are prevalent countrywide. The postal service

is considered to be reliable and offers many services.

Looking at the banking system, the financial system in Estonia consists of both

commercial and investment banks. Banking in Estonia is very user friendly and offers many of

the services that one would find in the United States. There are three major banks in Estonia and

provide effective services available to all citizens.

Regarding foreign currency transactions, the Estonian monetary system is based on a

currency board arrangement, under which the exchange rate of the EEK, the major currency in

Estonia, is pegged to the €.13 In order to maintain the fixed rate of the EEK, the central bank’s

liabilities, including the monetary base in the economy, must be fully guaranteed by foreign

exchange reserves.14 All other major currencies can be exchanged at banks and bureaux de

change.

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Political and Regulatory Risk

This will involve firstly institutional stability. Joining the European Union has helped to

increase the political stability and the standards of business ethics.15 Political stability and

absence of violence is rated at 70%, control of corruption is rated at about 80%, and government

effectiveness is roughly 80-85%.16 Political risk data indicates Estonia is a good country to start a

business by avoiding corruption with a political stability rating of 70%.

Noting the pro-business climate, Estonia is a capitalistic free market economy that places

a high priority on foreign business and investments. The unemployment rate in 2006 was 4.5%,

below the EU-wide average of 6.7%. Around Tallinn, especially, the rate was impressively about

0%.17 Estonia’s business attitude toward the United States is positive, and business relations

between the two countries are increasing. Finnish and Swedish companies are the primary

competitors in Estonian marketplace.

Cultural Considerations

Estonian is the official language. Most people also speak Russian, which is the mother

tongue of around 30% of the population. Many of the Russians or their ancestors settled in

Estonia after the Union of Soviet Socialist Republics (USSR). Estonia is highly urbanized and

about 69% of the people live in cities or towns, with nearly one-third of the total population

residing in the capital, Tallinn. About 46% of the people are Christians. Estonia has an adult

literacy rate of nearly 100%, and education is compulsory for 9 years starting from age 7.18

Market Analysis The Estonian gaming market exhibits robust growth indicators. The average annual

visitor growth rate over the last two years is 41.5%, with domestic tourism in Tallinn growing by as

much as 15%, and foreign visitation increasing by 2%.19,20 In 2007, tourism accounted for

US$1.3 billion to Estonian coffers20. The casino industry in total for Estonia is comprised of

nearly 5,000 slot machines21. In addition, Estonian casinos made a net profit of US$15.1

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million22. Also, the country’s GDP per capita is US$19,600 with the GDP growth rate measured

at 11.4% from 2006 to 200723.

Casinos currently operating in Estonia face an identical cost structure to those in the U.S.

Labor and marketing costs tend to be the largest expenses, followed by taxes. As in the U.S.,

Estonian casinos are heavily depreciated, with varying rates on buildings and gaming equipment.

There is also the inherent risk of “bad luck” should betting customers hit a win streak that tends to

skew quarterly operating results. Aside from the initial capital outlay, barriers to entry in Estonia

are becoming more difficult as the government will limit the number of casinos by 2009, forcing

consolidation24. Other licensing requirements are easily attained, such as a minimum of 30 slots

and 5 table games. Also, casinos must be in stand-alone structures and will be allowed to share

space with adjacent hotels, conference centers, or entertainment complexes, which is currently

not the case. In a twist of capturing customer data through player’s cards, casino visitors must

also present their passport to gain entry. The industry also faces a direct threat from unlicensed

online gambling, which affects gaming markets worldwide since enforcement can be difficult.

Most Estonian casinos are highly visible and easily accessible via public and private

transportation modes. Additionally, several casinos sponsor local athletic teams that play in

regional as well as international venues. This leads to better brand recognition in those locations

and fosters loyalty among the “hometown” crowd. Unlike the U.S. market, resort services here

are still fragmented, but the larger casinos are getting better at coordinating gaming, lodging,

dining, and entertainment operations.

There are currently 4 large competitors operating in Estonia today. The first, Olympic

Entertainment Group, has the largest market share and touts its passionate for providing

excellent customer service19. Next is Ritzio Entertainment Group that also positions its properties

at the high-end, like OEG, and is active in local philanthropy25. Coming in as a mid-market

player, the Play-In Casino Group AS retains modern facilities and appeals to all gamblers26. The

value position is maintained by Videomat whose casinos offer a neighborhood vibe with an

abundance of cheap drinks and lower denomination slot machines27.

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Plan Development28

MGM Mirage brings many strengths to Estonia. They not only have a strong market

position but they also possess strong financial performance and high operating cash flows. The

operating profit of the company was US$1,758.2 million during fiscal year 2006, an increase of

32.2% over 2005. The net profit was US$648.3 million in fiscal year 2006, an increase of 46.3%

over 2005. As far as management experience, MGM Mirage owns a wide class range of

properties from Circus Circus casino to Bellagio casino which gives them a strong ability to

manage different classes of casino resorts. In addition, being the market leader in the hospitality

industry, MGM Mirage has solid supplier relationships. However, since this is the first project for

MGM Mirage in the European market, we believe that the most difficult problems for MGM Mirage

to deal with are the legal issues including the previously discussed special regulations for the

gaming industry and the trend towards consolidation. This is compounded by the notable culture

differences. In contrast, Olympic Entertainment Group has been in the Estonian market for more

than a decade so they know the Estonian culture and regulations well enough and they also have

an established clientele and labor pool.

Because of these strength and weakness for MGM Mirage in this new market, we

suggest that MGM Mirage enter into a joint venture with OEG which owns the largest gaming

market in Estonia at 38%. MGM Mirage can take advantage of OEG’s expertise for market

penetration to have a better understating of the unique nature of Estonia. MGM Mirage should

also send some upper-level managers to Estonia for an ethnographic study to understand the

culture and the business of OEG; this will also serve to build relationships with potential

customers and local suppliers. Conversely, OEG can utilize MGM Mirage’s strong financial

backing and their management skills in a luxury casino resort.

There might be some arguments against OEG entering into a joint venture with MGM

Mirage such as market sharing and dilution; however OEG is currently targeting the local market

and our new project is focusing on the tourists from Finland and Sweden so this argument is

moot. There might be some other arguments such as the difference of corporate culture and the

perception of service quality between MGM Mirage and OEG. These might cause the conflicts

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between the companies and also the brand name will be damaged if the operating issues can’t be

solved. These corporate culture and management issues are mitigated, however, due to the

similar power distances between the U.S. and Estonia according to Hofstede’s cultural

dimensions. (see Appendix H) Nevertheless, these are issues that we need to deal with for the joint

venture. The structure of the joint venture, though, will be 50-50 where both MGM Mirage and

OEG will have 50% investment duty and ownership rights. This also means that MGM Mirage

can reduce 50% of the risk.

The first two biggest casinos in Estonia are Reval casino and Bally’s casino; the Reval

casino has 4 tables and 75 slot machines and Bally’s casino has 5 tables and 50 slot machines.

The biggest drawback of the current casinos is that they have separate facilities for different

services which make it inconvenient for the customers. Also, most of the casinos are small and

low-class with limited games offered like the small casinos in downtown Las Vegas. Our project

proposes to have all the services and entertainment in the same building and provide a high

quality of service to differentiate from our competitors. We will position ourselves as an upper-

scale luxury casino resort which will be similar to the TI or the Luxor in Las Vegas. Despite the

fact that these comparable casino resorts are mid-scale in Las Vegas, they are upper-scale in

Estonia because there are no luxurious casino resorts like the TI or the Luxor currently. We also

want our customers to have a “TASTE OF VEGAS” which means they can enjoy all the services

and entertainment that they can get from Las Vegas without actually coming here. Compared to

OEG’s current market, we have a different target market which is Scandinavians in their 20’s to

30’s with mid to upper-middle level of income for people who want to enjoy Las Vegas lifestyle;

this will also increase the interest for OEG to enter a joint venture with MGM Mirage due to the

wider customer base. We believe that people from Scandinavia will come here often to spend

their weekends or vacations and enjoy the luxury service and relaxation. They will feel the

“TASTE OF VEGAS” that they can’t get anywhere in their country.

The casino resort will have a Las Vegas style theme and the size will be twice as big as

the current biggest casino in Estonia. Therefore there will be roughly 1,000 rooms in the hotel

and about 8 table games and 150 slot machines in the casino. All the fees including the room

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charges, services and all other amenities will be 15% to 20% more than the current market rates.

That way it will be in an acceptable price range, yet reflect the expectation of higher quality and

service.

We also decided to build a brand new casino. The reason being is that refurbishment will

cost even more than a new building due to the poor construction of old Soviet era buildings. The

location will be close to the main port to make it convenient and visible for the tourists arriving

from Finland and Sweden. Also, nearly all the hotels and casinos in the industry are clustered

around the port. This allows us to take advantage of these resources such as suppliers, labor

and existing infrastructure for the industry.

Gaming advertising is not allowed in Estonia; as a result our marketing program will be

focused mainly in Stockholm and Helsinki (the capital cities of our target market countries). Since

our primary target market is Finnish and Swedish in their 20’s and 30’s, we believe that ads via

television and internet will be the most effective way to attract their attention. The goal for our

marketing program is for people to recognize the MGM Mirage brand name as well as to attract

people to come to our resort. The advertisement will focus on expressing the benefit of living the

Las Vegas lifestyle which ranges from the luxurious bars, high class night clubs, relaxing spa

services, sports books and much more. Based on Hofstede’s Cultural Dimensions for

masculinity, this method of advertising should catch people’s eye since people from Finland and

Sweden value the quality of life (versus quantity of life) being the most feminine countries in the

world. (see Appendix H) This advertisement will also make them feel how amazing it is to merely

spend their few day’s vacation to have the same quality of service of Las Vegas without spending

much time and money to physically go to Las Vegas. We will also use sports stars and TV or

music celebrities in our advertising because this will raise the interest and increase the legitimacy

in our resort to our target market.

Since the ferry is the main transportation for people from Finland and Sweden to Estonia,

we will also advertise on the ferry and provide promotion packages which will include ferry rides

with hotel accommodations as well as shuttle services between the port, our casino resort and all

other local OEG properties. In this way, OEG will also benefit from this service. In addition to

14

advertising, a kick-off party will be held from the grand opening. VIP’s in the industry and

important people from the government will be invited. The media will also be in attendance which

will also give us free publicity at the same time.

Financial Evaluation In order to determine whether this project should proceed, there are many financial

factors that must be considered. We will need to estimate the costs involved in the project

including the building construction, the land, taxes, utilities, advertising and labor. Since all of

these costs will be incurred in a foreign market, there must be allowances for the cost differences

between Estonia and the U.S.

All of the bottom line numbers are listed in US$ for comparative purposes. All financial

data was converted (if appropriate) into US$ using the average exchange rate at the time the

comparative cost was incurred. This was then (if appropriate) converted to 2007 US$ since this

was the most current complete year that data is available.

Capital Investments & Initial Expense We intend to build a casino resort that will be bigger than the largest casino in Estonia.

Currently this is the Reval Park Hotel & Casino (OEG operates the casino). It has 75 slot

machines and 4 table games10 and has 121 rooms & suites29. Our casino will be twice the size

(160 slot machines and table games) and have 1,000 rooms.

To determine the cost of construction for this new casino resort, we will use a similar

casino resort currently owned by MGM Mirage as a reference – Treasure Island (TI). The style

and class of the resort are similar to what we will be building in Tallinn, Estonia. The TI was built

in 1993, cost US$430 million and is 1,268,000 sq. ft. (see Appendix I). The overall cost in today’s

(2007) dollars would be US$617 million (see Appendix J). This will be US$43.2 million for the casino

portion and US$573.8 million for the remainder of the resort. (see Appendix K)

The new casino resort will have 31 of the rooms of TI (1,000 rooms) and 12

1 the casino

size (7,500 square feet). (see Appendix L) This would therefore cost US$3.6 million for the casino

and US$191.3 for the remainder of the resort. The total construction costs will be US$195 million

15

if constructed in the U.S. (see Appendix M) The cost of construction of the same building in Estonia

would be US$172.7 million. (see Appendix N)

The total land required to build the new casino resort is 28,633 square feet. The cost of

unimproved land in the Tallinn area is EEK4000 – 5000 per square meter in 200230. Therefore

the total cost of land is US$1,017,053. (see Appendix O) To acquire a gaming license for 10 years,

we must provide a minimum share capital of US$199,3817. (see Appendix P) We estimate it will

cost the entire year’s advertizing expense for initial campaign (kick-off party) which is

US$308,937. (see Appendix Q)

Operating Expenses (Fixed) The cost to maintain the property land including utilities and taxes is US$288,311 a year.

(see Appendix R) Salary and wages of the new resorts employees are estimated at US$6.62

million per year. (see Appendix S) The new casino resort will have an annual advertizing expense

of US$308,937. (see Appendix Q)

Operating Expenses (Variable) To estimate the costs specific to the operation of the casino resort, we will be peg off of

the whole operations of MGM Mirage. Adjustments were made for the differing costs from the

U.S. market versus Estonia. We estimate that it costs US$49.38 per person per year to run the

casino resort. Using tourism data from the Estonia Tourism Board, in-bound/international tourism

is expected to grow by 2% in 2008 and beyond from the 1.38 million tourists in 2007 for

accommodation establishments (similar to our proposal). We therefore used a customer

population base of 1.41 million. We then used the 38% market share of OEG that we hope to

capture. We used an optimistic (100%), best estimate (75%) and pessimistic (50%) as the

percentage of the OEG market that we hope to capture. This computed our variables costs at

US$26.5 million, US$19.8 million, and US$13.2 million respectively. (see Appendix T)

Operating Revenue The revenue is variable like the aforementioned costs. Using Estonian market data for

2007 which will be the average revenue per person based on in-bound (international) tourists

staying overnight as accommodation establishments (which is defined as a hotel that offers

amenities such as spas and restaurants). This comes to US$143.03 per person. The total

16

revenues are calculated similar to the costs using an optimistic, best estimate and pessimistic

view of the percentage of OEG market share we will capture. These are US$76.6 million,

US$57.5 million, and US$38.3 million respectively. (see Appendix U)

Financing Methodology From the above calculations, we determined that MGM Mirage must raise US$174.2

million to fund the project. This will be a mix of debt through loans and corporate bonds and

equity through stock issuance. The company’s preferred debt equity mix is 65% debt and 35%

equity. (see Appendix V) This is common for gaming companies with lower operational risk to raise

leveraged funds through long-term debt.

To determine the weighted average cost of capital (WACC), we must determine the cost

of debt. We estimate this at 6.5%. (see Appendix W)

To determine the cost of equity, we used the return-on-equity (ROE) percentage as a

proxy re-investment rate31 since MGM Mirage does not issue dividends. The cost of equity rate

is estimated at 31.9% which is the return that investors demand for their money (see Appendix X)

The WACC is therefore 13.9%. (see Appendix Y)

Cash Flow Analysis Using the 50-50 Joint Venture arrangement which assumes a 50% capital investment

contribution and a 50% stake on the income, the net present value of this project’s cash flows into

perpetuity with a 2% growth rate (from Estonian tourist statistics) are US$93.2 million, US$41.1

million, and –US$11.9 million for the optimistic, best estimate, and pessimistic estimates on the

percentage of OEG’s market share we will capture. (see Appendix Z) The break-even point for this

estimate is 56%, meaning that we must capture at least 56% of OEG’s existing market share to

turn a profit. (see Appendix AA) According to the cash flow summaries, using the discounted cash

flows, the project will be profitable after 6 years & 11 years (optimistic & best estimate) as that is

when the initial capital investment will be paid back. (see Appendix AB)

Financial Risks

Customer Risk

17

Given that the cash flow analysis shows that we must capture at least 56% of OEG’s

current market share, we must explore the sensitivity of this number. 100% yields over US$93

million overall and 75% yields US$41 million. The 2% growth rate used was based on future

projections by the Estonia Tourist Board for international tourists. There is always a risk that the

foreign tourism market may experience less growth than expected or shrinkage. The growth rate

in the past 5 years has been slowing down. This has been due to the increasing costs of Estonia

due to their strong market, where cheap prices were the major draw for foreigners.20

To mitigate this, the domestic tourism has been experiencing much stronger growth – as

high as 23% in recent years.20 As the economy in Estonia becomes more developed, the middle

and upper-middle class will grow. This will bring them into the correct demographic for our

project. Increases in this market could balance out decreases or slowing in our targeted Swedish

and Finnish markets.

Another mitigating factor is that access to Estonia through airline routes and hubs is

increasing tourism from countries other than Sweden and Finland, namely Norway, Poland and

Spain in the past year.20 Increases in this market would definitely smooth any downturns in our

target market.

Political risk According to the Worldwide Governance Indicators (1996-2006), Estonia is in the 70th

percentile for political stability as of 2006. By comparison, the United States is in 60th percentile

for political stability for the same period.16 Given that the United States is MGM Mirage’s base of

operations, it is safe to assume that the market entry into Estonia will not have more political risk

than its normal operations. It was therefore appropriate to use the WACC as our discount rate.

Other mitigating factors for the political risk are Estonia’s membership in the European

Union. This will shield Estonia from most of the political pressure and instability that neighboring

Russia can cause – which they have already caused in Belarus and Ukraine.

Currency risk For our initial investment, since much of the funds will be due upon completion of the

project which is a reasonably defined date, MGM Mirage can hedge their risk by purchasing a

18

19

forward contract to buy €’s at a specified US$ amount in 2 years. Because the EEK is pegged to

the €, we can get a contract to buy €’s at the future rate with no currency risk to change into EEK.

For the new casino resort’s ongoing operations, it would mitigate risk for all expenses to

be paid in EEK or €’s by using the revenues from the customers who paid in EEK or €’s, creating

a pseudo-closed system that’s free from currency risk. This is why it was important to establish

relationships with local and regional suppliers, either through MGM Mirage itself or the Joint

Venture using OEG’s existing contacts. The eventual profits will be converted into US$ causing

potential transaction risk each time, but this is advantageous for MGM Mirage with the current

weak US$. If the US$ does improve, there is no real way to mitigate this risk since it’s

operational and on-going.

Conclusion Pursuing this proposed entry into Estonia will give MGM Mirage instant diversification to

its heavy U.S.-based portfolio. In fact, it will only be the firm’s second international location after

Macau. Additionally, some strategic advantages can be realized from such an entry. First, it

gives the company a foothold into the European Union, an advantage that can be leveraged

should other gaming opportunities arise in any other EU country. Second, MGM Mirage can

enjoy first-mover advantage as no other U.S.-based gaming company currently has an operation

in Europe. Finally, by building and solidifying its name in this relatively untamed market, MGM

Mirage only strengthens itself as a truly global entertainment brand.

Appendix

Appendix A32 Country Political Risk

Short Term Political Risk Medium/Long Term

Political Risk Special transactions

Commercial risk

War risk

Risk of expropriation and government action

Transfer risk

Belarus 6 7 6 C 4 5 4 Estonia 1 2 2 A 1 1 3 Latvia 1 3 2 B 1 1 4 Lithuania 1 2 1 B 1 1 2 Ukraine 3 5 4 C 2 3 5

Appendix B33 Country Estonia Latvia Lithuania Economy Freedom (World Raking) 12 38 26 Unemployment 4.5% (2006) 7.3% (2006) 4.3% (2007)

Appendix C 2003 2004 2005 2006

(estimation) 2007 (forecast)

Central government budget fiscal balance -1.6 -1.1 -1.2 -0.3 -1.4 Central government debt 14.4 14.5 12.1 10.2 10.0 Current account balance -8.1 -12.9 -12.4 -18.5 -18.0 Latvia – Key Indicators of Economic Development (in % of GDP)34

Appendix D35 Tourism Receipts (US $ million) Country 2004 2005 2006 2007 Estonia 887 948 1,001 1,021 Latvia 267 341 355 371 Lithuania 776 921 945 974

Appendix E9 Country Number of casinos Number of cities Estonia 72 12 Lithuania 25 5

i

Appendix F36 Country Sports betting tax Table, slot, bingo tax Estonia 5% 18% Lithuania 27% 27%

Appendix G37 Country Casino Units Growth

Gaming Revenue

Gaming Tax

Tax Rates Population

Estonia 72 €18,187,000 €3,274,000 18.0% 1.4 million Lithuania 13 €13,517,000 €3,379,000 25.0% 3.5 million Latvia 35 €7,114,000 €2,846,000 40.0% 2.4 million

Appendix H38 Country PDI IDV MAS UAI LTO

Estonia 40 60 30 60 Finland 33 63 26 59 Sweden 31 71 5 29 33 United States 40 91 62 46 29

Appendix I The TI has:

• 2,900 room and suites • Each room is on average 400 square feet 39

2room

400 000,160,1rooms 900,22

ftft =×

• 90,000 square feet of casino40 containing 1,947 slot machines 41 • 18,000 square feet of ballroom and other space42

2222 000,268,1000,18000,90000,160,1 ftftftft =++

Appendix J The TI cost US$430 million in 1993. Using the Consumer Price Index 43 :

• Average 1993 = 144.5 • Average 2007 = 207.342

20071993 million 617$5.144

342.207million 430$1993

2007

USUS CPI

CPI

Appendix K

ii

• Portion of the total resort that is casino %7000,268,1000,90 22 =÷ ftft

• The amount of the total construction costs devoted to casino million 2.43$%7million 617$ USUS =×

• Therefore the remainder is devoted to the rest of the resort million 8.573$million 2.43$million 617$ USUSUS =−

Appendix L • TI has 2,900 rooms • The new casino resort will have 1,000 rooms

31900,2000,1 ≈÷

• The new casino resort will have 160 slot machines • The TI has 1,947 slot machines for 90,000 square feet

222

500,7396,7slots 947,1

000,90 slots 160 ftftft≈=×

12122 000,90500,7 ≈÷ ftft

Appendix M • The new casino will be 12

1 of the TI

million 6.3$million 2.43$ 121 USUS =×

• The new resort will be 31 of the TI

million 3.191$million 8.573$ 31 USUS =×

million 195$million 3.191$million 6.3$ USUSUS =+

Appendix N We have to compare the construction costs for casino resorts in the United States and Estonia.

• Olympic Entertainment built an 1,800 square meter (19,375 square feet) casino resort in 2006 for EEK100 million.44

• Construction cost per square foot in Estonia is 22 /161,5375,19million 100 ftEEKftEEK =÷

• Using the 2006 average Interbank exchange rate of EEK/US$45 22 /70.413$

1$47573.12/161,5 ftUS

USEEKftEEK =×

• Comparing the TI casino portion to the same 2006 time period

20072007 million 42$342.2076.201million 2.43$

2007

2006

USUS CPI

CPI

• Construction cost per square in the United States is

iii

22 /467$000,90million 42$ ftUSftUS =÷

• Therefore the new casino resort, if constructed in Estonia would cost

million 7172467

7.413million195 2

2

.US$ftft US$US

Est =×

Appendix O To estimate the total land required, we’ll need to deviate from the Las Vegas model since there is a lot of land devoted to parking. The new casino resort in Tallinn will not have much parking because our target market is arriving by ferry and the resort will be in close proximity so our target customers will likely not have cars.

• The casino will require 7500 square feet • The resort hotel will need a third of the TI’s resort area

23

12 667,442000,268,1 ftft =× • Assuming a 20 storey tower is built, this can be reduced to

22 133,2120667,442 ftft =÷ • The total land required will be

222 633,28133,21500,7 ftftft =+

• Convert this to square meters and adding a 10% safety factor

222

22 930,2%10660,2

7639104.101633,28 mm

ftmft =+⇒≈×

• The cost in EEK in 2002 would be at most

million 65.145000930,2 22 EEK

mEEKm =×

• In US$ in 2002 using the Interbank rate 45

20022002

455,882$$

60141.16million 65.14 USUS

EEKEEK =×

• Using the CPI to get the cost in 2007

20072002 053,017,1$9.179

342.207455,882$2002

2007

USUS CPI

CPI

Appendix P • Convert EEK 2 million into US$ using April 2008 rate46

381,199$031.101$million 2 US

EEKUSEEK =×

Appendix Q • Estonian advertizing investment accounts for €85 per capita in 200747

iv

• Convert to US$ Estoniacapita /51.116$

1€37074.1$ capita/85€ USUS

• U.S. adverting accounts for US$523 per capita in 199048 • Convert to 2007 US$

U.S.20071990 capita /69.829$7.130

342.207capita /523$1990

2007

USUS CPI

CPI

• MGM Mirage’s total advertizing expense per resort

resort/million 7.6$resorts 21million 141$ USUS =÷ 1 • We’ll assume that the ad budget is a third since the new resort is also a third

million 2.2$million 7.6$ 31 USUS =×

• Adjusting the number for comparable Estonian advertizing costs

EstoniaU.S.

EstoniaU.S. 937,308$

capita /69.829$capita /51.116$million 2.2$ US

USUSUS =×

Appendix R • Land maintenance costs are estimated at EEK75 per square meter per month49

million 637.21275930,2.

22 EEKmoEEKm

mom

=××

• Convert to US$

885,262$031.10

$million637.2 USEEK

USEEK =×

• Land taxes cost 2.5% of the value of the land annually49 426255.2053,017,1$ ,US$%US =×

311,288$426,25$885,262$ USUSUS =+

Appendix S We will use MGM Mirage as a model for labor rates

• MGM Mirage has 45,000 employees50 for 21 resorts • This is 2,143 employees average per property • The new casino resort will be a third of the size including staff

715 employees.

• Average salary in Estonia was €598 per month in 200651 • Using the average currency exchange rate in 200645

./751$25622.1$1€./598€ moUS

USmo =×

• Accounting for inflation using the CPI

v

./772$6.201

342.207./751$ 200720062006

2007

moUSmoUS CPI

CPI

We would want to pay above market rate to attract the best, however the hotel and restaurant sector are on the low end of the average51. By maintaining the overall all average we are in turn paying above the average for the industry.

• Labor costs per employee per year ./264,9$.12./772$ yrUSmomoUS =×

million 62.6$employees 715./264,9$ USyrUS =×

Appendix T According to the MGM Mirage 2007 Annual Report, the operating expenses are as follows

• Casino – US$1,678 million • Rooms – US$570 million • F&B – US$984 million • Entertainment – US$399 million • Retail – US$190 million • Other – US$317 million • TOTAL – US$4,138 million1

To determine the cost per person, we’ll use the number of visitors to Las Vegas

• 39,196,761 visitors in 200752 • MGM Mirage Las Vegas casinos account for 38,000 of the 72,000 hotel rooms50

on the strip. This gives a good weighted average of market share which is 52.8% • Therefore the total cost per person in the U.S. is

person/74.55$%8.52persons 761,196,39million 138,4$ USUS

We must then reduce this based on cheaper Estonian operating costs. We’ll use the same ratio for the construction costs.

person/38.49467

7.413person/74.55$ US$US

US

Est =×

Using the 2008 estimate of expected international tourists20, the OEG market share, and the 3 estimates of this market share we hope to capture: Optimistic

million 5.26$%100%38 peoplemillion 41.1person/38.49$ USUS =×××

Best Estimate million 8.19$%75%38 peoplemillion 41.1person/38.49$ USUS =×××

Pessimistic million 2.13$%50%38 peoplemillion 41.1person/38.49$ USUS =×××

Appendix U

vi

According to the Tourism in Estonia in 2007 published by the Estonian Tourist Board, 1.9 million foreign tourists stayed overnight in Estonia. Of this, 1.38 million stayed at accommodation establishments similar to our proposal. According to the same report, revenue for accommodation establishments was €144 million. With this information, we can calculate the average revenue per person:

person/35.104€million38.1million 144€

=

Converting to US$ for 2007 using the Interbank rate average for the year:

person /03.143$1€37074.1$person /35.104€ USUS

Similarly as with the costs, we will use a percentage of the OEG market share to get the total operating revenue: Optimistic

million 6.76$%100%38 peoplemillion 41.1person/03.143$ USUS =×××

Best Estimate million 5.57$%75%38 peoplemillion 41.1person/03.143$ USUS =×××

Pessimistic million 3.38$%50%38 peoplemillion 41.1person/03.143$ USUS =×××

Appendix V We look to the 2007 Annual Report to determine the company’s preferred financing structure.

• Shareholder’s equity was US$6,060,703,000 • Long-term debt was US$11,175,229,000 • Equity mix is

%35000,229,175,11$000,703,060,6$

000,703,060,6$=

+USUSUS

• Therefore the debt mix is 65%

Appendix W We used the current rate on the corporate yield curve for BBB rated companies since MGM Mirage is rated BB. We used the 10-year note rate as a reasonable time frame to finance a large-scale project like this.

• The rate = 6.24% 53 • Adding an underwriting fee estimate, we use 6.5%

Appendix X We must determine the ROE using the 2007 Annual Report.

• Net income, 2007 = US$1,584 million • Shareholder’s equity, 2006 = US$3,860 million • Shareholder’s equity, 2007 = US$6,061 million

vii

%9.31

2860,3$601,6$

584,1$=

+=

USUSUSROE

Appendix Y • Cost of debt = 6.5% • Cost of equity = 31.9% • Debt to equity mix = 65/35 • Marginal tax rate = 35%

%9.13%2.11%7.2%35%9.31%65%)351(%5.6

=+=×+×−×=WACC

Appendix Z • Total capital investment and initial expenses

million 2.174$million )309$.199.0$017.1$7.172$( USUSUSUSUS =+++ Optimistic

• Total revenue per year = US$76.6 million • Total expense per year

million 7.33$million 5.26$million 2.7$937,308$million 6.6$311,288$ USUSUSUSUSUS =+=++

• Net cash flow per period = US$42.9 million • Net present value using WACC = 13.9% • Annual growth rate of in-bound tourists = 2%, 50-50 J.V. on capital invested and

income

million 2.93$2%-13.9%2

million 2.174$ 2million 9.42$

USUSNPVUS

=+⎟⎠⎞

⎜⎝⎛=

Best Estimate

• Total revenue per year = US$57.5 million • Total expense per year

million 0.27$million 8.19$million 2.7$937,308$million 6.6$311,288$ USUSUSUSUSUS =+=++

• Net cash flow per period = US$30.5 million • Net present value using WACC = 13.9% • Annual growth rate of in-bound tourists = 2%, 50-50 J.V. on capital invested and

income

million 1.41$2%-13.9%2

million 2.174$ 2million 5.30$

USUSNPVUS

=+⎟⎠⎞

⎜⎝⎛=

Pessimistic

• Total revenue per year = US$38.3 million • Total expense per year

viii

million 4.20$million 2.13$million 2.7$937,308$million 6.6$311,288$ USUSUSUSUSUS =+=++

• Net cash flow per period = US$17.9 million • Net present value using WACC = 13.9% • Annual growth rate of in-bound tourists = 2%, 50-50 J.V. on capital invested and

income

million 9.11$2%-13.9%2

million 2.174$ 2million 9.17$

USUSNPVUS

−=+⎟⎠⎞

⎜⎝⎛=

Appendix AA The variable income per person from Appendices L & M shows:

person /65.93$person /03.143$person /38.49$ USUSUS =− The percentage of OEG’s market share that we would need to capture to break-even is:

( )%2%9.13

million 2.7$%%38peoplemillion 41.1person /65.93$)million 2.174$(0$−

−×××+=

USXUSUSUS

( ) million 2.7$%%38peoplemillion 41.1person /65.93$%9.11million 2.174$ USXUSUS −×××=×⇒%million 2.50$million 9.27$ XUSUS ×=⇒

%56%6.55% ≈=⇒ X

Appendix AB Optimistic 100% of OEG market share 13.9%Year Costs (fixed) Costs (variable) Revenue Customers Net cash flow Discounted cash flowCum. Cash flow

0 87.1 millionUS$ (87.1) millionUS$ (87.1) millionUS$ (87.1) millionUS$ 2008 3.6 millionUS$ 13.2 millionUS$ 38.3 millionUS$ 1.41 million 21.5 millionUS$ 18.9 millionUS$ (68.2) millionUS$ 2009 3.6 millionUS$ 13.5 millionUS$ 39.1 millionUS$ 1.44 million 22.0 millionUS$ 17.0 millionUS$ (51.3) millionUS$ 2010 3.6 millionUS$ 13.8 millionUS$ 39.9 millionUS$ 1.47 million 22.5 millionUS$ 15.2 millionUS$ (36.1) millionUS$ 2011 3.6 millionUS$ 14.0 millionUS$ 40.7 millionUS$ 1.50 million 23.0 millionUS$ 13.7 millionUS$ (22.4) millionUS$ 2012 3.6 millionUS$ 14.3 millionUS$ 41.5 millionUS$ 1.53 million 23.6 millionUS$ 12.3 millionUS$ (10.1) millionUS$ 2013 3.6 millionUS$ 14.6 millionUS$ 42.3 millionUS$ 1.56 million 24.1 millionUS$ 11.0 millionUS$ 1.0 millionUS$ Break-even point2014 3.6 millionUS$ 14.9 millionUS$ 43.2 millionUS$ 1.59 million 24.7 millionUS$ 9.9 millionUS$ 10.9 millionUS$ 2015 3.6 millionUS$ 15.2 millionUS$ 44.0 millionUS$ 1.62 million 25.2 millionUS$ 8.9 millionUS$ 19.8 millionUS$ 2016 3.6 millionUS$ 15.5 millionUS$ 44.9 millionUS$ 1.65 million 25.8 millionUS$ 8.0 millionUS$ 27.8 millionUS$ 2017 3.6 millionUS$ 15.8 millionUS$ 45.8 millionUS$ 1.69 million 26.4 millionUS$ 7.2 millionUS$ 34.9 millionUS$ 2018 3.6 millionUS$ 16.1 millionUS$ 46.7 millionUS$ 1.72 million 27.0 millionUS$ 6.4 millionUS$ 41.4 millionUS$

Best Estimate 75% of OEG market share 13.9%Year Costs (fixed) Costs (variable) Revenue Customers Net cash flow Discounted cash flow Cum. Cash flow

0 87.1 millionUS$ (87.1) millionUS$ (87.1) millionUS$ (87.1) millionUS$ 2008 3.6 millionUS$ 9.9 millionUS$ 28.7 millionUS$ 1.41 million 15.2 millionUS$ 13.4 millionUS$ (73.7) millionUS$ 2009 3.6 millionUS$ 10.1 millionUS$ 29.3 millionUS$ 1.44 million 15.6 millionUS$ 12.0 millionUS$ (61.7) millionUS$ 2010 3.6 millionUS$ 10.3 millionUS$ 29.9 millionUS$ 1.47 million 16.0 millionUS$ 10.8 millionUS$ (50.9) millionUS$ 2011 3.6 millionUS$ 10.5 millionUS$ 30.5 millionUS$ 1.50 million 16.4 millionUS$ 9.7 millionUS$ (41.2) millionUS$ 2012 3.6 millionUS$ 10.7 millionUS$ 31.1 millionUS$ 1.53 million 16.8 millionUS$ 8.7 millionUS$ (32.4) millionUS$ 2013 3.6 millionUS$ 11.0 millionUS$ 31.7 millionUS$ 1.56 million 17.2 millionUS$ 7.9 millionUS$ (24.6) millionUS$ 2014 3.6 millionUS$ 11.2 millionUS$ 32.4 millionUS$ 1.59 million 17.6 millionUS$ 7.1 millionUS$ (17.5) millionUS$ 2015 3.6 millionUS$ 11.4 millionUS$ 33.0 millionUS$ 1.62 million 18.0 millionUS$ 6.4 millionUS$ (11.1) millionUS$ 2016 3.6 millionUS$ 11.6 millionUS$ 33.7 millionUS$ 1.65 million 18.4 millionUS$ 5.7 millionUS$ (5.4) millionUS$ 2017 3.6 millionUS$ 11.9 millionUS$ 34.3 millionUS$ 1.69 million 18.9 millionUS$ 5.1 millionUS$ (0.3) millionUS$ 2018 3.6 millionUS$ 12.1 millionUS$ 35.0 millionUS$ 1.72 million 19.3 millionUS$ 4.6 millionUS$ 4.3 millionUS$ Break-even point

ix

Pessimistic 50% of OEG market share 13.9%Year Costs (fixed) Costs (variable) Revenue Customers Net cash flow Discounted cash floCum. Cash flow

0 87.1 millionUS$ (87.1) millionUS$ (87.1) millionUS$ (87.1) millionUS$ 2008 3.6 millionUS$ 6.6 millionUS$ 19.2 millionUS$ 1.41 million 8.9 millionUS$ 7.9 millionUS$ (79.2) millionUS$ 2009 3.6 millionUS$ 6.7 millionUS$ 19.5 millionUS$ 1.44 million 9.2 millionUS$ 7.1 millionUS$ (72.2) millionUS$ 2010 3.6 millionUS$ 6.9 millionUS$ 19.9 millionUS$ 1.47 million 9.5 millionUS$ 6.4 millionUS$ (65.8) millionUS$ 2011 3.6 millionUS$ 7.0 millionUS$ 20.3 millionUS$ 1.50 million 9.7 millionUS$ 5.8 millionUS$ (60.0) millionUS$ 2012 3.6 millionUS$ 7.2 millionUS$ 20.7 millionUS$ 1.53 million 10.0 millionUS$ 5.2 millionUS$ (54.8) millionUS$ 2013 3.6 millionUS$ 7.3 millionUS$ 21.2 millionUS$ 1.56 million 10.3 millionUS$ 4.7 millionUS$ (50.1) millionUS$ 2014 3.6 millionUS$ 7.4 millionUS$ 21.6 millionUS$ 1.59 million 10.5 millionUS$ 4.2 millionUS$ (45.9) millionUS$ 2015 3.6 millionUS$ 7.6 millionUS$ 22.0 millionUS$ 1.62 million 10.8 millionUS$ 3.8 millionUS$ (42.0) millionUS$ 2016 3.6 millionUS$ 7.7 millionUS$ 22.4 millionUS$ 1.65 million 11.1 millionUS$ 3.4 millionUS$ (38.6) millionUS$ 2017 3.6 millionUS$ 7.9 millionUS$ 22.9 millionUS$ 1.69 million 11.4 millionUS$ 3.1 millionUS$ (35.5) millionUS$ 2018 3.6 millionUS$ 8.1 millionUS$ 23.4 millionUS$ 1.72 million 11.7 millionUS$ 2.8 millionUS$ (32.7) millionUS$ no break-even

x

xi

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