lo3 - lesson 3 - characters
DESCRIPTION
EMS Creative iMedia Cambridge NationalsTRANSCRIPT
CharactersLesson 3
Understand the need for challenge in a video game
Know the customisable properties of characters
Be able to use a range of appropriate character triggers
Lesson Goals
#character#property
MarkingMarks Learning Objective
1 – 5Pass
Limited range of basic interactions to aid game-play experience. The interactions have limited appropriateness to the client brief.
6 – 9Merit
Range of appropriate interactions with some advanced, to enhance game-play experience. The interactions are mostly appropriate to the client brief.
10 – 12Distinction
Wide range of appropriate interactions which effectively enhance game-play experience. The interactions are consistently appropriate to the client brief.
#character#property
Characters Characters can be used to add an
element of challenge into a game by providing the player with something to beat in the level.
They can also be used as allies to help support a player in their journey through a map.
Selecting appropriate characters for your map is important to make the game being played feel more realistic.
Know how to change propertiesBe able to use character triggers
#character#property
Customising CharactersWhat properties can be changed on our characters?
Know how to change propertiesBe able to use character triggers
#character#property
ResistanceShots taken to kill character
Properties The following are typical character properties that can be adjusted:
Body Parts Walk Style
Active
Scale Highlighted
Customise head, torso and legs Method of walking around map
Visible or Invisible in the Level
Full height of the character Glow around character
Know how to change propertiesBe able to use character triggers
#character#property
Properties
You should try to customise a couple of characters in your level.
You must take a screenshot of each trigger and add it into your evidence.
Know how to change propertiesBe able to use character triggers
#character#property
Characters can also carry out a range of different actions including the following that may be useful in your game: Seek and Destroy Follow Go To Stop Set Inactive Set Active
Actions
Know how to change propertiesBe able to use character triggers
#character#property
All actions can be triggered using the same method used to create door triggers during the last lesson.
Add some suitable characters into your game to meet the client requirements and create screenshot evidence of: Character Style Character Triggers
Your Task
Any triggers used that make your characters carry out actions in the game should be evidenced.
Show evidence of changing the properties scale, walk style and even different body elements such as head, torso and legs.
Know how to change propertiesBe able to use character triggers
#character#property
Keywords
Character
Property
Asset used between rooms which can have open or close rules applied
Something that can be adjusted to customise an asset in a game.
Know range of triggers availableBe able to use door triggers
#trigger#door