innovation u n l e a s h e d with positive deviance keith mccandless, social invention group january...
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Innovation U N L E A S H E D
with Positive Deviance
Keith McCandless, Social Invention Group
January 2007
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Key Themes
• Drawing out innovations that has gone unnoticed in your organization or community;
• Improvising with the materials and imagination at hand - bricolage (not trying for perfection);
• Supporting communities-of-practice that sustain innovation; and,
• Recognizing that innovation is a social process that spreads peer-to-peer
What Is Innovation?
• Innovation is the act that endows
resources with a new capacity to create
value (Drucker)
• Getting a valuable new idea or
technology or advance-in-practice
adopted (Rogers)
• Innovations are non-linear shifts that
change the rules and transform
common practices (McCandless)
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Continuum of Theories
Let It Happen <<< Help It Happen >>> Make It Happen
INNOVATION IS: Unpredictable,
emergent, socially constructed adaptation
INNOVATION IS: Socially-enabled progress through
“lightly held” plans
INNOVATION IS: Managerial, planned
process of design and dissemination
MEASUREMENT Support sense-making & direction shaping as
goals emerge & evolve
MEASUREMENTCapture movement
toward goals as “vetting” work unfolds
MEASUREMENTPredict and control
movement toward a pre-determined aim
Facilitate learning & alertness that informs
ongoing innovationWHAT IS POSSIBLE
NOW?
Provide ongoing feedback regarding
strengths & weaknesses
IS IT PROGRESSING?
Render evidence and definitive judgments of success or failure
DOES IT WORK?
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Premise of Positive Deviance
In every community there are certain individuals whose uncommon practices/ behaviors enable them to find better solutions to problems than their neighbors who have access to the same resources.
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Positive Deviance Process
• Define– the problem and what desired outcome would look like
• Discover– if there are individuals/units who already exhibit the desired
behavior/outcome
• Determine– the uncommon, but demonstrably successful
behaviors/strategies enabling the “positive deviants” to find an innovative solution to the problem
• Design– an intervention/program enabling others in the “community” to
practice the new behaviors/strategies. (Note: focus on practice rather than knowledge!) Adapted from Jerry Sternin
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First Steps -- DEFINE
• Define the problem and desired outcome or innovation
• Determine data required to identify Positive Deviants (those already exhibiting desired status/behavior) if they exist
• Identify those to be involved in the inquiry… beyond the usual suspects
• Frame the inquiry in a way that the benefit is clear to those involved
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CONTRASTING APPROACHES I
TRADITIONAL
• Externally Fueled (by “experts” or internal authority)
• Top-down, Outside-in
• Deficit Based “What’s wrong here?”
• Begins with analysis of underlying causes of PROBLEM
• Solution Space limited by perceived problem parameters
• Triggers Immune System “defense response”
POSITIVE DEVIANCE
• Internally Fueled (by “people like us”, same culture and resources)
• Down-up, Inside-out
• Asset Based “What’s right here?”
• Begins with analysis of demonstrably successful SOLUTIONS
• Solution Space enlarged through discovery of actual parameters
• Bypasses Immune System (solution shares same “DNA” as host)
Adapted from Jerry Sternin
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Acting Your Way Into New Thinking
… not thinking or designing your way into new acting
Perceived Advantage
Opportunity for practice
Social ProofKNOWLEDGE
BEHAVIOR
CHANGE
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S P R E A D OF INNOVATIONS
The tyranny of averages always conceals sparkling exceptions to the rule. JS
Diffusion Attributes
• Relative advantage
• Compatibility
• Complexity
• Trial-ability
• Observability
PD Behaviors• identified as “advantageous”
by peers
• created within cultural
context
• requires no special resources
• opportunity to practice
• through PD participants and
personal experience
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Awareness-to-Integration Development EffortsFocusing on Adoption & Integration in Communities
DELIVERY APPROACH
OB
JEC
TIV
E O
R A
IM
Transformative thinking & innovating
Skill & competency
building
Information transfer
Expert Centered
Individual orPatient Centered
Community & Group Relationship Centered
AwarenessClinician hears
about innovation for the first time
AgreementClinician evaluates
relative value of the innovation
AdoptionClinician tries out the innovation
IntegrationInnovation is a routine part of
behavior
2. However, adoption occurs in communities-
of-practice with interpersonal “peer”
influence at play
1. Traditional change efforts focus on
generating awareness & agreement with evidence or data
© 2004, Keith McCandless
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Non-Linear, Bottom-up Fringe-In Learning Process Focusing on Self-Discovery and Social Proof Within the Community
DELIVERY APPROACH
OB
JEC
TIV
E O
R A
IM
Transformative thinking & innovating
Skill & competency
building
Information transfer
Expert Centered
Individual orPatient Centered
Community & Group Relationship Centered
AwarenessPeople whose behavior
needs to change discover PDs Agreement
People see peers solving the problem
with the same resources
AdoptionPeople practice &
co-evolve behavior in their local context
IntegrationInnovation is a
routine-but-unseen part of behavior
2. However, adoption occurs in communities-of-practice with interpersonal
“peer” influence at play
1. Traditional change efforts focus on generating
awareness & agreement with evidence or data
© 2004, Keith McCandless
3. Further, PD unleashes creativity adaptability and collective
mindfulness among working groups, moving from explicit- to implicit- to
tacit- know-how spontaneously
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Sources of Knowledge, Learning & Talent
Explicit Tacit LatentASK
What your students or patients tell you
they need when you ask (e.g., focus
groups)
OBSERVEWhat behaviors you
see in their local context (e.g.,
ethnographic studies)
CREATE & EXPERIENCE
What you jointly develop with your students/patients
(e.g., rapid prototyping efforts)
++
+++++
Telling
Adapted from Alan Duncan, MD (Mayo Clinic)