info 330 class project do it for real. overview of the class project scope – approximately the...

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INFO 330 Class Project Do it for real

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Page 1: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

INFO 330 Class Project

Do it for real

Page 2: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Overview of the Class Project• Scope– Approximately the same as the sample project– Standard starting place

• Marketing analysis, project charter, personas– Org anal User anal Info analysis Info/UI design

• Schedule– Week 4- intro– Week 5- Begin analysis– Week 8- Begin design, deliverable milestone– Week 10 – User testing

Page 3: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Teams

• I will assign you– Teams of 4

• Peer eval– Each member evaluates all others– +/- 10% grade offsets– Details on the course site

Page 4: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Eval• In-class presentations (10%)*– Engagement with assignment– Team participation– Professionalism

• Mock Job Interveiw (10%)*–Will judge the way an employer would

• Shows competency in the deliverable• Professionally presented

• Final deliverable package (40%)*–Will judge the way an employer would

• Shows competency in the deliverable• Professionally presented * Final percentages

Page 5: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Escape hatch

• If you have a better idea– Uses the same starting place– Is more advanced than what I propose– Covers the same scope

• Pitch me– Deliverables– Team (2 min 3 max)– Schedule

Page 6: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Scope Drill-down• Project vision• Heuristic eval of competitor’s tools

– CarMax and two other companies

• User interview– Two users one persona

• Info flow design – Landing, flow, success

• Info analysis – Info types – Access structures

• Wireframing/ Templating• User testing

– Paper prototypes

Page 7: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Org analysis – Project vision• Process

1. Listen to my presentation of the project2. Study the materials I provide3. Choose one user type4. Craft a one paragraph description of

1. What the user wants2. What the org wants3. How you will make both successful

• Format of the deliverable you turn in– Project name– Team name: members– Project vision

Page 8: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Heuristic eval• Process

1. Find or construct a suitable rubric• Minimum of 30 criteria• Cite sources and say which ones are original

2. Apply to at least 3 sites/tools• The current Carmax tool

– http://www.carmax.com/enus/car-search/default.html?intcmp=START2012SEARCHL01Home_Page

• 2 other Web sites, Mobile Apps, client apps that do car selection

3. Collect data1. Apply the rubric2. Compile the results

Page 9: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Heuristic eval• Format of the deliverable you turn in

– Executive summary• 2-3 paras that highlight your choices, problems and main results

– Methods• Brief step-by description of what you did

– Results• Opportunities to go beyond the competition• Competitor strengths we should incorporate• Current weaknesses to fix• Use screenshots to illustrate

– Data (appendix)• Copies of the evals for each site• Any extra screenshots not used in the results

Page 10: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

User Interviews - Process

1. Find/develop an interview script that

• Validates/enhances persona• Helps you develop a high level

user journey– Reasons for drop-off– Criteria for moving toward goal

• Cite sources/ flag original questions

2. Perform script• Find two users in one persona• At least one session each with at

least two team members present– Interviewer – Note taker/sketcher

3. Capture data• Interview recording: audio

only• Interview notes• Sketch of the high level user

journey for each

4. Analyze data1. Changes/ refinements to

persona2. Single combined user journey

Page 11: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

User Interviews – Turn in• Executive summary– See prior instructions

• Methods– See prior instructions

• Results– Revised persona– Single high-level user journey

• Relate to the user journey I presented• Combines the data from both users

• Data (in appendix)– Everything you captured

Page 12: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Function and flow - ProcessCollect data

– Three sites/tools– What car selection

features are present• Marked up screen shots• Definitions of the

functions

– What is the decision making flow? Flowcharts for each showing• Progress through info (not

screens)• Drop-off reasons• Preferred actions

• Produce a single flow diagram that– Shows how people will Land,

flow, and succeed– Uses the best of what you

found– Includes functions that will

need to be implemented to move the user forward

– Uses the user journey flows you produced from the user interviews

• Produce a list of functions you will need to drive this flow– Name of function– Very basic algorithm– Should show up later in your

wireframes

Page 13: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Function and flow – Turn in• Executive summary

– See prior instructions

• Methods– See prior instructions

• Results: Single Flow

– Progress through stages (not screens, they will come later)

– Drop-off reasons– Preferred actions

• Data (in appendix)– Everything you captured

Page 14: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Info analysis/Design – Process1. Collect data

– Three sites/tools– How are cars presented?

• Marked up screen shots• Definitions

– How are cars organized?• Marked up screen shots• At least one technique that is not “short loop”

2. Perform an analysis: Best of breed + original thinking

– Car qualities– Navigation techniques– Functions

Page 15: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Info analysis/Design - Process

3. Create a database schema• Model a car• Model at least one other type of info that is important

to track• Model whatever you need to in order to support the

navigation you propose• Model whatever you need to support the functions you

propose• Pseudo queries for functions

Page 16: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Info analysis/Design – Turn in• Executive summary– See prior instructions

• Methods– See prior instructions

• Results: Database schema– Intro: why you made the choices you did– Tables– Fields– Pseudo Queries

• Data (in appendix)– Everything you captured

Page 17: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Wireframes/ Templating - ProcessProduce a set of wireframe diagrams

1. Review your work to date

2. Create a small set of constraints that will guide your design decisions

3. For each major step in your flow, create a wireframe

• Layout of the screen– Label page areas

• Cars and other info items on the screen

– Labels for users– Callouts to database tables and fields

for developers

• Navigation– Global and local navs– Call out preferred next actions

• Functions – Show them on the wireframe– Enhance your list to specify what they need

from the database– Basic algorithms– Pseudo queries

Page 18: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

Wireframes/ Templating – Turn in• Executive summary

– See prior instructions

• Methods– See prior instructions

• Global design constraints• Wireframe flow: Thumbnail

wireframes showing– Expected progression with

preferred next actions– Expected drop-offs with

mitigations– This should closely relate to but be

a different cut than the user journey• user journey = mental state mental state• Wireframe = screen screen

• Wireframes– Picture with callouts– Application of design

constraints (as needed)• Why this layout and areas• Why these navigation areas?• Why these functions

• Data (in appendix)– Everything you captured

Page 19: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

User testing - Process

1. Schedule time with your two users2. Show them the flows and wireframes you

produced3. Record the sessions

1. Notes2. Audio

4. Analyze the results5. Make a revision of your wireframes

Page 20: INFO 330 Class Project Do it for real. Overview of the Class Project Scope – Approximately the same as the sample project – Standard starting place Marketing

User Testing – Turn in• Executive summary

– See prior instructions

• Methods– See prior instructions

• Results– Major insights and findings – Quotes as needed– Conclusions

• Revised Wireframes– New diagram– Summary of changes

• Data (in appendix)– Everything you captured