how we play tested with players and got results over the weekend | bart van den berg

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Page 1: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg
Page 2: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

“Weekend playtesting”

How we play tested with players and got results over the weekend

Page 3: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Who am I?

• Bart van den Berg, 10+ years in gaming and online software development, based in Eindhoven (NLD)

• BLUE Giraffe Games: Casual Game Studio

• UX/Human & Computer Interaction background

Page 4: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Who is Blue Giraffe?

• Team of 15

• Story driven casual games

• Close partnership with publishers

• Mixed IP

Page 5: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Steggelen*bickering

Page 6: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

“That ambulance has to be in there no matter what. It’s an essential part

of the gameplay”

“The ambulance can’t just stand up if there is water flowing in”

“Players won’t understand why it’s there in the first place!”

Which always end in WhatsApp discussion

Page 7: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg
Page 8: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

We agreed on:

• We get max 70 players on board (current audience)

• Test on iOS (iPad & iPhone) is required

• Send build on Friday

• Analyse on Monday

• Minimal pain for developers

• Don’t blow your launch!

Page 9: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

1. Facebook post

Page 10: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

2. Collect user signup (pre selection)

Page 11: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

3. Send private invite (playte.st)

Page 12: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

4. Distribute & chat

Page 13: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

5. Collecting in-game screenshots & comments!

Page 14: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Players are insane!

Page 15: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

6. Analyse player sessions

Page 16: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

7. Survey

Page 17: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Monday morning

• 1285 people signed up

• 65 where handpicked and invited

• 57 played during the weekend

• 365 sessions with a total of 50h 36 minutes

• 199 comments with screenshots

• 45 response on 30 questions survey

Page 18: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Nothing was shared on social media…

Page 19: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Key take outs

• Getting feedback from players is not as difficult as you might think

• Turnaround in over a weekend

• Your players will love you for it

• Pinky swear and no-one shares!

• Playtesting = ROI on organic UA (pre-launch)!

Page 20: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

http://www.playte.st

Check it out!

Page 21: How We Play Tested with Players and Got Results Over the Weekend | Bart van den Berg

Thank you for your time

[email protected]