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Page 1: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

GYMNASTICS NSW2013-2016

TABLES OF DIFFICULTYMANUAL

Next

Page 2: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

2013-2016 Tables of Difficulty Manual

This manual is a guide in calculating the value of skills under the 2013-2016 Tables of Difficulty. (ToD)

A copy of the ToD can be found on the FIG Website, under the ‘Rules’ Section.

This manual contains step by step examples. The ToD page number that the examples come from are referenced on the right of screen.

Click here to go a downloadable version of the ToDNext

Page 3: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

What would you like to do? Value a Pair Balance Skill

Value a Trio Balance Skill

Value a Top Motion (Pair)

Value a Top Motion (Trio)

Value a Base Motion

Value a Dynamic Skill

Calculate the value of two linked dynamic skills

Value an Individual Element

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1.Locate the position of the base.• The value on the right of the picture is the value of the

position of the base.

2.On the same page locate the position of the top within one of the spider tables.• The value in the blue circle is the value given to the top

3.Combine the value given to the top and the value given to the base to calculate the total given for the skill.

Calculating the Value of a Pair 3” Hold

Proceed to ExampleHome

Page 5: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Example Skill for Valuing

Home NextBack

Short handstand.

Page 6: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1.Locate the position of the base.

The value on the right of the picture is the value of the position of the base.

p.19 of ToD

Home NextBack

Page 7: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

2. On the same page locate the position of the top within one of the spider tables.

The value in the blue circle is the value given to the top

Home NextBack

p.19 of ToD

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3.Combine the value given to the top and the value given to the base to calculate the total given for the skill.

+

1 + 2 = 3

Home Back

Page 9: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Calculating the Value of a Trio 3” Hold1. Locate the position of the base & middle

• The value underneath the picture is the value given for the pyramid position

• Take note of what group the pyramid is in, this can be found at the bottom of the page, this is dependent on the value of the base pyramid

2. Locate the position of the top using the spider table that has the correct point of support position.• The value within the grey bubble of the correct corresponding group is

the value given to the top

3. Combine the value given to the base pyramid and the value given to the top to calculate the total value given for the skill.

Proceed to ExampleHome

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Example Skill for Valuing

Home NextBack

Straddle on tepee.

Page 11: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1.Locate the position of the base & middle

• The value underneath the picture is the value given for the pyramid position

• Take note of what group the pyramid is in, this can be found at the bottom of the page

This base pyramid is valued 8, therefore is a group 1.

Home NextBack

p.64 of ToD

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2. Locate the position of the top using the spider table that has the correct point of support position.

The value within the grey bubble of the correct corresponding group is the value given to the top

The base pyramid is a group 1, therefore the top value is a 1.

Home NextBack

p.60 of ToD

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3. Combine the value given to the base pyramid and the value given to the top to calculate the total value given for the skill.

8 + 1 = 9

+

Home Back

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Calculating the Value of a Top Motion (Pair)

1. Locate the start position of the top. Ensure this is on the same page that the base position can be found.

2. Follow the line along to the finishing position of the top

3. The bubble containing a value at the end of the motion line shows the value of the motion. DO NOT add the value of the base position.

NB: All motions must end in a 3” hold.

Proceed to ExampleHome

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Example Skill for Valuing

Home NextBack

Press to handstand on feet

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1.Locate the start position of the top. Ensure this is on the same page that the base position can be found.

Home NextBack

p.20 of ToD

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2. Follow the line along to the finishing position of the top

Home NextBack

p.20 of ToD

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3. The bubble containing a value at the end of the motion line shows the value of the motion. DO NOT add the value of the base position.

The value of this top motion is a 3.

Home Back

p.20 of ToD

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1. Locate the start position of the top. Ensure this is on the same page that the base point of support can be found.

2. Follow the line along to the finishing position of the top.

3. At the end of the line will be four bubbles, one for each group. The bubble that corresponds with group of the base position contains the value of the top motion. (For information on finding the group of the base position, refer to- ‘Value a Trio Balance Skill’)

NB: All motions must end in a 3” hold.

Calculating the Value of a Top Motion (Trio)

Proceed to ExampleHome

Page 20: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Example Skill for Valuing

Home NextBack

Press to handstand on tepee.

Page 21: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1.Locate the start position of the top. Ensure this is on the same page that the base point of support can be found.

This indicates the point of the support on the base.

Home NextBack

p.64 of ToD

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2. Follow the line along to the finishing position of the top.

Home NextBack

p.60 of ToD

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3. At the end of the line will be four bubbles, one for each group. The bubble that corresponds with group of the base position contains the value of the top motion.

This base position is a Group 1, therefore this top motion is a 3.

Home NextBack

p.60 of ToD

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1. Locate the first position of the base on the spider table

2. Follow the line along to the second position of the base

3. The bubble located at the end of the line indicates the value of the base motion.• If the value of the top is equal to or less than 5, the value of the motion is

found in the white bubble.• If the value of the top is equal to or more than 6, the value of the motion is

found in the grey bubble

4. The value of the top is also added to the value of the motion. Combine the value of the motion and the value of the top to calculate the total value of the motion

5. The base may also turn for additional value

NB: All motions must finish in a 3” hold.Proceed to

Example

Calculating the Value of a Base Motion

Home

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Example Skill for Valuing

Home NextBack

Short handstand slide to split.

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1.Locate the first position of the base on the spider table

Home NextBack

p.19 of ToD

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2. Follow the line along to the second position of the base

Home NextBack

p.19 of ToD

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3. The bubble located at the end of the line indicates the value of the base motion.• If the value of the top is equal

to or less than 5, the value of the motion is found in the white bubble.

• If the value of the top is equal to or more than 6, the value of the motion is found in the grey bubble

This top position of this skill is valued a 3, therefore this base motion is a 1.

Home NextBack

p.19 of ToD

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4. The value of the top is also added to the value of the motion. Combine the value of the motion and the value of the top to calculate the total value of the motion

1 + 2 = 3+

Home NextBack

Page 30: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

5. The base may also turn for additional value

This is simply added to the value of the motion

Home Back

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Calculating the Value of a Dynamic Skill

1. Work out the following factors of the skills• Throwing position• Direction of the somersault (Front or back))• Shape of the somersault (Tuck, pike or straight)• Amount of quarters of the somersault• Landing/catching position

2. Locate the picture of the starting position in the Table of Difficulty. Once this is found, ensure the page refers to the correct somersault direction. This can be found at the top left of the page.

3. Locate the finishing position of the skill in the pictures along the top of the page

Home NextBack

Page 32: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

4. Follow this column down to find the section that refers to the amount of quarters of the skill

5. Line this up with the shape the skill is being performed. The value in the corresponding box is the value given for the skill

6. To add twisting to a skill, go to the table located at the bottom of the page. Line up the amount of quarters and the degrees of twists, the corresponding value is then added to the value of the somersault

Calculating the Value of a Dynamic Skill (cont)

Home NextBack

Page 33: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Example Skill for Valuing

Home NextBack

Platform front tuck ¾ to basket.

Page 34: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1. Work out the following factors of the skills• Throwing position• Direction of the

somersault (Front or back)

• Shape of the somersault (Tuck, pike or straight)

• Amount of quarters of the somersault

• Landing/catching position

Example Skill-• Throwing Position: Platform• Direction: Front• Shape: Tuck• Amount of quarters: Three• Catch position: Basket

Home NextBack

Page 35: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

2. Locate the picture of the starting position in the Table of Difficulty. Once this is found, ensure the page refers to the correct somersault direction. This can be found at the top left of the page.

Starting Position

Direction

Home NextBack

p.82 of ToD

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3. Locate the finishing position of the skill in the pictures along the top of the page

Finishing Position

Home NextBack

p.82 of ToD

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4. Follow this column down to find the section that refers to the amount of quarters of the skill

3/4

Home NextBack

p.82 of ToD

Page 38: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

5. Line this up with the shape the skill is being performed. The value in the corresponding box in the value given for the skill

Tuck

The value of this skill of a 3

Home NextBack

p.82 of ToD

Page 39: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

6. To add twisting to a skill, go to the table located at the bottom of the page. Line up the amount of quarters and the degrees of twists, the corresponding value is then added to the value of the somersault

Amount of Quarters

Degrees of Twist

Home Back

Page 40: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Calculate the value of two linked dynamic skills

1. Turn to the ‘Additional Difficulty for Links’ table. This is located on p. 45 for pairs and p. 80 for trios.

2. In the first vertical column, locate the value of the first linked skill

3. In the first horizontal row, locate the value of the second linked skill

4. The value in the corresponding box is the value given for the link

Home Next

Page 41: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Value of the first skill

Value of the second skill

Back

p. 45 for pairs p.82 for trios of ToD

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Calculate the value of an Individual element

Select what sort of Individual element you would like to value.

• Flexibility or Static & Strength

• Agility

• Tumbling

Home

Page 43: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1. Locate the picture of the individual element. This will be located on pages 135-138 of the ToD

2. Underneath the picture will be a number, followed by the letter V, then another number

3. The V stands for ‘Value’. The number following the V is the value of the skill

Flexibility, Statics & Strength & some Agility elements

Home NextBack

Page 44: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Example Skill for Valuing

Crocodile/ Elbow Planche

Home NextBack

Page 45: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1. Locate the picture of the individual element. This will be located on pages 135-138 of the ToD

2. Underneath the picture will be a number, followed by the letter V, then another number

3. The V stands for ‘Value’. The number following the V is the value of the skill

p.137 of ToD

Home Back

Page 46: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Agilities

1. Locate the starting position of the agility. This will be located on pages 139-142 of the ToD

2. Next to this picture will be the different landing position options

3. The value next to the landing position is the value of the skill

Home NextBack

Page 47: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Example Skill for Valuing

Flip to Kneel

Home NextBack

Page 48: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

1. Locate the starting position of the agility. This will be located on pages 139-142 of the ToD

2. Next to this picture will be the different landing position options

3. The value next to the landing position is the value of the skill

Starting position of the skill Landing

position of the skill

p.139 of ToD

Home Back

Page 49: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Tumbling

1. Turn to page 143 of the ToD

2. Locate the picture of the tumbling element being performed

3. Line this up with the amount of twist being performed in the element

4. The corresponding number is the value of the tumbling skill

Home NextBack

Page 50: GYMNASTICS NSW 2013-2016 TABLES OF DIFFICULTY MANUAL Next

Tumbling Elements

Degrees of Twists

Home Back

p.143 of ToD