grip distance drivers better for players with less power · better in the wind, harder to turn over...

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Better in the wind, harder to turn over Easier to throw far, turn over or roll Better for power players Better for players with less power DISTANCE DRIVERS Better in the wind, harder to turn over Easier to throw far, turn over or roll FAIRWAY DRIVERS Better for power players Better for players with less power FAIRWAY AND DISTANCE DRIVERS SPEED 13 SPEED 10 SPEED 9 SPEED 7,8 SPEED 6 SPEED 11 SPEED 12 Sidearm Beginner 150 Class Windy play Versatility Overhand Roller Straight Disc Recommended Uses Highly Recommended Recommended Floats Max Monster Viper IT’S ALL IN THE NUMBERS 9 | 4 | -2 | 2 | | | SPEED (first number) from 1 to 13 SPEED is the ability of a disc to cut through the air. Discs with higher numbers are faster, but require more power to achieve their true potential. Typically, a higher speed number means more upwind distance. GLIDE (second number) from 1 to 6 GLIDE measures the disc's ability to stay aloft at different speeds. Typically, more glide means more downwind distance. Newer players should look for discs with more glide. A disc rated 6 has the most glide. TURN (third number) High Speed Turn | from -5 to +1 TURN is the tendency of a disc to turn right (for RHBH* throwers) early in the flight. A disc rated +1 is most resistant to turn. A disc rated -5 will turn the easiest and is more suitable for newer players. FADE (last number) Low Speed Fade | from 0 to 5 All discs tail off in the same direction (left for RHBH* shots), but some will “hook” harder than others. A disc rated 0 is the straightest finishing while a disc rated 5 will hook the most. * Right Hand Back Hand throws w w w .in n o v a d isc s.c o m P P S S B C Get primal! A disc for the knuckle draggers. Speed and stability to overpower wind. 13 | 5 | 0 | 4 Ape B 13 | 6 | -2 | 2 13 | 5 | -3 | 2 13 | 5 | -4 | 2 Boss S S G L E C B P P D 13 | 5 | 0 | 3 13 | 5 | -1 | 3 Katana S S E C B P P 13 | 5 | -2 | 3 13 | 5 | -3 | 3 Vulcan S S C B P P 13 | 5 | -3 | 2 13 | 5 | -4 | 2 Daedalus G 13 | 6 | -4 | 2 Dominator G B 13 | 5 | -1 | 2 Groove 13 | 6 | -2 | 2 12 | 5 | 0 | 4 XCaliber S S E Tern S S G L E C 12 | 6 | -2 | 2 12 | 6 | -3 | 2 Wahoo R 12 | 6 | -2 | 2 Destroyer S S G E B D P P 12 | 5 | -1 | 3 TeeDevil S S B 12 | 5 | -1 | 2 Wraith D 11 | 5 | -1 | 3 S S G L E B P P MAXimize your game in the wind. For shots that must finish hard, every time. 11 | 3 | 0 | 5 Max S S TeeRex S S 11 | 4 | 0 | 4 Mamba S S G L E 11 | 6 | -5 | 1 Krait G B 11 | 5 | -1 | 2 Archon 11 | 5 | -2 | 2 S S E Orc S S P P D 10 | 4 | -1 | 3 Not for the faint of heart. Wicked fast with massive fade. The Monster fears no wind. 10 | 3 | 0 | 5 Monster S S Beast S S G B P P D 10 | 5 | -2 | 2 Monarch 10 | 5 | -4 | 1 Starfire S S P P D 10 | 5 | -1 | 2 10 | 4 | 0 | 3 Firebird S S D 9 | 3 | 0 | 4 Valkyrie S S G L E P P D 9 | 4 | -2 | 2 Viking D 9 | 4 | -1 | 2 Sidewinder S S G D L 9 | 5 | -3 | 1 Roadrunner S S G L E 9 | 5 | -4 | 1 Eagle 7 | 4 | -1 | 3 S S D Archangel D 8 | 6 | -4 | 1 TL S S 7 | 5 | 0 | 1 Dragon 8 | 5 | -2 | 2 D 7 | 3 | 0 | 3 Banshee D TeeBird S S G L E D 7 | 5 | 0 | 2 The Viper takes muscle to master. Larger than other drivers. For wind and spike shots. 6 | 4 | + 1 | 5 Viper D Whippet D 6 | 3 | + 1 | 5 Cheetah D 6 | 4 | -2 | 2 Leopard 6 | 5 | -2 | 1 S S G E P P D Gazelle D 6 | 4 | 0 | 2 NEW DISC 400 ft 300 ft 200 ft 100 ft FLIGHT PATHS* * Flight paths will vary based on skill, power and throwing style. Disc flights represent a flat straight right hand backhand throw in calm conditions at ideal throwing speed. Dashed flight lines are for RED flight numbers on discs with multiple numbers. * Flight paths will vary based on skill, power and throwing style. Disc flights represent a flat straight right hand backhand throw in calm conditions at ideal throwing speed. Dashed flight lines are for RED flight numbers on discs with multiple numbers. © Copyright 2014 Innova Disc Golf Max Wraith Archon Mamba TeeRex Orc S tar re Beast Firebird Monarch Monster Sidewinder R o a d r u n n e r V al ky ri e Viking D r a gon Archangel XCaliber Destroyer TeeDevil Wahoo Tern G roove K a t a n a V ul c an Boss Ape TL TeeBird Eagle Banshe e Wh i pp e t G azell e Che e tah Leopard V i per Daedalus Krait D o m ina t o r Grip / Durability / Performance Choose the combination that best fits your needs. DX Grip Durability Benefits Good all-weather grip Widest range of weights offered Most affordable Glow DX is great for night play! D PRO Grip Durability Benefits Models tend to glide more than other plastics Better grip than Champion and Star Best choice for raw distance R-Pro has all-weather grip (best in the wet) P P R CHAMPION Grip Durability Benefits Long lasting durability - made for years of use Recommended for use by power throwers Slowest to lose original flight characteristics Glow Champion is great for night play! R BLIZZARD Grip Durability Benefits Lighter weights allow players more distance with less effort Great for beginners, tailwinds and calm days Weights under 140 grams float in water! B STAR Grip Durability Benefits Best combination of grip and durability Pros prefer the long lasting performance EchoStar recycled plastics feel great StarLite offers lighter weights L E E S S L GSTAR Grip Durability Benefits A softer more grippy Star plastic Great looking pearly surface that shimmers Flexibility in hot or cold weather G NEW We recommend heavier discs: 170 grams to max Crushers choose heavier weights for better accuracy. Heavier discs will challenge the wind. We recommend mid-weight discs: 150-170 grams Skilled throwers that can control a variety of disc models will find uses for discs in different weights. We recommend lighter discs: 130-165 grams For less powerful and newer players, lighter discs go farther with less effort. Choose them before heavy discs. FLINGER up to 250 feet Choose a disc suited to you THROWER 250 to 375 feet CRUSHER 375 feet on up

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Page 1: Grip DISTANCE DRIVERS Better for players with less power · Better in the wind, harder to turn over Easier to throw far, turn over or roll Better for power players DISTANCE DRIVERS

Better in the wind, harder to turn over Easier to throw far, turn over or roll

Better for power players Better for players with less powerDISTANCE DRIVERS

Better in the wind, harder to turn over Easier to throw far, turn over or roll

FAIRWAY DRIVERSBetter for power players Better for players with less power

FAIRWAY AND DISTANCE DRIVERS

A power driver for big arms and smooth powerful sidearms. Handles power well.

SPEED

13

SPEED

10SPEED

9

SPEED

7,8SPEED

6

SPEED

11

SPEED

12

Side

arm

Begi

nner

150

Cla

ss

Win

dy p

lay

Ver

satil

ity

Ove

rhan

d

Roll

er

Stra

ight

Disc

Ape● ●Archangel● Archon

● ●●Banshee

Recommended Uses

Highly Recommended ● Recommended Floats

Ape ● ● ●●BeastApe ●BossApe ● ● ●Cheetah

Ape ●●●DestroyerApe ●●DominatorApe ●DragonApe ● ● ●EagleApe Firebird

● ● ●Gazelle●Groove

●●Katana

● ●Leopard●● ●●Krait

●Mamba●Max

Monarch

Daedalus

●Monster● ●Orc

● ● ●Roadrunner● ●Sidewinder

Monster

●Starfire

Monster

●●●TeeBird

● ● ●Tern

●●●TeeDevil● ●●TeeRex

● ● TL

TeeRex ● ●Valkyrie

TeeRex● Viking

TeeRex● ●●Viper

TeeRex● ● ●Vulcan

TeeRex●Wahoo

TeeRex ●Whippet

Wraith● ●WraithXCaliber

IT’S ALL IN THE NUMBERS

9| 4| -2| 2

| | | SPEEDGLIDE

TURNFADE

SPEED (�rst number) from 1 to 13SPEED is the ability of a disc to cut through the air. Discs with higher numbers are faster, but require more power to achieve their true potential. Typically, a higher speed number means more upwind distance.

GLIDE (second number) from 1 to 6GLIDE measures the disc's ability to stay aloft at di�erent speeds. Typically, more glide means more downwind distance. Newer players should look for discs with more glide. A disc rated 6 has the most glide.

TURN (third number) High Speed Turn | from -5 to +1 TURN is the tendency of a disc to turn right (for RHBH* throwers) early in the �ight. A disc rated +1 is most resistant to turn. A disc rated -5 will turn the easiest and is more suitable for newer players.

FADE (last number) Low Speed Fade | from 0 to 5 All discs tail o� in the same direction (left for RHBH* shots), but some will “hook” harder than others. A disc rated 0 is the straightest �nishing while a disc rated 5 will hook the most. * Right Hand Back Hand throws www.innovadiscs.com

PPSS BCC

Get primal! A disc for the knuckle draggers. Speed and stability to overpower wind.

13| 5| 0| 4

Ape

B 13| 6|-2| 2

Groove

The logical choice for warp speed drives. Maximum roller for power throwers.

13| 5| -3| 213| 5| -4| 2

Vulcan

Let the Boss work for you. Excellent control and range sidearm or backhand.

Boss

SS G L E C B PP D

13| 5| 0| 313| 5| -1| 3

Sharpen your game. Achieve more distance. Superior glide and turn for most players.

Katana

SS E C B PP

13| 5|-2| 313| 5| -3| 3

The logical choice for warp speed drives. Maximum roller for power throwers.

Vulcan

SS C B PP

13| 5|-3| 213| 5| -4| 2

Masterfully crafted, the Daedalus will have you soaring. Don’t �y too close to the sun!

Daedalus

G

13| 6| -4| 2

Be the master. A fast control driver to conquer the course.

Dominator

G B

13| 5| -1| 2

Maximum glide for long drives o� the tee. Unique rim for lighter weights.

Groove13| 6| -2| 2

Got ample power? Pull the XCaliber out for con�dence in the wind. An eXCellent choice.

12| 5| 0| 4

XCaliber

SS ELike the name, this disc has natural turn, big glide and is designed for long shot-shaping.

Tern

SS G L E C

12|6|-2| 212| 6| -3| 2

A fast gliding driver for over water shots or just plain distance. Floats in water!

Wahoo

R

12| 6| -2| 2

Transform your game. Maximum distance on the line you choose.

Destroyer

SS G E B DPP

12| 5| -1| 3

Designed to attack the course with speed and utmost precision. You’ll go wild over it.

TeeDevil

SS B

12| 5| -1| 2

Grab hold of this versatile distance driver. The spirit of a champion and the drive to match.

Wraith

D

11| 5| -1| 3

SS G L E B PP

MAXimize your game in the wind. For shots that must �nish hard, every time.

11| 3| 0| 5

Max

SSA power driver for big arms and smooth powerful sidearms. Handles power well.

TeeRex

SS

11| 4| 0| 4

A driver designed to give new players more distance with less e�ort. Or easy rollers.

Mamba

SS G L E

11| 6| -5| 1

Side arm or backhand, shapes long range lines without �ipping. A great power roller.

Krait

G B

11| 5| -1| 2

This neutral driver has the �nesse you need when the course throws you curves.

Archon11| 5| -2| 2

SS E

A skilled player can command this disc to obey his wishes. Battle long holes with the Orc.

Orc

SS PP D

10| 4| -1| 3

Not for the faint of heart. Wicked fast with massive fade. The Monster fears no wind.

10| 3| 0| 5

Monster

SSYou can tame the Beast! A forgiving �yer

provides max distance with generous glide.

Beast

SS G B PP D

10| 5| -2| 2

Glide for beginners, turn for power throwers. The king of long range rollers.

Monarch10| 5| -4| 1

Launch this disc if you want distance and placement. Low drives will �are at the �nish.

Starfire

SS PP D

10| 5| -1| 210| 4| 0| 3

Got power? The Firebird can handle it.A pro’s choice for wind and overhead shots.

Firebird

SS D

9| 3| 0| 4

Distance for newer players. Skilled players can master tricky lines.

Valkyrie

SS G L E PP D

9| 4| -2| 2

The Viking charges forward and doesn’t stray far from its course. Victory is yours!

Viking

D

9| 4| -1| 2

Great �rst driver and a phenomenal roller.Easy to throw far, useful for pros too.

Sidewinder

SS G DL

9| 5| -3| 1

In the air or on the ground: A beginner friendly driver that makes a great roller.

Roadrunner

SS G L E

9| 5| -4| 1

An All-American no excuses Fairway Driver. Live free and �y hard.

Eagle7| 4| -1| 3

SS D

Just learning? This is your savior. An excellent choice for high altitude drives.

Archangel

D

8| 6| -4| 1

Tight Lines. The TL was designed for them. A great disc for every player’s bag.

TL

SS

7| 5| 0| 1

Floats in water! A great beginner disc that is easy to throw far. Great grip. 150 grams.

Dragon8| 5| -2| 2

DMake your opponents scream. She can handle

power but fades... like a Banshee.

7| 3| 0| 3

Banshee

DFor players that demand accuracy and

command placement. For ams and pros alike.

TeeBird

SS G L E D

7| 5| 0| 2

The Viper takes muscle to master. Larger than other drivers. For wind and spike shots.

6| 4| +1| 5

Viper

DA power thrower’s secret weapon. For long

thumbers, crazy spike shots and �ick rollers.

Whippet

D

6| 3|+1| 5

Want game? The Cheetah can catch it. A �nesse driver with solid fade.

Cheetah

D

6| 4| -2| 2

A silent but deadly force in the woods. A great beginner disc, but pros love it too.

Leopard6| 5| -2| 1

SS G E PP DA leap ahead of Mid-Ranges. Flies straight

and smooth and lands with authority.

Gazelle

D

6| 4| 0| 2

NEW DISC

6 7 8 9 10 11 12 13400 ft

300 ft

200 ft

100 ft

FLIGHT PATHS*

* Flight paths will vary based on skill, power and throwing style. Disc �ights represent a �at straight right hand backhand throw in calm conditions at ideal throwing speed. Dashed �ight lines are for RED �ight numbers on discs with multiple numbers.* Flight paths will vary based on skill, power and throwing style. Disc �ights represent a �at straight right hand backhand throw in calm conditions at ideal throwing speed. Dashed �ight lines are for RED �ight numbers on discs with multiple numbers.

© Copyright 2014 Innova Disc Golf

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Mon

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Side

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Valk

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Viki

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Grip / Durability / PerformanceChoose the combination that best fits your needs.

DXGrip

Durability

Bene�ts● Good all-weather grip● Widest range of weights o�ered● Most a�ordable● Glow DX is great for night play!

D

PRO

Grip

Durability

Bene�ts● Models tend to glide more than other plastics● Better grip than Champion and Star● Best choice for raw distance● R-Pro has all-weather grip (best in the wet)

PP

R

CHAMPIONGrip

Durability

Bene�ts● Long lasting durability - made for years of use● Recommended for use by power throwers● Slowest to lose original �ight characteristics● Glow Champion is great for night play!

R

BLIZZARDGrip

Durability

Bene�ts● Lighter weights allow players more distance

with less e�ort● Great for beginners, tailwinds and calm days● Weights under 140 grams �oat in water!

B

STAR

Grip

Durability

Bene�ts● Best combination of grip and durability● Pros prefer the long lasting performance● EchoStar recycled plastics feel great● StarLite o�ers lighter weightsL

EESS

L

GSTAR

Grip

Durability

Bene�ts● A softer more grippy Star plastic● Great looking pearly surface that shimmers● Flexibility in hot or cold weather

G NEW

We recommend heavier discs: 170 grams to max

Crushers choose heavier weights for better accuracy. Heavier discs will challenge the wind.

We recommend mid-weight discs: 150-170 grams

Skilled throwers that can control a variety of disc models will �nd uses for discs in di�erent weights.

We recommend lighter discs: 130-165 grams

For less powerful and newer players, lighter discs go farther with less e�ort. Choose them before heavy discs.

FLINGERup to 250 feet

Choose a disc suited to you

THROWER250 to 375 feet

CRUSHER375 feet on up