gamification - learning in the corporate environment

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Gamificatio n LEARNING IN THE CORPORATE ENVIRONMENT

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Page 1: Gamification - Learning in the Corporate Environment

GamificationLEARNING IN THE CORPORATE ENVIRONMENT

Page 2: Gamification - Learning in the Corporate Environment

WHAT IS GAMIFICATION?

Applying elements of game playing to other non-game activities for the purposes of engagement

Page 3: Gamification - Learning in the Corporate Environment

GAMIFICATION VS GAME-BASED LEARNING VS SERIOUS GAMING

The first 2 are essentially the same as the tasks are about finding meaning, engaging and improving. The main difference is in the proportion of game elements.

Serious gaming is the larger superset which includes game technology, non-human interactions (i.e. simulations and models using game engines)

Page 4: Gamification - Learning in the Corporate Environment

First person to answer wins!

What birds are these?

Page 5: Gamification - Learning in the Corporate Environment

WHY GAMIFICATION?

Page 6: Gamification - Learning in the Corporate Environment
Page 7: Gamification - Learning in the Corporate Environment

POPULAR GAME MECHANICS• Achievements• Appointments• Blissful Productivity• Cascading Information Theory• Bonuses• Community Collaboration• Epic Meaning• Quests / Challenges

Page 8: Gamification - Learning in the Corporate Environment

EXAMPLES• M&M ‘s Eye-Spy Pretzel

Page 9: Gamification - Learning in the Corporate Environment

• McDonald’s Monopoly GameEXAMPLES

Page 10: Gamification - Learning in the Corporate Environment

• Zombie Run!

EXAMPLES

Page 11: Gamification - Learning in the Corporate Environment

• UNICEF Tap Project(http://tap.unicefusa.org/)

EXAMPLES

Page 12: Gamification - Learning in the Corporate Environment

• OpenRice(http://freerice.com/#/english-

vocabulary/1910)

EXAMPLES

Page 13: Gamification - Learning in the Corporate Environment

GAMIFICATION FOR LEARNING

Page 14: Gamification - Learning in the Corporate Environment
Page 15: Gamification - Learning in the Corporate Environment

GAMIFICATION tied to meaningless tasks cannot create engagement

Zappos

Page 16: Gamification - Learning in the Corporate Environment

How do you CREATE MEANING?

Dole

Page 17: Gamification - Learning in the Corporate Environment

How do you CREATE MEANING?

iPhone

Page 18: Gamification - Learning in the Corporate Environment

How do you CREATE MEANING?

Phylo

Page 19: Gamification - Learning in the Corporate Environment

Context

ExternalInternalVariedLimited

AUTHENTIC LEARNING

Practice

Models of PracticeExercise

Experience

Change

RepetitionTime

Step sizeSequenceContrast

Significance

Feedback

TargetIntentionalit

yComplexity

Applicability

PotentialCapacityHabitBeing