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Page 1: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 1/44

Page 2: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 2/44

Simple Foraging for Simple Foragers

Frank Thuijsman

joint work with

Bezalel Peleg, Mor Amitai, Avi Shmida

Page 3: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 3/44

Outline

Page 4: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 4/44

Outline

Two approaches that explain certain

observations of foraging behavior

The Ideal Free Distribution

The Matching Law

…Risk Aversity

Page 5: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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The Ideal Free Distribution

Stephen Fretwell & Henry Lucas (1970):

Individual foragers will distribute themselves over various patches proportional to the amounts of resources available in each.

Page 6: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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The Ideal Free Distribution

Many foragers

For example: if patch A contains twice as much food as patch B, then there will be twice as many individuals foraging in patch A as in patch B.

Page 7: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 7/44

The Matching Law

Richard Herrnstein (1961):

The organism allocates its behavior over various activities in proportion to the value derived from each activity.

Page 8: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 8/44

The Matching Law

Single forager

For example: if the probability of finding food in patch A is twice as much as in patch B, then the foraging individual will visit patch A twice as often as patch B

Page 9: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 9/44

Simplified Model

?Yellow Blue

p qy b

Two patches

Nectar quantitiesNectar probabilities

One or more bees

Page 10: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 10/44

Only Yellow …

Page 11: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 11/44

… And Blue

Page 12: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 12/44

No Other Colors

Page 13: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 13/44

Yellow and Blue Patches

Page 14: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 14/44

IFD and Simplified Model

Yellow Blue

y bnectar quantities:

nY nBnumbers of bees:

two patches:

IFD: nY / nB y / b

Page 15: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 15/44

Matching Law and Simplified Model

Yellow Blue

p qnectar probabilities:

nY nBvisits by one bee:

two patches:

Matching Law: nY / nB p / q

Page 16: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 16/44

How to choose where to go?

Alone …

Page 17: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 17/44

…or with others

How to choose where to go?

Page 18: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 18/44

No Communication !

How to choose where to go?

bzzz, bzzz, …

Page 19: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 19/44

How to choose where to go?

ε-sampling orfailures strategy!

Page 20: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 20/44

The Critical Level cl(t)

cl(t+1) = α·cl(t) + (1- α)·r(t)

0 < α < 1

r(t) reward at time t = 1, 2, 3, …

cl(1) = 0

Page 21: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 21/44

The ε-Sampling Strategy

Start by choosing a color at randomAt each following stage, with probability:

ε sample other color1 - ε stay at same color.

If sample “at least as good”,then stay at new color,otherwise returnimmediately.

ε > 0

Page 22: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 22/44

IFD, ε-Sampling, Assumptions

• reward at Y: 0 or 1 with average y/nY

reward at B: 0 or 1 with average b/nB

• no nectar accumulation

• ε very small: only one bee sampling

• At sampling cl is y/nY or b/nB

Page 23: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 23/44

ε-Sampling gives IFD

Proof:

Let P(nY, nB) = y·(1 + 1/2 + 1/3 + ··· + 1/nY) - b·(1 + 1/2 + 1/3 + ··· + 1/nB)

If bee moves from Y to B,

then we go from (nY, nB) to (nY - 1, nB + 1)

and

P(nY - 1, nB + 1) - P(nY, nB)

= b/(nB +1) - y/nY > 0

Page 24: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 24/44

ε-Sampling gives IFD

So P is increasing at each move,until it reaches a maximum

At maximum

b/(nB +1) < y/nY and y/(nY +1) < b/nB

Therefore

y/nY ≈ b/nB and so

y/b ≈ nY/nB

Page 25: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 25/44

ML, ε-Sampling, Assumptions

• Bernoulli flowers: reward 1 or 0

• with probability p and 1-p resp. at Y

• with probability q and 1-q resp. at B

• no nectar accumulation

• ε > 0 small

• at sampling cl is p or q

Page 26: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 26/44

ML, ε-Sampling, Movementsε

ε

1- ε

1- ε

1- p

1- q

qp

Y1

Y2

B2

B1

nY/nB = (p + qε)/ (q + pε) ≈ p/q

Markov chain

Page 27: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 27/44

The Failures Strategy A(r,s)

Start by choosing a color at random

Next:

Leave Y after r consecutive failures

Leave B after s consecutive failures

Page 28: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 28/44

ML, Failures, Assumptions

• Bernoulli flowers: reward 1 or 0

with probability p and 1-p resp. at Y

with probability q and 1-q resp. at B

• no nectar accumulation

• ε > 0 small

• “Failure” = “reward 0”

Page 29: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 29/44

The Failures Strategy A(3,2)

Page 30: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 30/44

The Failures Strategy A(3,2)

Page 31: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 31/44

ML and Failures Strategy A(3,2)

Now nY/nB = p/q if and only if

Page 32: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 32/44

ML and Failures Strategy A(r,s)

Generally: nY/nB = p/q if and only if

This equality holds for many pairs of reals (r, s)

Page 33: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 33/44

ML and Failures Strategy A(r,s)

If 0 < δ < p < q < 1 – δ, and M is such that (1 – δ)2 < 4δ (1 – δM), then there are 1 < r, s < Msuch that A(r,s) matches (p, q)

Page 34: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 34/44

ML and Failures Strategy A(fY,fB)

e.g. If 0 < 0.18 < p < q < 0.82, then there are 1 < r, s < 3such that A(r,s) matches (p, q)

Page 35: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 35/44

ML and Failures Strategy A(r,s)

If p < q < 1 – p, then there is x > 1such that A(x, x) matches (p, q)Proof: Ratio of visits Y to B for A(x, x) is

It is bigger than p/q for x = 1,while it goes to 0 as x goes to infinity

Page 36: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 36/44

IFD 1 and Failures Strategy A(r,s)

Assumptions:•Field of Bernoulli flowers: p on Y, q on B•Finite population of identical A(r,s) bees •Each individual matches (p,q)

Then IFD will appear

Page 37: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 37/44

IFD 2 and Failures Strategy A(r,s)

Assumptions:•continuum of A(r,s) bees•total nectar supplies y and b•“certain” critical levels at Y and B

Page 38: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 38/44

IFD 2 and Failures Strategy A(r,s)

If y > b and ys > br, then there exist probabilities p and q and related critical levels on Y and B such that

i.e. IFD will appear

Page 39: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 39/44

Learning

Page 40: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 40/44

Attitude Towards Risk

?

1 3

2

22

2

Page 41: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 41/44

Attitude Towards Risk

Assuming normal distributions:

If the critical level is less than the mean, then any probability matching forager will favour higher variance

Page 42: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 42/44

Attitude Towards Risk

Assuming distributions like below:

If many flowers empty or very low nectar quantities, then any probability matching forager will favour higher variance

Page 43: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 43/44

Concluding Remarks• A(r,s) focussed on statics of stable situation; no dynamic procedure to

reach it• ε-sampling does not really depend on ε• ε-sampling requires staying in same color for long time• Field data support failures behavior

Simple Foraging?The Truth is in the Field

Page 44: Frank@math.unimaas.nlSex and the Signal: Evolution and Game Theory1/44

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Sex and the Signal: Evolution and Game Theory 44/44

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?

F. Thuijsman, B. Peleg, M. Amitai, A. Shmida (1995): Automata, matching and foraging behaviour of bees. Journal of Theoretical Biology 175, 301-316.

Questions