effective strategies for developing interactive learning objects

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Effective Strategies for Developing Interactive Learning Objects Tracy Penny Light University of Waterloo [email protected] MERLOT International Conference August 7, 2003

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Effective Strategies for Developing Interactive Learning Objects. Tracy Penny Light University of Waterloo [email protected] MERLOT International Conference August 7, 2003. Overview. We will be “experiencing” the learning object design process - PowerPoint PPT Presentation

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Page 1: Effective Strategies for Developing Interactive Learning Objects

Effective Strategies for Developing Interactive Learning

Objects

Tracy Penny Light

University of Waterloo

[email protected] MERLOT International Conference

August 7, 2003

Page 2: Effective Strategies for Developing Interactive Learning Objects

Overview

• We will be “experiencing” the learning object design process

• We will reflect on different strategies for developing effective learning objects and using them in the classroom

• We will explore how we can use MERLOT to support the use and development of learning objects.

Page 3: Effective Strategies for Developing Interactive Learning Objects

1. What is a Learning Object?

• Interactive Computer Program• Addresses one Instructional

Challenge• 15 minutes to 3 hours• One sitting?• Optional doesn’t work• Extra work not necessarily good• Must be integral to the course design

Page 4: Effective Strategies for Developing Interactive Learning Objects

2. How do we Learn?

What are our own learning preferences?i.e. Solomon-Felder Index of Learning Styles Questionnaire

Reflective-----X---------------------Active

Sensing-----X---------------------Intuitive

Visual--------------X------------Verbal

Sequential---------------------X-----Global

Page 5: Effective Strategies for Developing Interactive Learning Objects

3. Teamwork

Who is working on this project?Consider:• Your skills• Strengths/Weaknesses• Who will do what?• How will you compensate for

skills your group DOESN’T have?

Page 6: Effective Strategies for Developing Interactive Learning Objects

4. Scoping the Project

Scoping and Managing the Project• Scoping the Project

Canada Food GuideLearning Object

Team Building

Healthy Hearts

Page 7: Effective Strategies for Developing Interactive Learning Objects

4. Scoping the Project – The Current and Proposed Scenarios

Context

ContentAssessment

Methods

Goals

You and Your PhilosophyCourse Evaluation

Course Design Model

Page 8: Effective Strategies for Developing Interactive Learning Objects

4. Scoping the Project

Scoping and Managing the Project• Gantt chart creation

– Spatial Representation

• Tasks -- Events with duration• Milestones -- Events without duration

Tasks

Time

Page 9: Effective Strategies for Developing Interactive Learning Objects

5. Creating Learner Profiles

How do your target learners like to

learn?Consider:

• Learner preferences

• Learners’ background

• Outside interests

• Knowledge of topic?

Page 10: Effective Strategies for Developing Interactive Learning Objects

6. Learning Object Analysis

Start with MERLOT to locate

learning object examples:Personal Trainer

The Pizza Explorer

Page 11: Effective Strategies for Developing Interactive Learning Objects

7. Initial Storyboards

What might your project look like?Consider:

• Structure of module(s)

• Learning activities

• Look and feel

Page 12: Effective Strategies for Developing Interactive Learning Objects

8. (Re)Articulating Your Scope

This exercise will help you to:• Describe the scope of your learning

object clearly to others outside your project;

• Ensure that your project is staying within the intended scope.

Page 13: Effective Strategies for Developing Interactive Learning Objects

9. Paper Prototyping

As you prototype the learning

object you will consider:• Structure of Module(s)

• Learning Activities

• Look and Feel

Page 14: Effective Strategies for Developing Interactive Learning Objects

9. Paper Prototyping

Designing Learning Activities• Who are your target learners?

• What learning level(s) do you want to address?

Page 15: Effective Strategies for Developing Interactive Learning Objects

9. Paper Prototyping – Learning Activities

Bloom’s Taxonomy

Evaluation

Synthesis

Analysis

Application

Comprehension

Knowledge

Page 16: Effective Strategies for Developing Interactive Learning Objects

10. User-Testing

What do others “see” when they

look at your project?Consider:

• Structure of module(s)

• Learning activities

• Look and feel

Page 17: Effective Strategies for Developing Interactive Learning Objects

11. Evaluation

How can you evaluate the learning

impact of your learning object once

it is being used?

Page 18: Effective Strategies for Developing Interactive Learning Objects

12. Presentation of Prototype

Students present:• An overview of the learning object

and how it works;

• A description of their design rationale – why they made the design decisions that they did.

Page 19: Effective Strategies for Developing Interactive Learning Objects

Using this Process

• How can you envision using this process in your own institution?

• How can MERLOT support the needs of authors and developers of learning objects?

Page 20: Effective Strategies for Developing Interactive Learning Objects

Thank You!

Tracy Penny Light

[email protected]

Page 21: Effective Strategies for Developing Interactive Learning Objects

Reference urls

Solomon-Felder Index of Learning

Styles Questionnairehttp://www.ncsu.edu/felder-public/ILSdir/ilsweb.html

Personal Trainerhttp://www.itdc.sbcss.k12.ca.us/curriculum/personaltrainer.html

The Pizza Explorerhttp://www.accessexcellence.org/pizza

ARTS 303 Web Sitehttp://lt3.uwaterloo.ca/ARTS303

MERLOThttp://www.merlot.org