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Page 1: Gamify your soul

Gamify your SoulThe first italian event

dedicated to Motivational Design

LUISS University, Rome, Oct 19, 2013

@leosorge

Page 2: Gamify your soul

This Speech

What Gamification is/notCall it Motivational DesignImplement it in your sw app

Who I am; what I am talking about; what our speakers will say later

@leosorge

Page 3: Gamify your soul

Who Am I

it.linkedin.com/pub/leo-sorge/1/251/a95/

http://www.slideshare.net/Leosorge

http://www.gamification.org

https://plus.google.com/u/0/111810555806319874345/posts

@leosorge

Page 4: Gamify your soul

What is/isn’t

What is Gamification?What is it Not?

Motivational Design@leosorge

Page 5: Gamify your soul

What is Gamification? 1/2

Using techniquesto serve a business goal

leveraging on intrinsic motivationsOne out of many other definitions

@leosorge

Page 6: Gamify your soul

What is Gamification? 2/2

Motivational design and behavior change/mgtapplied to rich data sets

of game playersVideo games have been the first software

capable of collecting real-time user data

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Gamification Fakes

What Motivational Design

is/is not about?Many media, experts, and gurus, are wrong

about what Gamification is @leosorge

Page 8: Gamify your soul

Gamification Fake /1

Any metricgamifies

Sometimes. But they DO NOT make neither Motivational Design NOR Behavior M/C

@leosorge

Page 9: Gamify your soul

Gamification Fake /2

Any PBLgamifies

Sometimes. But they DO NOT make neither Motivational Design NOR Behavior M/C

@leosorge

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Gamification Fake /3

Is Gamification the next big thing?

No. It is a new layer that can take the best out of the same ol’ idea of software

@leosorge

Page 11: Gamify your soul

Not Gamification…

Let’s call itMoDes

Motivational DesignMoDes, Gamification, Behavior change,

Behavior management@leosorge

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Gamification Fake /4

Is MoDes brand new?

No. It existed in a qualitative version

@leosorge

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The Loyalty programs

AQualitative

Approach

Theory-based, few unstructured data, static view, long feedback time

@leosorge

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Social-based programs

AQuantitative

Approach

BigData-based, great analytics, real-time feedback

@leosorge

Page 15: Gamify your soul

Data-Based Approach

● rich data sets/big data● connected people (social/phones) ● real time feedback● short tuning loops

Videogames provided consistent, rich data sets as first digital platform

@leosorge

Page 16: Gamify your soul

The Media Pattern

GameGamification

Serious GamingSerious business

Wrong etimology

@leosorge

Page 17: Gamify your soul

The Correct Pattern IMHO● Qualitative analysis > Qualitative Motivational Design● Rich data sets > Gamification● Big Data > Quantitative Motivational Design

Correct history

@leosorge

Page 18: Gamify your soul

What I won’t Tell you

A full theory ofMotivational Design

MoDes, Gamification, Behavior change, Behavior management

@leosorge

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How to implement MoDes?

A new software layer

@leosorge

Page 20: Gamify your soul

Why a new sw layer? [7]

MoDe requires a new sw layer

There is the need for new solutions

@leosorge

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The Problem

Softwareis

BoringIt lowers dopamine levels (i.e. attention, motivation)

@leosorge

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The Need

Motivatethrough

SoftwareCorporate sw, productivity sw, training sw

@leosorge

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The Solution

Motivationalsoftware

DesignAlso called Gamification (Why? We’ll see)

@leosorge

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Software structure

UI Vs. BackendInfinite clients

There is the need for new solutions

@leosorge

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Two-level multi-sources projects

@leosorge

The Architecture/Structure

All-device UIs plus

agile backend

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Focus on your user interface since the beginning

@leosorge

The Architecture / Solution

Gamified UI plus

API provisioning

Page 28: Gamify your soul

Closing The Circle

More dopamine pushed by

Motivational Designand gamifies your soul

LUISS University, Rome, Oct 19, 2013

@leosorge


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