Download - Final presentation
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Lost Pigeon Studios
Presents
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The Development of
A Postmortem Review
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Initial Goals
• Puzzle-solving game taking place in two parallel worlds
• Reversal of the traditional “death” paradigm in games
• Integration of narrative that motivates players and provokes thought
• Highly aesthetic game experience
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Outcomes
• Met and exceeded our goals for puzzles and mechanics
• Maintained a style and “feel” that remains true to our initial inspiration
• Narrative is not as well integrated as we had hoped
• Visual and sound design exceeded expectations, create a unique and immersive user experience
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Development Challenges
• Allocating time according to importance in final product
• Producing twice the quantity of art assets in a comparable platformer
• Recognizing and preventing feature creep
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Revisions to Development Process
• Become more open to outside ideas, more flexible with our own ideas
• Think more carefully about time management
• Set more realistic goals, or adjust goals according to progress
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Questions