disruptech - robin bloor (1)
TRANSCRIPT
The Big Picture: Understanding the Many Roles of HadoopExploratory Webcast | January 28, 2015
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Corporate data volumes
grow at about 55% per
annum - exponentially
Data has been growing
at this rate for, maybe,
40 years
There is nothing new
about big data. It clings
to an established
exponential trend
The Visible “Big Data” Trend
Hence this is probably an effect
not a cause…
Hardware Layer Disruption
The Storage Cascade
L1, L2, L3 CPU Cache
RAM
SSD
Spinning Disk
Memory may gradually
become the primary store
for data
Server grids
SOCs
The Cloud (very disruptive)
In-Memory Disruption
Memory will become the
primary store for data
(this impacts data flows)
Almost all applications
are poorly built for this
Memory is an
accelerator – as is CPU
cache. This is becoming
a factor
HP’s Memristor waits in
the wings
Parallelism: The S/W Imp is Out of the Bottle
Multicore chips enabled
parallelism
It has changed the whole
performance equation
It enabled Big Data
Big Data is really Big
Processing or better put,
Big Analytics
The Open Source Business Model
Proven by Red Hat and its
ecosystem
Currently creating a
whirlwind with Hadoop
Parallelism is a driver of
this
This is a network effect.
Metcalfe’s Law – Network Effects
Value proportional to N2
where N is number of
nodes
The concept of “viral”
Internet, Facebook,
Twitter, etc. Even
Dropbox
Businesses: PayPal, Uber,
Airbnb, etc.
The Dimensions of Disruption
Latency (single step)
Latency (process- multistep)
Cost, payment, acquisition
Time to value
Infrastructurally freeing
Actual business value
Usability
The Fundamental IT Factors
All IT involves 4 components
(only)
Users
Software
Data
Hardware
Change any one of these and
the other three components
have to adjust.
Aggregate these and you get a
process
Time will impose change
anyway
We can also consider a larger
field, since this applies to all
systems not just IT systems
Four Fundamental (IT) Factors
Hardware
Users
Software Data
BusinessInformationB
usinessProcess
HumanActivity A
llInformation
Staff
Facility
People
Civilization
TIME
Speed Speed of action
Speed of business process
Cost Cost of acquisition
Cost of ownership
Time Time to deploy
Time to employ
Business Value By competitiveness
By cost reduction
Effort Effort to develop
Effort to deploy
Fit Compatible
Incompatible
Plus, capacity to change
SPEED
TIMETAKEN
EFFORT
FIT
VALUE
Speed of Process
Speed of Action
Compatible
Incompatible
TimetoDeploy
TimetoEmploy
CostReduction
Competitiveness
AcquisitionCost
TCOCOST
EfforttoDeploy
EfforttoDevelop
Hexagon ofChange Factors
Plus Capacity
The Hexagon of Change Factors
The buying impulse
descends through the
stack
The impact of
technology change rises
up the stack
This ensures the
eventual “legacification”
of all technology
The BuyingImpulse Goes
Down
TechnologyChange Rises Up
The TechnologyLayers
The Technology Layers
This simple model has a
number of uses
For example, we can
use it to depict the “-aaS
options”
More importantly we
can use it to track
disruption …
More of which later…
The aaS Possibilities
The Technology Layers and -aaS
Disruption (as innovation) can happen in any layer
Where it occurs it will impact all layers above it
And it may also impact the layers below it (but less quickly)
There is no such thing as future-proof – but some technologies definitely live longer
The BuyingImpulse Goes
Down
TechnologyChange Rises Up
The TechnologyLayers
Disruption in the Technology Layers
Strategy & Tactics: At F & R
Feasibility
New products/services are either
tactical (immediate fix) or
strategic (infrastructural)
The tactical cost needs to be
calculated
Requirements
Product is foundational or
coincidental
Development benefit,
implementation benefit or both
IT Factors
Consider technology granularity
Consider impact (USDH)
Consider business process
granularity (which affected)
Consider impact (USDH)
Consider corporate impact
(USDH)
Replacement or augmentation
Estimated effective life
Tactical or strategic
Four Fundamental (IT) Factors
Hardware
Users
Software Data
BusinessInformationB
usinessProcess
HumanActivity A
llInformation
Staff
Facility
People
Civilization
TIME
Which layer is disrupted?
What are the consequences of the immediate disruption?
Is there an ecosystem in play?
If yes, how mature is the ecosystem?
Which parts of the ecosystem will naturally accompany this product?
Consider skills
What are the downstream consequences?
The Technology Layers
The BuyingImpulse Goes
Down
TechnologyChange Rises Up
The TechnologyLayers
Speed Speed of action
Speed of business process
Cost Cost of acquisition
Cost of ownership
Time Time to deploy
Time to employ
Business Value By competitiveness
By cost reduction
Effort Effort to develop
Effort to deploy
Fit Compatible
Incompatible
Plus, capacity to change
SPEED
TIMETAKEN
EFFORT
FIT
VALUE
Speed of Process
Speed of Action
Compatible
Incompatible
TimetoDeploy
TimetoEmploy
CostReduction
Competitiveness
AcquisitionCost
TCOCOST
EfforttoDeploy
EfforttoDevelop
Hexagon ofChange Factors
Plus Capacity
Consider Impacts