by team mm14/2d (far horizon)
DESCRIPTION
By Team MM14/2D (Far Horizon). introduction. In-game advertising module Display advertisements during game run-time Two types: Static Dynamic. members. Static advertising. Static programmed directly into a video game done in the development and production stage - PowerPoint PPT PresentationTRANSCRIPT
DiGa dynamic in-game advertising
By Team MM14/2D (Far Horizon)Student NameStudent IDKoh Wei Boon Jeremy4357747Wei Lin Fang (Dylan)4194172Wong Wei Qi (Benedict)4186631Nurul Izzati Yusof4543580
introduction
In-game advertising moduleDisplay advertisements during game run-time
Two types:StaticDynamic
membersROLESJeremyIzzatiDylanWei QiProducerXInterface DesignerXXXWriterXXXXProgrammerXXXXTesterXXXXBlog MaintenanceXWebsite MaintenanceX
Static advertising
Staticprogrammed directly into a video gamedone in the development and production stageimplemented in a variety of video gamesDynamic advertising
Dynamicadvertising inside of video gamesimplemented, updated or changed in real-time. form of placements : Billboards / Posters / BannersvaluesOffers an alternative approach to implement advertisementsSimpleUser-friendlyNo coding requiredDrag & Drop method
Current or similar productsCompanies that do in-game advertisementRapidFireNot as usable unless you contact themGoogle AdmobTargeted at mobile advertisingConsists of ONLY banner most of the timeMicrosoft XboxEA GamesZynga
how is it differentDynamic advertising for mobileAccessibility & variety3D objectsEasy to use
Product Architecture
DatabaseWebsiteDevelopersAdvertisersGames in Unity
Product FeaturesGeo-taggingAnimated imagesAccurate detection of image being viewedFrequency ad moderation3D objects
Future Projectionextensive 3D objectsDownloadable Target more platformsConsolesIOSMore featuresVideo advertisements
What have we learntHow to use Unityexporting into a plugin filecalling functions from another scriptPHP scripting Website hostingTeam work!
DEMO IN GAME ENVIRONMENT
Q & AThank you.