bronco 44 d
TRANSCRIPT
“Bronco Nation”
44 Stack Defense1
Table of Contents
Player Personal in the 4-4 Stack page 2
44 Stack Numbering System and Stunts page 3
Defensive Fronts page 4
Basic Responsibilities by Position page 6
Basic Alignment Rules page 7
Blitz Package page 9
Combo Blitz Package page 11
Line Stunts page 13
Coverages page 15
Player Personal in the 4-4 Stack2
Defensive Ends
should be the best athletes main requirements are toughness and agility take the best of the two defensive ends and place him on the left side of our defense should be a strong tackler
Defensive Tackles
the largest players on the front four usually are placed at DT their job is basically to control the area inside the offensive tackle
Linebackers
Outside linebackerso position demands two of the squad’s best athleteso they do not have to be large, but must be strong enough to meet an end sweep effectivelyo outside linebackers will have to make adjustments to some offensive formationso must have the ability to move quickly
Inside linebackerso needs to be strong enough to help stop the inside running-playo agile enough to cover the middle area whining playing zone pass defenseo does not have to be as fast as the outside linebacker
Safety Men
Left and right safetieso main requirement is speedo we like to use tall boys here when they are availableo they should be able to play a wide flanker or split end man-to mano must learn the sideline tackle and how to make the sideline work for them and serve as a
“twelfth man”o they should be sure if not brutal tacklers
Middle safetyo last man between the offense and the goal lineo chose this position with extreme careo should be the most dependable tackler of the three safety meno he should learn to “read the Play” quicklyo play pass defense first and run secondo he is the “center fielder”o he should always point out formations
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Quick review to help in the placement of personnel:
1. Get as much speed in the lineup as possible.2. Look for aggressive players who can react well and are willing to get themselves emotionally ready to
play football.3. Place the most agile of the front four players on the outside of the front four.4. Place the larger and slower front four players at the two inside tackle positions.5. Two of the best athletes on the squad should be placed at the outside linebacker positions.6. Inside linebackers should be able to stunt quickly across the line of scrimmage and should be good
tacklers.7. Speed is the key in selection safety men.
44 Stack Numbering System and Stunts
Each of the four stack units is numbered. The left outside front four man and the left outside linebacker together make up un Unit 1.
The left inside front four man and left inside linebacker together make up Unit 2 The inside front four man and the right inside linebacker together make up Unit 3 The right outside front four man and the right outside linebacker together make up Unit 4. Each Unit is responsible for covering two offensive gaps.
o Units 1 and 4 are responsible for the “C” and “D” gapso Units 2 and 3 are responsible for the “A” and “B” gaps.
Each unit can work separately or with another unit to protect those gaps.
Gap Responsibilities
“D” O “C” O”B” O”A” X “A” O “B” O “C” O “D”
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Defensive Fronts
“Stack” Front “Over” Front
T DET
C
W RL SC C
FS
DE
T DET
W RL SC C
FS
DE
“Pinch” Front “Wide” Front
T DET
W RL SC C
FS
DE
T DET
W RL SC C
FS
DE
“Strong Eagle” Front “Weak Eagle” Front
T DET
W RL
SC C
FS
DE
T DETW
RL SC C
FS
DE
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Defensive Fronts
“Double Eagle” Front “65 Goal Line” Front (inside 5 yard line)
T DETW
RL
SC C
FS
DE
T DETW
RL
SC C
FS
DE
“65 Pinch” Front (Inside the 2 yard line) “Prevent” Front
T DETW
RL
SC C
FS
DE
T DET
W
R
L S
C C
FS
DE
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Basic Responsibilities by Position
Defensive Line
Defensive linemen are charged with establishing a push to force the offensive line to set their blocks, penetrating and securing assigned gaps, and providing an initial pass rush in the event of a pass read. No defensive lineman can ever allow themselves to be blocked by fewer than two offensive players. Defensive linemen must always continue to gain ground into the offensive backfield.
Linebackers
Linebackers are responsible for securing alternate gaps to the defensive linemen, for covering running backs in man-to-man pass coverage (Cover-1, Cover-0), covering the short zones in zone pass coverage (Cover-3, Cover-2), and for providing secondary pass rush in the event of a blitz. Outside linebackers are responsible for outside contain, and must never allow the ball to cross their outside shoulder at all times. Inside linebackers are also responsible for watching for screens and draws on passing downs.
Defensive Backs
Defensive Backs are the primary source of pass coverage downfield and a secondary run support. As such, they will not be charged with any blitzing or rushing responsibilities. They must roll towards the ball once it heads to the sideline, and provide outside-in leverage on the ball to force it back to the interior defenders. The Free Safety is the final line of defense and must play to keep all members of the offensive unit in front of him at all times.
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Basic Alignment Rules
Overview
After the shift on quarterback’s second syllable of cadence, the defense will adjust their alignment to the front called from the sideline.
Front Calls
Each defensive front will be called with a term. These will be signaled in from the sideline before each offensive play.
All alignments begin with the determination of the strength of the offensive formation using the following rules:
1. Strength of offensive line (tight end location.)2. Strength of offensive backfield (two running backs on the same side)3. passing strength of offensive formation (trips set)4. If the offensive set is balanced, the strong side may be determined to be the field or based on offensive
tendencies.
Alignment
Players Alignment Assignment
SDE Head up on tight end C-Gap
SDT Head up on strong side guard A-Gap
WDT Head up on weak side guard A-Gap
WDE Outside shade of weak side tackle C-Gap
The inside linebackers align using the following rules:
1. When the man in front of me is head up, I stack behind him.2. When the man in front of me moves to shade, I shade the opposite way.
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“Always” Rules for Alignment
The following rules are always in effect:
1. The strong side defensive end will always align head up on the tight end.2. All defensive players will always have responsibility for the gap in which they are aligned, unless
changed by a stunt.3. Defensive linemen will always have the inside gap when aligned head up, unless changed by a stunt.4. Linebackers will always have the outside gap when stacked, unless changed by a stunt.5. Defenders will always be responsible for only one gap. (We never play head up and two-gap.)
Alignment Depths and Positions
Position Alignment Depth
SDE Head up on TE On LOS
Sam 1 off LOS, 3 outside SDE’s heels 1 yd or by D/D
SDT By front call ON LOS
Lion By front call 3 yds or by D/D
Ram By front call 3 yds or by D/D
WDT By front call On LOS
Will 2 off LOS, 1 outside WDE’s heels 2 yds or by D/D
WDE 6, OR head up on 2nd TE On LOS
LC Coverage call 6-7 or by D/D
RC Coverage call 6-7 or by D/D
FS Coverage call, usually to strength 9-12 or by D/D
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Blitz PackageOverview
Each defensive player is responsible for learning only two gap assignments: his “base” assignment and his “stunt” assignment. All combo stunts are merely various two gap assignments for two or more players.
“Always” rules for Stunts
The following rules are always in effect:
1. A player not involved in a stunt always plays base against the offensive play.2. Players will always stunt through their assigned gaps.3. The weak side man always goes first when players cross.4. Stunts will always be executed by linebackers. (We do not stunt the secondary.)
Basic Stunts
“X” Stunto The most effective of our penetrating stunts.o It involves both the front four man and the linebacker in the same unit.o Linebackers will give a verbal command of “go right” or “Go left”o The ”X” stunt can be run from the stack position or from many different unit positions.o Two or more units may “X” at the same time.
There are two important coaching points to consider when teaching the “X” Stunt.
1. Make sure that the linebackers do not give away their intention to stunt by moving too quickly towards their gap before the ball is snapped.
2. Make sure the units do not get patterns set up between the front four man and his linebacker. Offenses will be able to pick up on this.
Gap Stunto The “Gap” is a stunt performed only by a front four playero The “Gap” stunt is used when we want penetration of the gap, but we want the linebacker to
stay back. Do not penetrate past the ball.o There are two calls
The “Gap In” call means in toward the center. The “Gap Out” call means away from the center. The “All Gap out” call is an all gap out call The “All Gap In” call is an all gap to the side.
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Slant Stunto This is an excellent way to keep the offensive tackles or center off our linebackers.o Front four needs to line up a little deeper for this stunt.o Step towards the offensive man with your lead foot and drive through the helmet of your
opponent’s helmet.o Keep your feet wideo We do not want penetration.o Linebackers must loosen up slightly and move laterally away from the slant. This is because he
now has slightly more territory in his area to cover. calls are the Unit number and “Slant Right or Left” or “Slant Strong or Weak”
Loop Stunto Very effective in stopping the off-tackle play.o If we are running a Loop stunt we will slant into the offensive tackle with our 1 and/or 2 Unit
front man.o The Unit 2 and/or Unit 3 linebacker no fires off the tail of the Unit 1 and/or 4 front four man
and heads straight for the offensive off-tackle hole Fire Stunt
o We use this to fire a linebacker across the line of scrimmage, but keep the front four man playing Basic.
o Calls are the Unit number and “Fire In or Fire out” or “All Fire IN or All Fire Out.o On this stunt we want the front four man in the firing unit to engage the man he is over and be
ready to move laterally.
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Combo Blitz Package In this blitz scheme we tell the linebackers where we want them to go by simply tagging the blitz with
an “In” or “Out” call.
13 “X” Out or 24 “X” Out (TE Side only)
Cover-0 when linebacker over TE blitzes 13 “X” In or 24 “X” Out
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
23 “X” In 23 “X” Out
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
23 “X” In Cross (2 goes first) All “X” Out
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
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Line Stunts “Pinch” Call “Fan” Call
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
“Twist” Call (LDT goes in front and 1st) “Slant” Right, Left, Strong or Weak
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
“Loop” Left “Loop” Right
T DET
C
W RL SC C
FS
DE T DET
C
W RL SC C
FS
DE
13
“Double Loop”
T DET
C
W RL SC C
FS
DE
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Coverages
Overview
Each coverage assignment is designed to be as simple as possible and remain flexible. Coverages are generally determined by the stunt in front of them. In a base call (no stunts), any coverage may be used. The exception to this rule is the 65 Goal line defense, which is always a Cover-1 or Cover-0 lock.
“Always” rules for Coverage
The following rules are always in effect:
1. Any stunt that sends Sam will always result in a Cover-0.2. Any combo stunt sending four linebackers will always result in a Cover-0.3. Any offensive alignment in Trips, including TE trips and motion-to, will always result in a “Cobra” call.4. Corners will always have #1 to their side.
Man-to-Man Coverage
The basic rules of Man-to-Man are as follows:
Position Responsibility
Sam #2
Lion #3, draw
Ram #3, draw
Will #2
LC #1
RC #1
FS Deep 1/3, TE on O, or lock
At times, the FS will be used to double cover an exceptional receiver. This will be called from the sideline with a key phrase like “Cover-0, 88” where “88” is the number of the opposing receiver.
At all other times in Cover-0 the FS will lock up with the TE or other #2 receiver otherwise covered by Same
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Zone CoverageZone defenders are given both a man key to follow and a zone to cover. In all cases, the man key is the offensive receiver most likely to threaten their zone. By “spying” him in their coverage it allows us to anticipate the pattern and get into a cutoff position.
The basic rules of zone are as follows:
Position Responsibility
Sam #2 Curl-to-Flat
Lion #3 Hook-to-Curl, draw
Ram #3 Hook-to-Curl, draw
LC #1 Deep 1/3
RC #1 Deep 1/3
FS Deep 1/3, Spy QB
Cobra (Trips Coverage)Special circumstances demand special coverages. With the prevalence of the spread offense thought foot, some form of coverage adjustment must be used to counterbalance the overloaded receiver sets.
Position Alignment Responsibility
Same Inside shade #2 Collide with #2, sit in flat
Lion 50 #3, Hook
Ram 30 #3, Hook draw
Will 2 off LOS, 1 outside DE’s heels #2, Curl-to-flat
LC Outside shade #1 #1, Deep ¼
RC 50 to trips side Deep ¼, Spy QB
One of the few things that will change is the alignment and play of the SE, who will align as wide as necessary (Smoke Tech.) to have an unobstructed path to the QB’s setup point.
He must adjust his path to keep the QB on his inside shoulder at all times. As he presses up field he must be alert to a quick screen.
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(Cover 1): Man (Free) Coverage
T DET
C
W RLSC C
FS
DE
(1)
(2) (3)
(2)
(1)
(1) (1)
(3) Draw (2)
No TE canEVER releaseClean!
(2)
Cover 0: Man Coverage
T DET
C
W RLSC C
FS
DE
(1)
(2) (3)
(2)
(1)
(1) (1)
(3) Draw (2)
No TE canEVER releaseClean!
(2) or by calledreceiver number
Cover-0 isused whenSam stunts
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Defensive call “Over Cobra”
T DET
WRL
S
CC
FS
DE
Deep 1/4
Collide 2Sit in flat
Hook Left
Deep 1/4
Man on 1
HookRight
Curl to flat
(1)(2) (3)
(1)
(2)
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