board game jam - ilw 2016

24
Board Game Jam Design your own board game! Gavin Willshaw Stephanie (Charlie) Farley Digital Curator Open Education Resource Advisor Library & University Collections Learning, Teaching and Web Services

Upload: opened

Post on 22-Mar-2017

104 views

Category:

Education


1 download

TRANSCRIPT

Page 1: Board Game Jam - ILW 2016

Board Game JamDesign your own board game!

Gavin Willshaw Stephanie (Charlie) FarleyDigital Curator Open Education Resource Advisor

Library & University Collections Learning, Teaching and Web Services

Page 2: Board Game Jam - ILW 2016

Timetable

10:00 – 10:30 Introductions

10:30 – 10:45 Discussion

10:45 – 11:15 Play some games!

11:15 – 11:45 Introduction to Open Educational Resources

11:45 – 13:30 Design your game (and lunch)

13:30 – 15:00 Create your game

15:00 – 16:00 Test your game

16:00 – 16:30 Present your game

16:30 – 16:45(ish) Play your games!

Page 3: Board Game Jam - ILW 2016

Not just Monopoly!

• A “golden age” of board games (Duffy, The Guardian, 2014)

• Increase in sales of 25% + over last four years

• Move from specialist suppliers to the mainstream

• Rise in games cafes / clubs

• Noticeable increase in games which tackle social issues.

Page 4: Board Game Jam - ILW 2016
Page 5: Board Game Jam - ILW 2016

Role of the internet

• Cheap digital versions of games – “try before you buy”

• Online retailers make buying process easier

• Blogs / social media create buzz around games

https://www.boardgamegeek.com/http://www.shutupandsitdown.com/http://geekandsundry.com/shows/tabletop/

Page 6: Board Game Jam - ILW 2016

Games areimproving!

• Merger of “Eurogames and Amerigames” traditions

• Eurogames (e.g. Settlers of Catan): strategy, mechanics, abstract

• Amerigames (e.g. Risk): aggression / direct conflict, theme more important than mechanics

• New games coming out which combine a strong theme with diverse game mechanics (e.g. Game of Thrones)

• Board games and digital games borrowing from each other

Page 7: Board Game Jam - ILW 2016

Types of games

Board gamesCard gamesDice gamesMiniature games

Pencil-and-paper gamesTile-based gamesRole-playing gamesStrategy gamesDeck-building games

Cooperative games

Page 8: Board Game Jam - ILW 2016

Things to consider

• Theme • Game mechanics• Target audience• Incentives / win conditions• Game length• Number of players

Now play some games in your groups and think about these areas!

Page 9: Board Game Jam - ILW 2016

Open Education Resources

Board Game JamILW 2016

Stephanie (Charlie) FarleyOpen Education Resource Advisor

Learning, Teaching, and Web Services

Page 10: Board Game Jam - ILW 2016

Using Online/Digital Objects• Copyright does not need to be stated, it is always

assumed.• Just because a digital object is available online does

not mean that the material is free to use or adapt.• Materials available on the web without explicit

copyright statement or open licence shouldn’t be re-used without contacting the author.

Page 11: Board Game Jam - ILW 2016

Copyright - Is an area of Intellectual Property Rights that covers the rights of authors of creative works.

Licence - A licence is the permission, or authorisation, to re-use a copyrighted work.

Creative Commons (CC): A CC licence is one of several open licences that enable the free distribution of an otherwise copyrighted work.

Definitions

Page 12: Board Game Jam - ILW 2016

By applying an open licence to a copyrighted work, rights holders give permission for others to copy or change their work in ways that would otherwise infringe copyright law.

Page 13: Board Game Jam - ILW 2016

Open Education Resources (OERs) are freely available and openly licensed digital resources.

“OERs are teaching, learning, and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use and re-purposing by others. Open educational resources include full courses, course materials, modules, textbooks, streaming videos, tests, software, and any other tools, materials, or techniques used to support access to knowledge”

The William and Flora Hewlett Foundation

Page 14: Board Game Jam - ILW 2016

Title - What is the name of the material?Author - Who owns the material?Source - Where can I find it?Licence - How can I use it?

Lastly, consider if there is anything else you should know before you use it.

Page 15: Board Game Jam - ILW 2016

It’s a good idea to note down attribution information as you go (and keep it if possible).

Attributing Creative Commons Materials by ccAustralia & CCI ARC, licensed under CC BY 2.5

Page 16: Board Game Jam - ILW 2016

Sharing OERsEnsure that the material is your own work, or contains only openly licensed work shared under the agreed terms.

Choose the most appropriate licence for your material. The Creative Commons website licence chooser is a useful tool for choosing & generating the licence text and image: http://creativecommons.org/choose/.

Except where otherwise stated, this work by [author’s names] is licensed under a Creative Commons Attribution 4.0 International License

Page 17: Board Game Jam - ILW 2016

For the games created today we will be using a CC BY 4.0 licence:

Except where otherwise stated, this work by [author’s names] is licensed under a Creative Commons Attribution 4.0 International License

The games will be shared as OERs on the Open Education Edinburgh YouTube channel with description links to the game rules on google docs.

Page 18: Board Game Jam - ILW 2016

Where should I share my OER?There are many options for sharing your OER depending on subject area and target audience.

Page 19: Board Game Jam - ILW 2016

Search for images CC Search provides a useful ‘meta-search’ over a number of media platforms:

http://search.creativecommons.org/

Page 20: Board Game Jam - ILW 2016
Page 21: Board Game Jam - ILW 2016

CRC Flickr account

• The Centre for Research Collections’ Flickr account is an example of an Open Educational Resource.

• It contains several hundred images from our images database

• https://www.flickr.com/photos/crcedinburgh/albums

Page 22: Board Game Jam - ILW 2016

The challenge!

Your game must…• Use at least three images from OERs, including at least one

from the CRC Flickr account https://www.flickr.com/photos/crcedinburgh/albums

• You must decide on your images by 12:30!• Include at least three game mechanics• Be openly licensed• Have a set of rules!

Also, everyone has their own secret challenge

Page 23: Board Game Jam - ILW 2016

Game mechanics

• Acting• Co-operative play• Dice rolling• Player elimination• Variable player powers• Route Building

• Auction / bidding• Memory• Story telling• Trading• Voting• Grid movement

Comprehensive list available at https://boardgamegeek.com/browse/boardgamemechanic

Page 24: Board Game Jam - ILW 2016

Worksheets

History Group: bit.ly/1TgeKbfArt Group: bit.ly/1mwFqGkMedicine/Anatomy Group: bit.ly/1TcMeWCAnimals Group: bit.ly/1ox6G9yExploration Group: bit.ly/20Zi3os