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  • 7/31/2019 Best Practice Report- IMA 3 Lewter

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    Ford Driving Skills for Life

    Investigator: Brandon [email protected]

    Practice Title and Abstract

    Ford Driving Skills for Life (FDSL)

    ThisE-Learningtool is designed to useactive learningto instruct and train teenagers, beyond

    standard driver education programs, on the skills needed to become safer drivers, with the hopes

    of reducing teen deaths caused by auto accidents.

    Subject Area and Population

    Ford Driving Skills for Life is primarily designed for newly licensed teens in the United States,but anyone can use it, including parents and educators.

    Description of Best Practice

    Designed by the Ford Motor Company Fund, theGovernors Highway Safety Association, and a

    panel of safety experts in 2003, the

    goal ofFDSL is to reduce thenumber one killer of teens in the

    United States, auto accidents. Their

    belief is that because of

    inexperience, many teens lack theskills and knowledge required to be

    safe drivers (1). The medium in

    which FDSL tries to mosteffectively reach their audience isthrough an E-Learning website,

    www.drivingskillsforlife.com .

    From the website anyone can

    http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttps://www.drivingskillsforlife.com/index.phphttps://www.drivingskillsforlife.com/index.phpmailto:[email protected]:[email protected]:[email protected]://en.wikipedia.org/wiki/E-learninghttp://en.wikipedia.org/wiki/E-learninghttp://en.wikipedia.org/wiki/E-learninghttp://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/Active_learninghttp://www.ghsa.org/http://www.ghsa.org/http://www.ghsa.org/http://www.drivingskillsforlife.com/http://www.drivingskillsforlife.com/http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttps://www.drivingskillsforlife.com/index.phphttp://www.drivingskillsforlife.com/http://www.ghsa.org/http://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/E-learningmailto:[email protected]://www.drivingskillsforlife.com/index.php
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    access FDSLs tools for free. Within the website there are specially designed areas for students,

    educators, and parents, so the user can quickly find the tool that will be most effective for their

    needs.

    Registration is required to

    access most of the

    websites tools, but the

    registration process issimple. You are asked to

    fill out a short form which

    asks for your name, age,and occupied state, and

    then all you need is a valid

    email address and the

    creation of a unique

    password and username.

    Background

    The first order problem addressed by FDSL is that most newly, licensed teens are notexperienced enough to be safe drivers. In order to be a good driver you need to have more than

    just knowledge of the rules of drivingyou need experience.Statistics demonstrate that teen

    involvement in crashes declines considerably as young drivers gain experience.

    Furthermore, the distractions

    drivers face today are more

    numerous than they have everbeen, and only experience and

    driver education can help

    reduce the risk of these

    distractions.

    The second-order problem

    addressed by FDSL is that

    standard driver education isntenough to properly educate

    new drivers about driver

    safety; nor is it enough to

    adequately give teen driversthe experience they need

    behind the wheel to start

    driving as safely as they

    potentially could. Additionally, teenagers who take drivers education are usually around the ageof 14 or 15, and they take the course through their secondary school. The classroom setting

    usually involves 50+ students who are listening to one drivers education teacher speak while

    using outdated videos as a teaching aide. This is simply not an effective way to teach teenagers.

    http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.html
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    Conceptual Framework

    FDSLs website uses two methods to improve teens driving in what they believe are the four

    areas that are the most significant factors in more than 60% of vehicle crasheshazard

    recognition, vehicle handling, speed management, and space management. The first method uses

    study modules that teach through short, easy to read passages of text, accompanied by shortanimated videos with commentary that help back up the information in the text through visual

    representationsthese representations give the learner the visual experience of dealing with

    obstacles whiledriving, therefore

    increasing

    experience. The

    informationlearned in this

    first method is

    reinforced using

    an assessmentinthe form of a

    quiz at the end ofthe learning

    modules.

    The second

    method is the use

    of twointeractive games to reinforce information learned during the study modules. The first game is a

    memory game that helps increase concentration stamina levels and reinforces some rules of

    driving. The second game is a highway driving game that usescontextualized learningwhere

    score is assessed based on how well, or poorly, the player obeys the speed limit, changes lanes,

    and merges on and off the highway.

    Technology and

    Management Plan

    The presentation of FDSL needs to attractteen drivers and keep them engaged, as well

    as be accessible and navigable to parents andeducators. The latter is accomplished by

    making a website that can easily be foundusing a common search engine, such as

    Google. Once a parent or educator accesses

    the website they simply need to create an

    account using a valid email address. Fromthere they can view tips for educators and

    parents, a Best Practices Guide, and videos

    that feature professional stunt drivers giving

    Animated Video Screenshot

    Click the Link Above to View Clip

    http://en.wikipedia.org/wiki/Educational_assessmenthttp://en.wikipedia.org/wiki/Educational_assessmenthttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttps://www.drivingskillsforlife.com/pdf/dsfl_bestpracticesguide.pdfhttps://www.drivingskillsforlife.com/pdf/dsfl_bestpracticesguide.pdfhttps://www.drivingskillsforlife.com/index.php?option=com_seyret&Itemid=41&task=videodirectlink&id=17https://www.drivingskillsforlife.com/pdf/dsfl_bestpracticesguide.pdfhttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://en.wikipedia.org/wiki/Educational_assessment
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    safe driving tips. These videos can be viewed in-site with a flash player or downloaded and

    played using Windows Media Player.

    On the students end ofFDSL the technology

    includes flash games, the same type of video

    Safety Tips as shown above, and animatedvideo. These are effective tools because they

    teach throughexperimental learning. Thegames are used to help enforce lessons

    learned and increase concentration stamina.

    The lessons are learned through fun and

    entertaining modules.

    Critical Assessment of the

    Project

    Overall I believe Ford Driving Skills for Life can be extremely effective in helping new, teendrivers become safer on the road. Being easily accessible on the web and the ease of creating an

    account for the site make it more likely that teens will use it. The interactive games and thepresentation of the informational text are really driven home by the accompanying animated

    videos. Additionally, I think this would be a great tool for drivers education teachers or parents

    who have access to computers with internet. All they would have to do is direct their student or

    child to the site and monitor their progress in whatever way they want.

    With as effective as the FDSL site can be, I do see some room for improvement. First of all,there is no plausible way to see the effectiveness of the site. How do its creators know FDSL

    works? How do they monitor progress? Yes, there is a quiz at the end of the learning units, but

    that is the only form of assessment. Also, aside from being assigned to complete learningmodules by driving instructors or parents, what would motivate teens to use site? Yes, the games

    can be fun, entertaining and educational, but what is in place to keep the kids interested and

    motivated?

    Thematically-Related Web Links

    Governors Highway Safety Associationo http://www.ghsa.org/

    Saving Teenage Liveso http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.html

    Keys to DriveThe AAA Guide to Teen Driver Safetyo http://teendriving.aaa.com/NC/

    Teen Driving Course (Pay Site)o http://www.teendrivingcourse.com/

    Conceptually Related Web Links

    E-Learning

    Highway Driving Game Screenshot

    http://en.wikipedia.org/wiki/Experiential_learninghttp://en.wikipedia.org/wiki/Experiential_learninghttp://en.wikipedia.org/wiki/Experiential_learninghttp://www.ghsa.org/http://www.ghsa.org/http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://teendriving.aaa.com/NC/http://teendriving.aaa.com/NC/http://www.teendrivingcourse.com/http://www.teendrivingcourse.com/http://www.teendrivingcourse.com/http://teendriving.aaa.com/NC/http://www.nhtsa.gov/people/injury/newdriver/saveteens/sect1.htmlhttp://www.ghsa.org/http://en.wikipedia.org/wiki/Experiential_learning
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    o http://en.wikipedia.org/wiki/E-learning Active Learning

    o http://en.wikipedia.org/wiki/Active_learning Assessment

    o http://en.wikipedia.org/wiki/Educational_assessment Contextualized Learning

    o http://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htm Experimental Learning

    o http://en.wikipedia.org/wiki/Experiential_learning

    http://en.wikipedia.org/wiki/E-learninghttp://en.wikipedia.org/wiki/E-learninghttp://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/Educational_assessmenthttp://en.wikipedia.org/wiki/Educational_assessmenthttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://en.wikipedia.org/wiki/Experiential_learninghttp://en.wikipedia.org/wiki/Experiential_learninghttp://en.wikipedia.org/wiki/Experiential_learninghttp://www.ncrel.org/sdrs/areas/issues/envrnmnt/stw/sw1lk3.htmhttp://en.wikipedia.org/wiki/Educational_assessmenthttp://en.wikipedia.org/wiki/Active_learninghttp://en.wikipedia.org/wiki/E-learning