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The Intelligence Stimulation Program that will Disrupt the $966 Billion Edtech Industry “Empowering the Intelligence”

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  • 1. Empowering the Intelligence The Intelligence Stimulation Program that will Disrupt the $966 Billion Edtech Industry
  • 2. 1 Beebrite Edu Cognitive Stimulation, Success and Innovation. Beebrite Edu is our completely adaptive intelligence stimulation program aimed at children and teenagers. Based on fun and enjoyable games, it empowers pupils skills by training mentally in five cognitive areas: Calculus, Memory, Concentra-tion, Language and Velocity. Designed in close cooperation with the best scientific institutions, Beebrite Edu becomes the perfect complement of education for children between 7 and 16 years of age. Session 5 games/day Only 15 min/day Evaluation every 28 days It is not a tutoring program aimed to help re-teach subjects that pupils do not understand, but a software that empowers cognitive skills of the pupils in order to maximize the educational performance and guarantee a future professional success. Report every 30 days
  • 3. 2 Beebrite Edu Management Platform Analysis and tracking of all the training pro-gram. Activity, statistics and transfer rate, all in real time. Everything in a hierarchical system separated by school roles. Progress Report For parents and teachers. A very detailed document in which pro-gress, gain, perception and activity of each pupil is reflected every month. Pupils Training Platform Cognitive stimulation through playing and enjoying. Motivation. Rewards. There is no chance of getting lost. DEMO: https://vimeo.com/97062711
  • 4. 3 Team Alejandro Durn Amparo Casamayor CEO - Founder Product Designer COO - Founder VP Sales Arturo Gonzlez-Pola Jos Luis Ballesteros Nacho Rodrguez Aitor Balda CTO Lead Game Designer Commercial Agent Game Developer
  • 5. 4 Our Scientists Our Scientists, perfection artisans. Since the beginning of the project we knew that we were going to need the best scientists in order to design and mantain all the intelligence stimulation and evalua-tion program while keeping it inside the most advanced neuroscience frame. That is how we did it. Jos Luis Ballesteros del Val, BSc, Physics Gonzalo Garca de Polavieja, PhD, Physics Soledad Ballesteros, PhD, Psychology Alfonso Prez Escudero, PhD, Physics Roco Pina, MSc, Psychology Natalia Martn Gonzlez, ScH, Physics
  • 6. 5 Innovation Our smart engine Artificial Intelligence and neuroscience combine together for the first time in the worlds most advanced cognitive stimulation engine, Neurohex. A powerful technology that allows for 100% customization of the Beebrite Edu training program for each and every one of the pupuls. Complex Big Data networks feed the Ar-tificial Intelligence of Neurohex. which will build specific parameters for each user in order to reach an optimal training of all cognitive skills.
  • 7. 6 The Science Neurohex is Smart : Machine Learning Contiain: Generating: Analyzed by: Pupils Data Neurohex - Games Score - Evaluation Score - Activity Data - Subjective Perception Parameters - Games Difficulty - Cognitive Profiles - Scoring rates Big Data Beebrite Edu - Trainings - Platform - Cognition Database - User Experience Learns and autobalances: In order to improve: Schools Which ultimately benefits:
  • 8. 11 Business Model B2B2C Schools Individual Parents Yearly licenses Sold to schools as an educational solution for pupils between 7 and 16 years old. Yearly licenses Sold to parents that are interested in the intelligence stimulation program for their children.
  • 9. 11 EdTech Industry: Market Analysis - $966 Billion Market Opportunity - New devices such as tablets or digital whiteboards promote a new educational system. - Numerous apps and companies focused on improving education. - Growth of adaptive and customized learning. - Business opportunities in many niches and microniches due to the huge change. - Beebrite, a disruptive EdTech company - Games that stimulate intelligence. - The perfect complement for education with a scientific basis. - Overcoming challenges such as ADHD, lack of productivity and motivation in a totally disruptive way. - Focused on the K-12 market, industrys most growing sub-sector. - Leading cognitive stimulation and intelligence development on EdTech industry. - Capital sought: 100k - Previous investors and institutions involved in previous rounds:
  • 10. 12 EdTech Industry: Market Analysis Source: Ibis Capital 257 % CAGR Pupil tablet ownership in classroom last year 23 % CAGR Edtech: The fastest growing market in education. Forecasted out to 2017 Current industry hype about new ideas and consumer learning requiments are disrupting the whole education ecosystem 50% Global Education Expediture Breakdown by sector 2012 8% 8% 34% K-12 Other Corporate Post-Secondary
  • 11. 13 EdTech Industry: European Market Size Source: Ibis Capital
  • 12. 14 EdTech Industry: North American Size Market 4,4 % Annual Growth Rate $27,1 B Revenues by 2016 Number of Pupils: 116M Number of Teachers: 3,7M Number of Schools: 310K Source: Docebo
  • 13. 15 EdTech Industry: Latin American Size Market 14,6 % Annual Growth Rate $2,2 B Revenues by 2016 Hottest and Fastest Growing Markets: Brazil: Schools, 21,5% Annual Growth Colombia: 18,6% Annual Growth Bolivia: 17,8% Annual Growth Chile: 14,4% Annual Growth Source: Docebo
  • 14. 16 How does Beebrite reach customers? Commercial Network Representative Schools Shows Technology Partners Sector Media Associations (AMPAS, CICAE, NABBS...) Online MKT Teachers CUSTOMERS
  • 15. 17 Seeking 100,000 Sales Infrastructure and Marketing Pre-money: 1.200.000 Interested Investors: IBM Business Angels, Bankinter Foundation, Think Legal (Legal Angel) 2014 Revenues 0,3M 0,15M 0,15M 0,7M 0,3M 0,4M 1,2M 0,5M 0,7M 3M 0,8M 2,2M Costs EBITDA 2015 2016 2017
  • 16. Empowering the Intelligence Appendix: Partnerships and Ongoing Traction
  • 17. 18 Partnerships - Catalonian Language Department: Project dissemination in Catalonia through the installation of demo accounts in public schools. - Rosellimac: Stablishing a commercial deal of distribution of Beebrite Edu in schools. - Vexia: Interest on the project for school distribution on their Android tablets. - Mensa Spain: Beebrite Edu Project support and dissemination. Participation in contests and shows. - Apple Distinguised Educators: Collaboration between Beebrite Edu and dinstiguised teachers of Madrid (San Ignacio de Loyola) and Valencia (SEK) for product dissemination
  • 18. 19 Revenue 2014 Forecasts: Spanish Schools SCHOOL OR INSTITUTION NUMBER OF LICENSES Colegio Alameda de Osuna 200 12,000 Colegio FEM 250 37,150 Colegio Ramn y Cajal 230 13.800 Colegio San Patricio 300 18,000 Colegio Tajamar 500 30,000 Fundacin Arenales (6 Schools) 1,000 60,000 Colegio Benito Prez Galds 300 18,000 Colegio Europeo de Madrid 350 21,000 Colegio San Ignacio de Loyola 400 24,000 Colegios Attendis (Foundation) 1,675 58,625 Colegios Novaschool 300 18,000 TOTAL 2014: 5,505 310,925
  • 19. 20 Foreign Schools Interested in Beebrite Edu Mxico 15 Schools Colombia 10 Schools Argentina 2 Schools 18 Schools Germany 5 Schools Peru 14 Schools Ecuador 5 Schools Bolivia Costa Rica 16 Schools El Salvador 1 Schools Andorra 3 Schools Venezuela 3 Schools Panam 4 Schools USA 4 Schools
  • 20. We have always wanted to progress and advance towards the future. Evolve as a species. We know that the future will not change if we look back at the past. So we wondered... How will we do it? And we came to a conclusion. The path to the future passes by improving the present. They constitute our present. The children are the future. If we increase their intellect, If we improve their lives, They will build a better future. For them and for the ones behind them. So we rolled up our sleeves and we manage to do it. We would like to introduce you to it. Enjoy it.
  • 21. Contact: Alejandro Durn CEO [email protected] 0034 653 863 684 @alexcasama