australian digital technologies leaders
DESCRIPTION
Australian Digital Technologies Leaders Presentation by Dr Jason Zagami to the Australian Digital Technologies Leaders (EdTechSA) on 13 April 2014 in Adelaide, SA.TRANSCRIPT
Australian Digital Technologies
Leaders
Australian Curriculum: Technologies
9am 10 min Introductions and overview of the ADTL
project (Jason and Bruce) !
10 min Overview of Technologies Learning Area (Jason)
!10 min Overview of the Digital Technologies subject
(Jason) !
9:30am 15 min Introduction to programming - Google
Blockly activities (Jason) !
15 min Unplugged activity 1 (Bruce) !
10am 15 min Repurposing programs in Scratch and
interfacing with MakeyMakeys (Jason) !
15 min Unplugged activity 2 (Bruce) !
10:30am Morning Tea
11am 30min Unpacking and combining the Digital
Technologies elaborations (Bruce) !
30min Combining into a unit activity (Bruce) !
30min Unit Planning (Bruce and Jason) !
12:30pm Lunch !
1:15pm !
15min Unplugged activity (Bruce) if needed !
15min Programming activity (Jason) if needed !
45min - 75min Unit Planning !
2:30pm 30min Sharing unit ideas (Participants)
!3pm
Close
Monday 28 April 2014 6pm to 8pm
Google+ Hangout
23 June 2014Units
Melbourne Declaration
2008
on Educational Goals for Young Australians
Melbourne Declaration
Information and Communication Technology and Design and
Technology
Technologies Learning Area
Engineering a Software Engineering
Mathematics a Computer Science
Business a Information Systems
Engineering a Software Engineering
Mathematics a Computer Science
Business /Graphics a ICT
Engineering a Software Engineering
Mathematics a Computer Science
Business /Graphics a ICT
Engineering a Software Engineering
Mathematics a Computer Science
Business /Graphics a ICT
Software Engineering
Digital Technologies a Computer Science
ICT General Capability a ICT
0:18
UK dis-application !
ICT as a subject name carries negative connotations of a dated and unchallenging curriculum that does not serve the needs and ambitions of pupils. Changing the subject name of ICT to computing will not only improve the status of the subject but also more accurately reflect the breadth of content included in the proposed new programmes of study
Education secretary Michael Gove MP !
January 2012
Developmental Curriculum
Foundation Year 10
Processes and production skills
Collecting, managing and analysing data / Creating digital solutions by:
!
defining designing
implementing evaluating
collaborating and managing
Knowledge and understanding
Digital systems the components of digital systems:
hardware, software and networks and their use Representation of data
how data are represented and structured symbolically
Abstraction !
Data Collection, Data Representation and Data Interpretation
!
Specification, Algorithms and Implementation !
Digital Systems !
Interactions and Impacts
Abstractionwhich underpins all content, particularly the content descriptions relating to the concepts
of data representation and specification, algorithms and implementation
Computational Thinking
which underpins all content, particularly the content descriptions relating to the concepts
of data representation and specification, algorithms and implementation
Data: Collection, Representation and
InterpretationData collection (properties, sources and collection of data), data representation
(symbolism and separation) and data interpretation (patterns and contexts)
Information Systems
Data collection (properties, sources and collection of data), data representation
(symbolism and separation) and data interpretation (patterns and contexts)
Specification, Algorithms and
ImplementationSpecification (descriptions and techniques),
algorithms (following and describing) and implementation (translating and
programming)
Software Development
Specification (descriptions and techniques), algorithms (following and describing) and
implementation (translating and programming)
Digital Systems
Digital systems (hardware, software, and networks and the internet)
Computer Systems
Digital systems (hardware, software, and networks and the internet)
Interactions and Impacts
Interactions (people and digital systems, data and processes) and impacts (sustainability
and empowerment).
Human Computer Interactions
Interactions (people and digital systems, data and processes) and impacts (sustainability
and empowerment).
Multimedia?
Indicative Timings
F-2 10 Hours
3-4 20 Hours
5-6 30 Hours
7-10 40 Hours
1:08
Resources?
1:46
Blockly
Scratch
Scratch Junior
MIT App Inventor
0:36
Daisy the Dinosaur
Hopscotch
BeeBots
Romotive
Mindstorms
Lollybot
Sphero
Arduino
Shrimp
Raspberry Pi
MaKey MaKey
1:17
CS Unplugged
Computational Fairy Tales The Ant and the Grasshopper: A Fable of Algorithms (Algorithms)
!Bullies, Bubble Sort, and Soccer Tickets (Bubble Sort)
!Hunting Dragons with Binary Search (Binary Search)
!Binary Searching for Cinderella (Binary Search)
!Goldilocks and the Two Boolean Bears (Boolean)
!http://computationaltales.blogspot.com.au
!
Computational Fairy Tales The ant paused for a moment while he thought. "It is the algorithm
that we use," he finally replied. !
"Algorithm?" asked the grasshopper. !
"A set of steps or instructions for accomplishing a task," explained the ant. "Like when a carpenter builds a chair, he uses an algorithm
that includes measuring, cutting, smoothing, and hammering." !
"What task does your algorithm solve?" asked the grasshopper. "Does it solve the problem of having too much time during the
summer?" He chuckled out loud at his own joke. !
Information Systems?
SQL Fiddle
Futures Thinking !
Systems Thinking !
Design Thinking !
Computational Thinking
Project Based Learning
Processes and production skills
Collecting, managing and analysing data / Creating digital solutions by:
!
defining designing
implementing evaluating
collaborating and managing
0:40
Computational Thinking !
"Computational thinking is a fundamental skill for everyone, not just
for computer scientists. To reading, writing, and arithmetic, we should add
computational thinking to every child’s analytical ability."
!
Jannette Wing
Computational Thinking Skills
Analysis - the process of breaking the complex into smaller parts to gain
a better understanding of it.
Decomposition
Pattern recognition
Pattern generalisation and abstraction
!
Algorithm Design
Who is going to teach it?
What about Senior?
Is computer education working?
Blockly
blockly-demo.appspot.com