andy foster resume
TRANSCRIPT
ABOUT ME
Creative offering a focused skill-set to produce clean and polished digital art. I strive to improve myself on a daily basis and thrive in a talented, enthusiastic team.
EDUCATION
Graduated from the Savannah College of Art & Design in 2010 with a B.A. in Game Development
SOFTWARE SKILLS
EXPERIENCE
Gameloft - September 2013 - July 2015Charged with the creation of 3D models starting from concept to nal rigged game asset. Credited as an artist on Cars: Fast as Lightning and Spiderman Unlimited. Worked with art leads, marketing, and production staff to consistently deliver quality assets under aggressive deadlines. Provided promotional art for marketing team. Investigated and resolved bugs for QA team. Produced
high resolution assets used by cinematic team to create trailers for game updates.
FreelanceStrike Games - 2015Strike Games - 2015
Created male and female human anatomy models with morph target variants.
Innovative Leisure - 2012-2013Tasked with the creation of 3D characters based on existing concepts.
Kore Software Studios - 2011-2012Character Artist assigned the creation of character models for use in pre-rendered animation sequences.
Enjoy User Experience, Green Grass Studios, and Action Mobile Games - 20113D Art Contractor3D Art Contractor
Perpetual FX Creative - 2010 - 2011 InternResponsible for the full gamut of character creation for Top Hand Rodeo Tour avatars.
Low & high poly modeling
Hand painted texturing
Photo source texturing
Animation friendly topology
UV unwrapping
Weight painting / Rig setup
Project planningProject planning
Sketching
Rendering
Illustration
3DS Max Maya Zbrush Marvelous Designer Topogun
Photoshop xNormal Substance Designer + Painter
CHECK OUT MY WORK
Portfolioartstation.com/artist/andyfoster
+ CONTACT
Mobile Number713.822.1242
Email AddressEmail [email protected]
Searching to collaborate with a AAA team of developers
for the next unforgettable experience in gaming and design.