gamesatelier @ surfs summerschool 09
Post on 12-Jan-2015
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GamesAtelier @
Surf’s
Summerschool ‘09
Waag SocietyCreative technology for social innovation
Creative Learning Lab & Locative Media AtelierCreating new learning experiences on location
Places - more than geographyhave histories, invoke behavior, are personal, physical & virtual
How can we see & shape this new mobile space?
We need new tools!
Frequency 1550
Mobile Learning Game KitA full set of production tools
Games AtelierLearn by creating and playing
location-based games
Learning principlesFocus on student
learn by actively producing, part of everyday life, collaborative learning
Teacher as inspiration, coach and expert
Authentic and original materialSituation-based learning, experienced-based learning
Reflective learningfocus on the process, reflect on learning material and behavior
DonationShare with others, present to others, create for others
Learning principlesCollaborative learning, learning by doing and making
Urban gaming principles
Urban environment as inspiration, context and triggerHistorical / Social / Cultural / Current / Personal perspectives
Storylinemeta narrative vs micro narratives and blackbox structures
Gameplaygame mechanics, social interaction, collaboration
Problem solvingjust in time & on-demand info, skills as strategies, real world situations
Theatricsdark-players, use actors & props, create settings (non-places)
Urban gaming principlesWhere gaming and performance art meet
7scenesMobile and online platform for GPS games and tours
Make!
Prepare with Game boards
Game templates: Secret Trail, Adventure, Collect & Trade
Create narrative & define gameplay
Put ‘places’ - (complex) tasks, media, rewards - on a map
Publish - setup teams and release game rounds
Make! - set up your gameCreate new games and publish
Create new games and publish
Make! - set up your game
Play!
Navigating ‘places’ on a map
Location-based interactionview media/content, perform tasks, send in media, pick up rewards
Multi-user gameplaylocation-based confrontations & trading, message with players
Collaborate with web player
Live game broadcast on the web
Play! - on the streetsNavigate, solve problems, be strategic and win!
Navigate, solve problems, be strategic and win!
Play! - on the streets
Navigate, solve problems, be strategic and win!
Play! - on the streets
Reflect!
All interaction archivedtraces, opened ‘places’, uploaded media, gameplay actions
Replay and pause for reflection
Personal view and overall view for teachers
Share game experience with others
Reflect!Replay games for discussion in classrooms
Reflect!Replay games for discussion in classrooms
Classroom situation
Games & experiences shared in school community
use for different curriculaHistory, social studies, geography, math, biology, ...
Large scale competitions
Support‘teach the teacher’ workshops
Hardware kits with gps phones
Classroom situationIntegrating into the school system
Games Atelier launch: march 14th ‘08Mayor of Amsterdam plays citizenship game
Mobile Game Quest
The Island
An educational location-based trading game played in A’dam &
New A’dam at the same time about our shared history
Players are traders creating a wealthy New Amsterdam colony1. negotiate & trade goods with traders in the other city
2. finalize the deal & buy the goods
3. sell them on the local market for a higher price
Based on real market history and mechanismsAll players receive historical events together with the changing
market exchange rates and keep track to get the best deal
The Island
Global GincanaShare visions and experiences of living in big multi-ethnic cities
Connecting Brazilian and Dutch students
Combining Brazilian Gincana with GPS games
Sharing culture by donating games
Global GincanaShare visions and experiences of living in big multi-ethnic cities
Global GincanaShare visions and experiences of living in big multi-ethnic cities
Next?
GamesAtelier is
coming to a school
near you!
Thanks! Questions?
ronald@7scenes.com
ronald@waag.org
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