creating the feel factor - mobile ux

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Creating the Feel Factor How Development and Design can stay true to UX with touch devices Users are closer to data, they touch it, feel it. BYOD, BYOA, it all means that the user is now in control. They don't like an interface? They download another app. Expectations are higher, yet they are ever-changing. Designers and developers need to work in sync to execute tight, rich experiences that have that 'feel factor' How do they create a vision that clearly defines what the user will love, while working together to stay true to the vision?

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www.thecoilgroup.com

Creating the feel factor

HOW  DEV  &  DESIGN  CAN  STAY  TRUE  TO  TOUCH  UX  

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Jon pielak co-founder of Coil group

www.thecoilgroup.com

PRODUCT Team

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

PROCESS

3

www.thecoilgroup.com NEUTRA MINIMAL  KEYNOTE  PRESENTATION  

What’s unique about touch?

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Cognitive load

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TOUCH

VOICE Brainwave

HAPTIC

MOTION

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Feel factor

responsiveness Speed  Na<ve  vs.  Non-­‐na<ve  

intuition Focus,  focus,  focus  Process  of  elimina<on  

engagement Why  use  it?  Connect  cogni<vely    Funneling    

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

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Al gore’s Our choice

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Team

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

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UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

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UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision User testing

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Senior Dev UI

Visual design

UI Engineer

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

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UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

>15%

Modeling Transitions UI optimization NON-Native full builds

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

>15%

Modeling Transitions UI optimization NON-Native full builds

40%

Native & non-native builds Integration Backend builds

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Research Requirements Vision Interaction

Fit and finish

>15%

Transitions UI optimization NON-Native full builds

40%

Native & non-native builds Integration Backend builds

20%

Modeling

USER TESTING

<10%

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

PROCESS

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DEVELOPMENT

Visual Design  

INTAKE

IDEATION  

UI DESIGN  

MODELING  

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

VISION

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER INTERVIEWS Day in the life..

Avoid feature-speak

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

overkill

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

Blind test “what would you expect to happen?”

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modeling

keynotopia Justinmind AXURE

Interactive prototyping

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

END

We plan and build enterprise apps that are actually cool

Strategy security implementation

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Jon pielak

jpielak@thecoilgroup.com

www.thecoilgroup.com

@coilgroup

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

END

thx

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