creating the feel factor - mobile ux

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www.thecoilgroup.com Creating the feel factor HOW DEV & DESIGN CAN STAY TRUE TO TOUCH UX START PRODUCT TEAM PROCESS THE WHAT ROLES HOW TO XECUTE Jon pielak co-founder of Coil group

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Creating the Feel Factor How Development and Design can stay true to UX with touch devices Users are closer to data, they touch it, feel it. BYOD, BYOA, it all means that the user is now in control. They don't like an interface? They download another app. Expectations are higher, yet they are ever-changing. Designers and developers need to work in sync to execute tight, rich experiences that have that 'feel factor' How do they create a vision that clearly defines what the user will love, while working together to stay true to the vision?

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Page 1: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

Creating the feel factor

HOW  DEV  &  DESIGN  CAN  STAY  TRUE  TO  TOUCH  UX  

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Jon pielak co-founder of Coil group

Page 2: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

PRODUCT Team

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

PROCESS

3

Page 3: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com NEUTRA MINIMAL  KEYNOTE  PRESENTATION  

What’s unique about touch?

Page 4: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

Cognitive load

Page 5: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

TOUCH

VOICE Brainwave

HAPTIC

MOTION

Page 6: Creating the Feel Factor - Mobile UX

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Feel factor

responsiveness Speed  Na<ve  vs.  Non-­‐na<ve  

intuition Focus,  focus,  focus  Process  of  elimina<on  

engagement Why  use  it?  Connect  cogni<vely    Funneling    

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Page 7: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

Al gore’s Our choice

Page 8: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

Team

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Page 9: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Page 10: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision User testing

Page 11: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

Senior Dev UI

Visual design

UI Engineer

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

Page 12: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

>15%

Modeling Transitions UI optimization NON-Native full builds

Page 13: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

20%

Research Requirements Vision Interaction User testing

<10%

Fit and finish

>15%

Modeling Transitions UI optimization NON-Native full builds

40%

Native & non-native builds Integration Backend builds

Page 14: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

UI Visual design

UI Engineer

Senior Dev

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

Research Requirements Vision Interaction

Fit and finish

>15%

Transitions UI optimization NON-Native full builds

40%

Native & non-native builds Integration Backend builds

20%

Modeling

USER TESTING

<10%

Page 15: Creating the Feel Factor - Mobile UX

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

PROCESS

Page 16: Creating the Feel Factor - Mobile UX

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DEVELOPMENT

Visual Design  

INTAKE

IDEATION  

UI DESIGN  

MODELING  

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

VISION

Page 17: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER INTERVIEWS Day in the life..

Avoid feature-speak

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

overkill

Page 20: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

INTAKE > uSER testing

Blind test “what would you expect to happen?”

Page 21: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com www.thecoilgroup.com

modeling

keynotopia Justinmind AXURE

Interactive prototyping

Page 22: Creating the Feel Factor - Mobile UX

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START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

END

We plan and build enterprise apps that are actually cool

Strategy security implementation

Page 23: Creating the Feel Factor - Mobile UX

www.thecoilgroup.com

Jon pielak

[email protected]

www.thecoilgroup.com

@coilgroup

START PRODUCT TEAM PROCESS THE  WHAT   ROLES   HOW  TO  XECUTE  

END

thx