3d game level workflow

Post on 11-Apr-2017

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Neil Rogero

Unity 3D Game Level – Workflow

This design I am trying to make a 3d environment using unity, the style I’m trying to go for is kind of old theme to it with a large area to explore that shows interesting things around the map with a cold atmosphere in the background to make it stand out on the map. So far I’ve started building the mountains where I can put my medieval houses around the mountains.

Inspirations

Probably my inspirations I got is from an old medieval game like Shadow of Mordor, Skyrim with a cold winter theme, that allows you to explore around it and see different environments.

I turned this small village into a surrounded castle with a snow effect which is similar to all the inspirations medieval type of theme.

Neil Rogero

At the back of the village I made a small pond with an effect of a steam that shows the water is warm and made it for the village people to keep warm in the winter atmosphere that I made.

For the floor I made an island full of water since I had some stuff in my unity crashing down and some stuff not working I had no time to work on the floor so I had to come up with a quick solution and made this, I thought it stood out well and did an alright job.

Neil Rogero

I surrounded the place small mountains to make a small island, again I thought of this since some of components on my unity had some technical difficulties.

At the other side of the island I made I did the same thing by surrounding the place and made this average size pond added with a lot of steam effect to make it look like its warm water for the village people that lives in the island and used this inspiration from the medieval times.

Neil Rogero

I made a snowy effect in each mountain I made since I got the inspiration from medieval games like Skyrim, Shadow of Mordor. I mixed up the snow paint with the concrete so it blends both together and stands out really well.

I made a bridge that leads to the other side of the mountain, I also added a mesh collider so you won’t fall when you walk on the bridge I used this bridge because it a kind of old theme to it with a medieval type I thought I would have stood out in my unity.

Neil Rogero

I painted these walking path on to make it look like an old game with a medieval theme to it and also this can guide you on where to go around the island that was made.

At the other side of the bridge I made a second village, from the outside I made it look like this surrounding it with an arch way and also at the sides with a castle wall and corners with a tower.

Neil Rogero

I did the same thing all the way around the second village by surrounding it with a castle wall and castle towers. I thought that I would look like a medieval village and the inspirations that I am going for.

From the inside of my second village that I made it looks like a small village with a couple of houses and bar and used this to make it stand out for the theme that I am going for.

Neil Rogero

In all the houses of my island that I made, I used a mesh collider so you wouldn’t be able to go through in all the houses.

Overall my 3d unity work looks like this and I thought I did a good job on making it since I had some stuff that didn’t really work and just manage to work in the right time and it was a good task on how I have to make my own 3d level design.

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