advertising in the gaming world

12
Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006- Eduardo Arregocés -2006- Advertising in the Advertising in the Gaming World” Gaming World” Eduardo Arregocés Eduardo Arregocés -2006- -2006-

Upload: earregoces

Post on 01-Nov-2014

680 views

Category:

Business


0 download

DESCRIPTION

5 years after, it is more than clear that the predictions about the Advertising in the gaming world have come true.Please see the slides I showed in my pesentation in the University of Karlskrona (Sweden) in 2006 to speak about the enormous oportunities which were going to come up from the video games marketing wise.Now, we know this is only the beginning and that the new generation of consoles and the social media make everyting possible.

TRANSCRIPT

Page 1: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

““Advertising in the Advertising in the Gaming World”Gaming World”

Eduardo ArregocésEduardo Arregocés

-2006--2006-

Page 2: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Advertising in the Gaming WorldAdvertising in the Gaming World

• Video games are a new element of media much more interactive than that of Cinema

• Games and gamers might alter the future of marketing.

• Since 2008 games will eclipse music and be the world's 2nd most popular form of entertainment. (PWC)

• It hits mainstream and it’s not just for teenagers anymore.

Page 3: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Advertising OportunitiesAdvertising Oportunities

• Dynamic Ad Placement

• Product Placement

• Situation or Plot Placement

• Sponsorships

• Advergaming

• Around Game Advertising

Page 4: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Video game technology is already Video game technology is already in the hands of consumersin the hands of consumers

• Console Systems

• Pc Systems

• Handheld Systems

• Mobile Systems

Page 5: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Gaming LandscapeGaming Landscape

• Hardcore– Men: 68% - Women: 32% – Median age: 26 – Dedicated time per day: more than an hour. – Only 38% of gamers are under 18.

• Casual/Internet– Men: 50% - Women: 50% – Median age: 36 – Dedicated time per day: 10-15 minutes. – 53% of gamers also play in their mobile phones.

• Mobile/PDA– Men: 36% - Women: 64%– Median age 31

Page 6: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Games are rated just like moviesGames are rated just like movies  

Page 7: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

How Powerful of a trend is it?How Powerful of a trend is it?

Nowadays•Gaming industry turnover 27.000 million $ (Mediaedge:cia)

•110 million players worldwide (Comunicar)

Estimations for 2009• Gaming industry revenues: 54.600 million $ (Mediaedge:cia)

• In-game advertising Investment: 562 million $ (Comunicar)

Page 8: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Of what value is it to know more Of what value is it to know more about about it?it?

• “Videogame industry + interactive marketing = enormous opportunity”.

• In-game advertising can form a positive connection between the brand and the consumer.

• Immersion: Unlike passive TV viewers.

• Realism: adverts improve the quality of the game.

• Sociable: mouth to mouth

• 87% of users remember brands that they have seen playing games (Nielsen).

Page 9: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Of What value is to know more about Of What value is to know more about it?it?

• Advertising media is saturated

A solution is needed

• Why not invest in…In-game In-game advertising?advertising?

Page 10: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Who Is making money at it?Who Is making money at it?

• Gaming companies had to pay brands for the rights to use them in the past. Things are different now.

• The question is not whether gaming is a growing industry with a dedicated audience, but how to target these players.

• The transition to the next generation of game consoles will have a lot of impact about it.

Page 11: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Where can I find out more about Where can I find out more about it?it?

“The Gaming Evolution Comes to SF/BIG” Emma Brownell http://www.imediaconnection.com/content/6901.asp October 05, 2005

“El mercado se acerca a los $ 4.000 millones anuales” Miguel Angel Fuks http://rionegro.com.ar/diario/economico/2006/11/19/4198.php

“Wikipedia” http://es.wikipedia.org/wiki/Industria_de_los_videojuegos

“Los vidiojuegos mueven 73 millones de Euros en publicidad” http://www.marketingdirecto.com/noticias/noticia.php?idnoticia=18140

“The Gaming Evolution Comes to SF/BIG” http://www.imediaconnection.com/content/6901.asp

“Interactive Digital Software Association” www.idsa.com

“Retailer Opens Outpost in Second Life” http://www.micropersuasion.com/advergaming/index.html

Page 12: Advertising in the Gaming world

Advertising in the Gaming World: Advertising in the Gaming World: Eduardo Arregocés -2006-Eduardo Arregocés -2006-

Thanks…Thanks…

Any Question?Any Question?