2016 art & design undergraduate study guide

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STUDY GUIDE 2016 ART & DESIGN UNDERGRADUATE 1

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  • STUDYGUIDE2016

    ART & DESIGN

    UNDERGRADUATE

    1

  • Welcome to AUT

    E ng mana, e ng reoE te iti, e te rahiE ng mtwaka o ng tpito o te aoNg mahuetanga iho e kawe nei i ng moemoe o rtou mTn koutou katoa

    Piki mai r, kake mai r,Nau mai, haere mai ki tnei o ng wnangaWhakatau mai i raro i te korowai huru o Te WnangaAronui o Tmaki Makau Rau

    To the prestigious, the many voicesThe few, the greatTo those of all races and creedsWe who remain to fulfil the dreams and aspirations of the ancestorsGreetings one and all

    Climb, ascendEmbark on the journey of knowledgeLet us at AUT embrace and empower youTo strive for and achieve excellence

    Te whakatupu i te kunga, i te mana taurite me ng tikanga matatika, i ng pkenga ako,i ng pkenga whakaako me te ta rangahau hei hpai i ng hpori whnui o te motu, otir, o te ao.

    To foster excellence, equity and ethics in learning, teaching, research and scholarship, and in so doing serve our regional, national and international communities.

    We are ranked number one in New Zealand, and top 50 in the world.

    We are very proud that the School of Art and Design has been ranked first in New Zealand, and 42= in the world for art and design education in the 2015 QS World University Rankings. This very prestigious ranking reflects the high quality of our academic programmes and staff, the employability of our graduates, and our recognition as a world leader in practice-led, art and design research. Our wide range of programmes offers a balance of originality, creative and design thinking, and conceptual development, along with theoretical and professional studies. Our students work on real-world, industry partnered, or entrepreneurial art and design projects, and we challenge them to become socially and ethically engaged.

    Along with a contemporary learning environment and studio spaces, we offer our students world-class facilities including gallery spaces, 3D workshops, and digital, photographic and moving image laboratories. Students also have access to exceptional 3D printing, textile and motion capture facilities. There are also many opportunities for our students to go on an international exchange with a variety of partner universities.

    If you have a passion for conceiving, exploring, and bringing new and innovative ideas to light, and seeing tangible results, you will find a community of like-minded students and staff at AUT. The School of Art and Design will help you develop the vision, mindsets, skills and capabilities that underpin creative practice.

    If you are considering university-level study in art and design, come and talk to us.

    Andrew Withell BFA Auck., MFA Illinois Acting Head of School, Art and Design

    Welcome to Art and Design

  • 01

    Course information

    Bachelor of Design06 Overview07 Course planner08 Communication Design10 Digital Design12 Fashion Design14 Product Design16 Spatial Design18 Textile Design20 Minors

    Bachelor of Visual Arts22 Overview24 Course planner25 Minors

    Double degree: Bachelor of Design/ Bachelor of Business26 Overview27 Course planner

    Bachelor of Business28 Design

    30 Overview of our postgraduate qualifications

    Contents

    Image on page 15 by Alyson Young Photography. Images 1 and 3 on pages 4-5 and images 1, 2, 4, 5, 7 on page 21 by Stefan Marks.The information contained in this study guide is primarily intended for domestic students. International students should visit www.aut.ac.nz/international or email [email protected]: Although every reasonable effort is made to ensure accuracy, the information in this document is provided as a general guide only for students and is subject to change. All students enrolling at AUT should consult its official document, the AUT Calendar, which is available online at www.aut.ac.nz/calendar, to ensure that they are aware of, and comply with, all regulations, requirements and policies.The information contained in this study guide was correct at the time of print, May 2015.

    About AUT02 AUTs faculties and schools03 Qualifications and study pathways04 Why study art and design at AUT?36 Campus maps

    Applying for your programme32 University entrance34 Fees and payment35 How to apply35 Portfolio guidelines

  • 02

    AUTs faculties and schools

    AUT has five faculties and 15 schools. The light orange box in the diagram below shows where the programmes in this study guide sit within AUT.

    FACULTY OF BUSINESS AND LAWTE ARA PAKIHI ME TE TURE

    Business SchoolTe Kura Kaipakihi

    Law SchoolTe Kura Ture

    FACULTY OF DESIGN AND CREATIVE TECHNOLOGIESTE ARA AUAHA

    School of Art and DesignTe Kura Toi a Hoahoa

    School of Communication StudiesTe Kura Whakapho

    School of Engineering, Computer and Mathematical SciencesTe Kura Mtai Phanga, Rorohiko, Pngarau

    Colab: Creative TechnologiesMarautanga Matatini

    TE ARA POUTAMA FACULTY OF MORI AND INDIGENOUS DEVELOPMENT

    FACULTY OF CULTURE AND SOCIETYTE ARA KETE ARONUI

    School of EducationTe Kura Mtauranga

    School of Hospitality and TourismTe Kura Taurimatanga me te Mahi Tpoi

    School of Language and CultureTe Kura Reo me te Ahurea

    School of Social Sciences and Public PolicyTe Kura Ptaiao -iwi me ng Kaupapa Tmatanui

    FACULTY OF HEALTH AND ENVIRONMENTAL SCIENCESTE ARA HAUORA A PTAIAO

    School of Applied SciencesTe Kura Whakamahi Ptaiao

    School of Clinical SciencesTe Kura Mtai Haumanu

    School of Interprofessional Health StudiesTe Kura Pkeho Ngaiotanga o Ng Marau Akoranga Hauora

    School of Public Health and Psychosocial StudiesTe Kura Hauora Tmatanui

    School of Sport and RecreationTe Kura Hkinakina

  • 03

    Qualifications and study pathways

    Bachelor of Design

    Bachelor of Visual Arts

    Bachelor of Art and Design (Honours)

    Postgraduate Diploma in Art and Design

    Postgraduate Diploma in Performance and Media Arts

    Master of Art and Design

    Master of Performance and Media Arts

    Master of Philosophy

    Doctor of Philosophy

    Master of Design

    Master of Arts ManagementDouble degree:

    Bachelor of Design & Bachelor of Business

    Please note:1) Completion of one qualification doesnt guarantee entry to a higher level qualification.

    2) Apply for the qualification you are best suited for you dont necessarily have to enrol in the qualification that appears at the left of the above diagram.

    3) Some qualifications in the above diagram may be prerequisites to and not credit towards higher level qualifications.

    4) The academic year is from February to November

    For more information, contact the AUT Student Centre on 0800 AUT UNI (0800 288 864) or visit www.aut.ac.nz/artdesign

    UNDERGRADUATE POSTGRADUATE

    LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10

  • 04

    Why study art and design at AUT?

    No.1 in New Zealand, top 50 in the worldStudy with us and you join a diverse community of creative people in an environment from which new ideas emerge on a daily basis. You work in shared studio spaces, constantly surrounded by innovation and technology to fuel your creativity. Many of our academic staff are still actively involved in their professional fields, and we often invite industry experts to come in and share their knowledge with you. These are all reasons why the latest QS World University Rankings found AUTs School of Art and Design to be the best in New Zealand, and in the top 50 schools for art and design worldwide.

    Connected to business and communityWere proud of our strong partnerships with businesses and the creative sector, and frequently collaborate with industry organisations on research or other projects. As an art and design student you often work with one of our many industry partners, giving you valuable

    industry experience and networking opportunities. Product design students, for example, work on live briefs for a wide range of industry organisations, from Kathmandu and Snowplanet to Zespri and the Auckland District Health Board. Students in all majors may also be able to showcase their work to industry and the media at the AUT School of Art and Design festival or the AUT Rookie fashion show.

    Social and collaborativeStudying at AUT is never an isolated experience. Teamwork is a key part of our programmes and you frequently collaborate with your classmates on projects, sharing ideas, discussing your work and supporting each other to achieve the best outcome. As you would in the workplace, you work with people from different disciplines students, staff or industry contacts to come up with a complete solution. This collaborative approach creates a close-knit, supportive environment, and for many of our students its the highlight of their studies.

    1

  • 05

    Outstanding facilities and servicesAs an art and design student you have access to a range of high-end facilities the same facilities industry and creative professionals often come in to use. Our staff and students are constantly testing the boundaries of new technologies, from 3D printing and motion capture to state-of-the art digital textile machines. Were proud of our industry standard facilities which include photographic facilities and lighting studios, specialist printmaking workshops, 3D labs, bindery workshops, and rapid prototyping and 3D printing facilities.

    Our ST PAUL St gallery is one of the leading university galleries in New Zealand and the foremost gallery for contemporary art and design in Auckland. It offers a suite of purpose-built galleries and project spaces for exhibitions, screenings and events, profiling emerging and established artists and designers from New Zealand and around the world.

    International study opportunitiesA student exchange is an amazing opportunity to study overseas at one of our partner universities. Exchange programmes are generally for a semester, and students who have been on an exchange often find it changes their lives, both professionally and personally. As an art and design student you could study at a number of renowned institutions:

    Academy of Art University, USA Amsterdam Fashion Institute, Netherlands Carnegie Mellon University School of Arts, USA Champlain College, USA Edinburgh Napier University, Scotland Hanze University Academy Minerva, Netherlands KISD, Germany Malm University, Sweden Ravensbourne, United Kingdom Ryerson University, Canada Salzburg University of Applied Sciences, Austria Tec de Monterrey, Mexico VIA University College, Denmark

    1 We Will Work With You by Wellington Media Collective 1978-1998 at ST PAUL St Gallery 2 The Textile and Design Labs digital textile printer allows students to produce customised fabrics 3 Anne-Sophie Adelys - Bachelor of Visual Arts 2014 Graduate Exhibition 4 Art and Design students in the halls of WE building at AUT City Campus

    2

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    4

  • 06

    UNDERGRADUATE

    Bachelor of DesignOverview

    BACHELOR OF DESIGNBDes

    Code AK3619

    Level of study 7

    Points 360 (300 points from your major and 60 points from your chosen minor)

    Duration 3 years full-time only

    Venue City Campus (all majors) and South Campus (Communication Design major only)

    Start date 29 February 2016

    Minimum entry requirements

    University Entrance (NCEA, CIE or IB) or equivalent. Portfolio of artwork*

    Selection criteria Interview may be required

    Preferred school subjects

    Digital Design: Classical Studies, Design and Visual Communication, Design (Practical Art), Digital Technologies, English, Geography, History, History of Art, Mathematics, Media Studies, Photography (Practical Art), PhysicsProduct Design: Classical Studies, Design and Visual Communication, Design (Practical Art), English, Geography, History, History of Art, Media Studies, Physics Communication Design, Fashion Design, Spatial DesignTextile Design: Classical Studies, Design and Visual Communication (for Spatial Design only), Design (Practical Art), English, Geography, History, History of Art, Media Studies

    * For portfolio guidelines visit www.aut.ac.nz/artdesign ** Subject to approval *** Name change subject to approval

    AUT encourages early application to this programme as there are limited places available. Preference will be given to applicants who apply early. Acceptance into our programmes is based on academic achievement, the work submitted in a portfolio, and if required, an interview. Applications will continue to be considered as long as there are still places available in your chosen major.

    Study with us and well help you turn your creative ideas into reality. The Bachelor of Design is creative and practical, with strong input from industry partners and advisers. Weta Workshop, Flux Animation Studio, TV3, Fisher & Paykel Healthcare, Auckland Art Gallery, Auckland Council, Creative New Zealand and Kate Sylvester are among the many high-profile industry companies we work closely with.

    To help you develop a broad range of skills, you study a major (which makes up 300 points of your degree) and a minor (60 points) across your three years at AUT. You collaborate with other art and design students, exploring ideas and developing skills in different design disciplines. In your final year you may be able to showcase your work at the AUT School of Art and Design festival or the AUT Rookie fashion show.

    Majors Communication Design Digital Design Fashion Design Product Design Spatial Design Textile Design

    Minors 3D Visualisation Cinematic Arts Contemporary Pacific** Creative Entrepreneurship Creative Sound Design Design for Sustainability Design Thinking*** Digital Fabrication Experimental Textile Design Game and Play Design Interaction Design Motion Capture Performance and Media Arts Photographic Practices** Ttai Aro Rangi Navigating the Oceanic Temporary Practices/Temporary Publics*** Urban Practices Visualising Information

  • 07

    What this qualification coversThroughout your study, you increasingly specialise in your chosen major through the design studio and theory papers. You also study four papers from your minor.

    Year 1You complete five core papers related to your major, as well as one paper from your minor.

    Year 2Build on what you have learnt in Year 1 and specialise further in your chosen major and minor.

    You develop specific technical skills, and an understanding of design processes and theories. You study four papers related to your major and one minor paper.

    Year 3Core design studio and theory papers support your final project, and prepare you for employment or postgraduate study. At the end of Year 3 you have the opportunity to exhibit your work at the AUT School of Art and Design festival or the AUT Rookie fashion show.

    For more information visit www.aut.ac.nz/artdesign

    Course planner Bachelor of DesignBachelor of Design programme structure

    Bachelor of Design 360 points

    CHOOSE ONE OF THE FOLLOWING MAJORS: 300 pointsCommunication Design Product Design

    Digital Design Spatial Design

    Fashion Design Textile Design

    PLUS

    ADD ONE OF THE FOLLOWING MINORS: 60 points3D Visualisation Game and Play Design

    Cinematic Arts Interaction Design

    Contemporary Pacific** Motion Capture

    Creative Entrepreneurship Performance and Media Arts

    Creative Sound Design Photographic Practices**

    Design for Sustainability Ttai Aro Rangi Navigating the Oceanic

    Design Thinking*** Temporary Practices/Temporary Publics***

    Digital Fabrication Urban Practices

    Experimental Textile Design Visualising Information

    Bachelor of Design papers total of 360 points

    YEAR SEMESTER 1 SEMESTER 2

    1 Design Studio I (30 pts) Design Studio II (30 pts)Major paper (15 pts) Major paper (15 pts)Major paper (15 pts) Minor paper (15 pts)

    2 Design Studio III (30 pts) Design Studio IV (30 pts)Major paper (15 pts) Major paper (15 pts)Minor paper (15 pts) Minor paper (15 pts)

    3 Design Studio V (30 pts) Design Studio VI (45 pts)Major paper (15 pts) Major paper (15 pts)Minor paper (15 pts)

    ** Subject to approval *** Name change subject to approval

  • 08

    UNDERGRADUATE

    Communication design is a creative process of visually communicating ideas and messages. This includes the analysis, organisation and presentation of visual solutions for clients communication problems a process that requires wide-ranging intellectual, technical and creative input.

    This major focuses on exploring visual forms of communication through design research and creative practice. You examine historical and contemporary concepts of visual design through creative projects in a number of industry-relevant areas. You work closely with lecturers and professional designers, and may even be asked to work on real-world projects.

    KEY FEATURES:

    Covers a range of tools and materials for print and digital media

    Six pathways: Advertising, Branding, Digital Media Design, Graphic Design, Illustration and Photography, Visual Communications

    May include real-world projects and live briefs

    What this major coversAll students study core papers each year. In Year 2 you choose a specialised study pathway. Each pathway has a limited number of places.

    Year 1The core Communication Design Studio I and II (Visual Language) papers cover the fundamentals of communication design, including how visual and verbal elements interrelate and form meanings. You become familiar with line, tone, composition and colour, layout design, typography, drawing, and photography.

    Design Research I (Design Theory) investigates how design has developed as a profession and the ideas that have shaped design today.

    You also study Materials and Media I and II (Design Software), which covers Adobe Creative Suite, font management and in-house duplex colour printing, layout, grids and multipage design using imported imagery and typography techniques. Then, we introduce you to moving image with the help of Adobe Premier and Adobe After Effects.

    SEE YOURSELF AS:

    A visualiser and brand aware Interested in advertising and packaging Having strong drawing skills and storytelling skills

    Bachelor of DesignCommunication Design

    Year 2Your core studio papers will be focused on your chosen pathway. Pathways available at the City Campus are: Advertising, Branding, Digital Media Design, Graphic Design, and Illustration and Photography. The pathway available at the South Campus is Visual Communications. You also study Design Research II (Design Thinking), Materials and Media III (Design Software) and two minor papers.

    Year 3You further your understanding of communication design through Design Studio V and VI. The papers Design Research III and IV (Design Exegesis) develop your ability to apply your critical thinking and write formal reports about your own work. You also study one paper related to your minor.

    Pathways at the City Campus:

    AdvertisingAdvertising offers some of the most rewarding careers in design. This pathway may include real-world design projects that expose you to national and international trends in advertising. You team up with advertising students from the School of Communication Studies, learning about creative advertising, copywriting and client management.

    Advertising skills are in demand by both advertising agencies and marketing firms. This pathway could help you achieve a career as a creative director in corporate and design studio environments.

    BrandingBranding is an important process that communicates the corporate vision, values, products or services. You learn about brand style guides, corporate identity manuals, packaging design, corporate communications, consumer behaviour, marketing, psychology, semiotics and fundamentals of business management.

    Applied branding skills are in high demand by in-house corporate design teams and design consultancies. This pathway could help you to achieve a career as a design consultant in corporate and design studio environments.

    Digital Media DesignDigital media design ranges from website design to apps for phones and tablets. You become familiar with fundamental principles of human-computer interaction when designing for different digital devices, and web

  • Katoanga FinauFreelance Graphic DesignerBachelor of Design in Communication Design

    Life as a freelance designer is exciting, says AUT communication design graduate Katoanga Finau.

    Its fun, a lot of hard work and takes a lot of time but its all worth it at the end when you see your design out there. Small jobs often lead to bigger and better ones, and more doors start opening. Its a good feeling to finally work in the design world, says Katoanga who graduated at the end of last year.

    Creating meaningful work Design projects are much more than just a job, she says.

    Theres more to it than just fulfilling a criteria creating meaningful work is better. Right now Im designing a small newspaper for Tonga, which will be called Tonga Sun and will be distributed in New Zealand, Tonga, Australia and the USA. Its such a rewarding project.

    Ive recently also completed a great project for Sony Records, doing the artwork for the album for Maala. The design was inspired by the style of my last AUT project, Beautiful Error, which involved using visual images based on glitches, says Katoanga.

    Multiple options in one degree After enjoying doing graphics and design at high school, Katoanga knew design was what she wanted to study but wasnt sure which area of design to focus on.

    I had heard that communication design covers multiple options within one major, so for me that was perfect. I could explore different areas of design within my degree to see what I liked.

    My high school teachers recommended AUT to me before I applied. Im glad I made the decision to come here.

    09

    and app coding techniques and programming practices. This includes the development of user-centred, screen-based designs.

    This is currently the fastest growing area of design expertise, and the demand in the industry for designers with such skills is extremely high.

    Graphic DesignGraphic design combines typography, illustration and photography to inform, persuade or instruct people. Traditionally, this is one of the most sought after career pathways. We introduce you to the latest international trends as well as classical design ideas. You learn to apply historical conventions of printing and publishing in new contexts.

    This pathway prepares you for varied careers including print publications, e-publishing, visual identity development, information and environmental graphics, typeface design and more.

    Illustration and PhotographyThis pathway teaches you to visually communicate a message to an audience in a range of applied contexts. The focus is on producing high-quality visuals and handcrafted boutique designs. In our supportive and well-equipped studio environments you develop your personal visual signature by working on projects and live briefs.

    Illustration and photography are applicable to all areas of communication design from film and music to advertising and publishing. This pathway prepares you for a career as an art director in a range of creative industries.

    Pathway at the South Campus:

    Visual CommunicationsThis pathway covers all of the above specialisations in a condensed form. You learn to visualise a broad range of ideas, concepts and messages, exploring the full range of areas within the Bachelor of Design. Youre encouraged to develop your own design style across typographic design, information design, publication design, motion graphics, branding, posters, environmental graphics and more.

    The broad nature of this pathway is great preparation for a career as a freelance designer working across a range of areas.To ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

  • 10

    UNDERGRADUATE

    The Digital Design major focuses on the application of new and emerging technologies in the field of moving image. It covers everything from 3D animation, cinema, serious gaming and visual effects to motion graphics, television commercials and other emerging technologies. These include mobile phone apps and interactive installations for performance.

    New Zealand is extremely well regarded in the moving image field, a field the government is keen to help develop further. 3D animation is not just used in the entertainment industry but also in engineering, health and recreation, architecture, medicine, gallery facilities and education.

    This major enables you to become a creative problem-solver and effective story teller, approaching each project with a variety of creative solutions. You learn how to animate 3D characters and place them into any moving image project, whether animated or cinematic. You also learn how to write, plan, research, shoot and post-produce a digital cinematic narrative. Visual effects within a digital cinema field is another area extensively covered and one many students specialise in.

    KEY FEATURES:

    Growing demand for digital design skills, not just in the entertainment industry

    Animate 3D characters, and create digital narrative and visual effects

    60 hours of work experience in the digital design industry

    What this major covers

    Year 1The learning environment in the Digital Design major is studio and software lab-based, with three classes of 25 students in Year 1. You stay in these classes for the three years but can interact with the other classes and other years.

    First-year digital core papers include Digital Design Studio I, Digital Design Studio II, Theory and Context I, Theory and Context II and Introduction to 3D Animation. You also study the first paper in the minor of your choice.

    SEE YOURSELF AS:

    A story teller Technologically savvy Visually creative A problem-solver

    Bachelor of DesignDigital Design

    Year 2Second-year core papers include Digital Design Studio III, Digital Design Studio IV, Theory and Context III and Theory and Context IV. Pathways you can follow are Gaming, Visual Effects, and Animation. You also undertake two papers from the minor of your choice.

    Year 3In the third year the core papers include Digital Design Studio V, Digital Design Studio VI, Theory and Context V with an elective of Serious Gaming, Motion Capture, or Advanced Digital Cinema. You also complete the last paper of your chosen minor.

    You complete 60 hours of work experience in the digital design industry. The choices in the Auckland region include Flux Animation Studio, Watermark, Toybox, TV3 Auckland, Ogilvy Advertising, Yukfoo Animation, Brandspank Ltd, Images and Sound, Fish n Clips, and One To One Hundred. Its a great opportunity to network, gain solid work experience and develop your show reel and digital portfolio.

    Career opportunities VFX artist 3D animator Art director Games artist Interactive designer Motion capture artist Motion designer Programmer Screen artsTo ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

  • 11

    Shea Melville Motion Studio Technical Director, Weta Digital Bachelor of Design in Digital DesignBachelor of Art and Design (Honours)

    Working for the internationally renowned special effects company that first inspired his career path is a dream come true for AUT digital design graduate Shea Melville.

    Based at Wellingtons Weta Digital, the Academy Award winning visual effects facility, Shea works as motion studio technical director. It was Wetas portrayal of Gollum in The Lord of the Rings, along with an interest in video games and a passion for art, that first inspired Sheas interest in the 3D and visual effects industry.

    Motion capture is the art of recording a persons physical performance and placing that performance onto a 3D character like Gollum, explains Shea.

    On the job Since starting at Weta, Shea has worked on The Hobbit trilogy, Iron Man 3 and The Dawn of the Planet of the Apes.

    The Dawn of the Planet of the Apes has been the most rewarding project to work on so far and its reception was awesome.

    Its rewarding to be working with such talented people across the different departments here at Weta. And theres nothing better than watching the final movie and seeing your name in the credits.

    Shea says the evolution of his role has kept his work challenging and interesting.

    I was recently promoted from lead motion tracker to motion studio technical director and my major role of late has been operating our motion capture suite. It has given me the chance to work more closely with our animation supervisors. I like being on set or on stage in the thick of it.

    Student specialist Motion capture is a specialised field and one Shea immersed himself in while studying at AUT. He says AUT gave him the freedom to focus on his area of interest while still a student.

    At AUT I tried to use it in my projects wherever possible. I believe my experience in motion capture at AUT was the key to landing a job in such a unique and specialised area of work.

  • 12

    UNDERGRADUATE

    Fashion marks time. It responds to the cultural and political issues that underpin society, and inspires change. Study fashion design with us, and you can actively participate in this process. Youll be encouraged to develop a strong conceptual design style and practical design skills from drawing and pattern cutting to an understanding of the business of fashion.

    The major encourages you to be adept in creative reasoning and problem-solving. It promotes originality based on a thorough awareness of your chosen field, resulting in the ability to create innovative fashion work destined for a multifaceted global industry. Many of our graduates have taken up exclusive fashion roles both locally and internationally.

    KEY FEATURES:

    Covers all aspects of the fashion industry Access to leading edge facilities Present your work to the media and industry in a showroom environment or at a runway show

    Opportunity to showcase your collection at the AUT Rookie fashion show

    What this major covers

    Year 1You develop practical fashion design skills including pattern cutting and drawing, and are introduced to creative design thinking and fashion theory. You also complete the first paper of your chosen minor.

    Year 2Your first-year skills are put into practice through a series of challenging industry-orientated projects that focus on developing design ideas across broad fashion areas from streetwear to high fashion.

    Core papers include Fashion Design Studio III, Fashion Design Studio IV, Fashion Design Theory II and Industry Practice. You also undertake a further two papers from the minor you have chosen.

    SEE YOURSELF AS:

    Cultivated, with a strong grasp of design and style

    A creative problem-solver Visionary, with an eye for texture, shape and detail

    Bachelor of DesignFashion Design

    Year 3Core papers include Fashion Design Studio V, Fashion Design Studio VI, Fashion Design Theory and Technologies for Design. Through these final-year papers, you develop your own self-directed projects that cover the spectrum of fashion related disciplines, resulting in a body of work that is selected for a professional presentation (runway or showroom) at the end of the year to the fashion media and industry. You also complete the final paper of the minor you have chosen.

    The top fashion students showcase collections in the AUT Rookie fashion show. For many years the show has been a rite of passage for outstanding New Zealand fashion designers including Glen Prentice, Nadeesha Godamunne and Sam Hickey.

    Career opportunities Fashion designer Assistant designer Workroom assistant Fashion and textiles buyer or merchandiser Fashion management, marketing and public relations Fashion production manager Fashion writer or editorTo ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

  • 13

    Jomnarn Dul Bachelor of Design in Fashion*

    The chance to showcase your designs at AUTs Rookie fashion show is an invaluable experience, says AUT fashion design graduate Jomnarn Dul.

    In my final year I had the opportunity to showcase my designs at AUTs Rookie fashion show. That was amazing! At the end of the show I was approached by Hallenstein Brothers to join their team.

    That was one of the reasons why I first decided to study at AUT. I had heard it was the best fashion design programme, and the Rookie fashion show is extremely well known. I knew from day one that I wanted to be in it.

    Supportive creative environment The fashion industry can be tough, so it was wonderful that the learning environment at AUT was really harmonious Jomnarn says.

    Its like a big family and a fantastic base to go out into the workforce with. I would really recommend AUT for people interested in furthering their fashion career.

    She credits her lecturers for opening up new opportunities for her.

    In my second year at AUT, I was introduced to menswear as a path. Thats where I really came into my own as a fashion designer. I was encouraged to trust myself and my approach to design. Im grateful for that creative freedom!

    Taking sustainable design to Hollywood Jomnarns menswear designs have not just impressed her AUT lecturers last year one of her designs graced the red carpet, worn by Twilight star Kellan Lutz to the Academy Awards.

    Her design was the winner of the menswear section in the global Red Carpet Green Dress design competition, the brainchild of Suzy Amis Cameron, wife of Avatar director James Cameron. Jomnarns design, a tuxedo made of recycled bottles, was a variation on a tuxedo she originally designed for Hallensteins Ekocycle suit range.

    After working as a buyers assistant for Hallenstein Brothers for the past three years, Jomnarn is now heading to London for the next step in her fashion career. *This major is now called Fashion Design.

  • 14

    UNDERGRADUATE

    Product design is an exciting and rapidly evolving profession. At AUT, a great product is defined as the end result of a design process that explores, challenges and responds creatively to an identified problem. Products can be tangible, three-dimensional manufactured objects like consumer products, furniture, packaging, medical and sports equipment or they can be product interfaces and product-related systems and services. Many products are solutions to real-world problems.

    AUT product design graduates are award-winning and well-prepared for a changing future. Ethical practices, along with environmental and social responsibility underpin all aspects of this major. You work in open plan design studios and individual student work areas with wireless networking, and have access to world-class laboratories and workshops. Throughout your studies you develop key skills in research, analysis, critical and creative thinking, design thinking, ideation, prototyping and communication.

    KEY FEATURES:

    Real-world projects for our industry partners Dynamic and collaborative learning environment World-class facilities including our 3D labs, rapid prototyping laboratory and the Textile and Design Laboratory with 3D scanning capabilities

    What this major covers

    Year 1Youre introduced to the design process and design thinking, and learn fundamental design skills, theories, methods and processes through a range of projects. Core papers include Product Design Studio I, Product Design Studio II, Product Design Technology I, Product Design Theory I and Product Design Drawing and Communication. You also complete the first paper of your chosen minor.

    Year 2You undertake more sophisticated creative product design projects. You become familiar with computer aided design (CAD), production technology and theory. Core papers include Product Design Studio III and IV, Product Design Technology II, 3D Digital Modelling I. You also complete two papers from your chosen minor.

    SEE YOURSELF AS:

    A visualiser Environmentally conscious A design thinker A practical problem-solver

    Bachelor of DesignProduct Design

    Year 3You work more independently on projects, and start to more clearly identify your area of specialisation. Many of these projects are professionally focused, and undertaken in partnership with industry-based clients. The projects usually involve a design brief developed in conjunction with the partner business or organisation, visits, as well as a final presentation.

    Partners include: Medicine Mondiale pHd 3 Essenze Fisher & Paykel Healthcare Zespri Trade Aid Return to Sender Coffins Consortium Zephyr Technologies Kathmandu Freedom Camping Snow Planet Auckland District Health Board Blender Design Adept Auckland Transport Auckland Council

    Core papers include Product Design Studio V, Product Design Studio VI, 3D Digital Modelling II, Product Design Theory II alongside the last paper in your chosen minor.

    Career opportunities Product and industrial designer Computer aided designer Research designer Furniture designer Ergonomic medical equipment, sport or performance

    wear designer Packaging designer Service and experience designer Technology teacher (secondary school)** After completing the one-year Graduate Diploma in Secondary Teaching. For information visit www.aut.ac.nz/educationTo ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

  • 15

    Antonio Wan Bachelor of Design in Product Design Bachelor of Art and Design (Honours) student

    Watching businesses show an interest in your creations is an amazing experience says AUT product design student Antonio Wan. Even more so when youre still at university.

    In my second year at AUT, a vanity mirror I designed won Peoples Choice in an exhibition held at Bloc and was a finalist at the Best Design Awards. A limited run on the product is now selling through Douglas and Bec. That was an extremely valuable experience, Antonio says.

    Along with five others, Antonio also had the design for the Hammer Bag camping product developed into a working prototype and Freedom Camping considered adding it to their product line.

    These projects have allowed me to grow far more professionally than I would have ever thought possible. It makes me feel proud of what Ive achieved.

    Outstanding facilities and staff At AUT you have easy access to a range of technologies, says Antonio.

    It was one of the reasons why I came to AUT. The facilities are amazing, and include 3D printing and CNC machining.

    We can use these during workshop hours, which gives us plenty of time to pursue our project work and experiment with our personal projects.

    The tutors and lecturers have extensive knowledge in the design field, making the programme a great place to learn about all forms of design, says Antonio.

    The product design degree covers a wide range of skills every designer should have before specialising in a specific field. Our lecturers always see tremendous potential in everyone and subtly point us in the right direction or reassure us were doing fine. Ive found this very helpful.

    Giving back After finishing his Bachelor of Design at the end of last year, Antonio decided to return to AUT for another year to complete his honours degree.

    For my honours project, Stephen Reay the head of AUTs product design department has set me up with a great project for the Auckland District Health Board. Ill be working on a product to improve experiences within the neonatal intensive care unit.

  • 16

    UNDERGRADUATE

    Spatial design is the design of human environments, incorporating aspects of interior design, architecture, urban design, performance, art and visual technologies. It involves studying the relationships between people and their environments, and designing ways to improve those environments. Many spatial designers work in interior architecture. Others pursue work in scenography or performance design, the creation of exhibitions and events, furniture design or virtual environments.

    Our design approach is strongly driven by ideas and theoretical insights, particularly about the city, time and detail. We aim to bypass clichs and creatively question conventions about living, working and playing.

    Throughout your studies you develop vital industry skills, as well as the creative capacity to thrive in the changing world of spatial design. You learn from staff who are active researchers, often with many years in design practice. You study in an environment that encourages active engagement with other professionals, practitioners, groups and communities.

    KEY FEATURES:

    Hands-on, studio-based learning Includes real-world spatial design projects Work with full-sized prototypes, installations, moving images and emergent technologies

    What this major covers

    Year 1Through Fabrication Studio I in the first semester and Spatial Design Studio I in the second semester, you learn conceptual thinking, and the making skills and communication skills to become a spatial designer. The papers Theory I, Digital Techniques I and Spatial Drawing further your creative thinking ability and visualising skills. In the second semester, you complete the first paper of your chosen minor.

    Bachelor of DesignSpatial Design

    Year 2You deepen your design skills through Fabrication Studio II in the first semester and Spatial Design Studio II in the second semester. Both papers integrate skills from the second year of your minor. You also complete the papers Digital Techniques II and Theory II.

    Year 3Fabrication Studio III in the first semester focuses on creative assembly, innovative fabrication and critical construction knowledge. In your first semester you also complete your minor and the paper Digital Techniques III.

    In the second semester you complete a design project in Spatial Design III, integrating knowledge from the minor, Spatial Theory III and the building expertise provided by earlier papers. You have the opportunity to exhibit your design project at the AUT School of Art and Design Festival, showcasing your work to key representatives from media, industry and the design professions.

    Career opportunitiesSpatial designer working in: Interior/building design Design for theatre, film, television or digital

    environments Urban design Event design Furniture and object design

    A career path in spatial design starts with this major and continues in postgraduate study. A one-year honours degree or a two-year masters degree enables you to specialise in particular areas of practice or research.To ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

    SEE YOURSELF AS:

    Fascinated with the spaces people live, work and play in

    Someone with a love of exploring and experimenting

    A thinker, maker, or planner

  • 17

    Rameka Alexander-TuinukuafeNgpuhi, Ngi te wake ki te whenua, Ngti Rehia Architectural Graduate, Jasmax Bachelor of Design in Spatial DesignBachelor of Art and Design (Honours)

    AUTs spatial design degree makes it easy to develop your own creative practice and find your career direction, says Rameka Alexander-Tuinukuafe who completed a Bachelor of Design in Spatial Design.

    I chose spatial design because it offered a wide range of creative options without being overly prescriptive. I also loved that AUTs campus is at the heart of the city, which enabled us to be inspired by the city and meet other like-minded creatives.

    The lecturers are really open to your individual design approach. Having attended kura kaupapa Mori for the majority of my schooling, my Mori perspective has a huge influence on my approach to design and architecture. The lecturers always encouraged me to pursue this, Rameka says.

    Internship at Jasmax One of the highlights of Ramekas studies was being awarded the Vice-Chancellors Award for Excellence in Spatial Design at the beginning of his third year.

    This was a fantastic opportunity because it included an internship position with Jasmax. My month at Jasmax was invaluable I participated in project meetings, site visits to

    construction sites, social activities and had the opportunity to learn new digital skills. One of the most memorable experiences was being able to spend an hour speaking to interiors team principal Tim Hooson.

    A great place to learn new skills Since joining Jasmax in 2009, Rameka has been involved in a number of roles in both interior design and architecture.

    Jasmax is a great place to learn new skills there are always experienced people who are open to passing on their knowledge and experiences. My career highlight to date has been being part of the Te Whare Hou o Thoe project, which won a Best Awards Purple Pin in 2014 for the Ng Aho design category.

    Another highlight has been leading the creation of a Jasmax waiata and helping raise an awareness of Mori culture at Jasmax, which is something Im very proud of.

    He says he is constantly using the skills he developed at AUT, including networking and being able to communicate ideas to a larger group.

    His very good drawing skills and design thinking have certainly impressed us over the last year and a half with our studio. He has an ability to think and explore projects from a broad, big picture angle. Originally, after completing his AUT degree, he joined our practice to work with our Interiors team but we quickly realised that his skills could potentially be more effectively utilised in my studio which works with many of our cultural projects. This has worked out really quite well for both Rameka and the practice.Hamish Boyd, Principal, Jasmax

    Employer comment

  • 18

    UNDERGRADUATE

    This major explores methods of developing fabric for fashion, product and interiors, pushing your creative ability to explore new areas of textiles in clothing, furnishing and beyond. Study with us and become part of the new generation of New Zealand designers, thinkers and makers. We encourage you to build your own philosophy of design and create your own opportunities in this niche field.

    With an emphasis on knitted and printed textiles and apparel, AUTs Textile Design Laboratory has excellent resources including computer-aided design systems, digital fabric and garment printing, electronic intarsia and WholeGarment knitting technology. These new technologies enable you to take an experimental approach to design and produce innovative as well as contemporary work.

    AUT has the only facility in New Zealand that houses design, knitwear and digital printing technology specifically set up to meet the purposes of design, product development, sampling and research.

    KEY FEATURES:

    Strong links with industry partners including Global Textiles, Private Collection, Optimum Knitwear, Charles Parsons and Mollers Textiles

    Opportunities for work experience and industry projects

    Access to our leading edge Textile Design Laboratory

    Present your work to the media and industry in a showroom environment or at a runway show

    What this major covers

    Year 1The focus is on core skills. Youre introduced to technical and production methods used in the design of fabrics. You also explore creative development through drawing, colour work, research and practical skills. You learn how to develop your ideas into creative design concepts.

    The studio-based papers are supported by design theory.

    Bachelor of DesignTextile Design

    Year 2You extend your skills and learn how to use more advanced specialist print and knit software. You have the opportunity to engage in live projects with industry to develop fashion knitwear, and printed fabrics and textiles for interiors.

    Exchange opportunitiesThe Fashion and Textile department runs an exchange programme with design schools in San Francisco, Amsterdam, Toronto and Finland. This is open to Year 2 students.

    Year 3You continue to expand your design practice you may choose to specialise in print or knitwear or you may prefer to continue to work with a combination of media. You develop your own self-directed projects that cover a range of textile-related disciplines. You showcase your body of work in a professional presentation to the media and industry within a dynamic showroom environment or at an innovative runway show.

    Career opportunities Textile designer Knitwear designer Studio/workroom manager Visual merchandiser Production manager Textile product designer Interior designer or stylist Homewares designer IllustratorTo ensure our curriculum remains current papers may change from year to year.

    For details visit www.aut.ac.nz/artdesign

    SEE YOURSELF AS:

    Having a good eye for colour, pattern, texture and detail

    Creative and flexible Having a strong sense of fashion

  • 19

    Stacy BrettBachelor of Art and Design (Honours)Master of Creative Technologies student

    The modern studios and strong industry connections are what first attracted Stacy Brett to AUTs art and design programme.

    The facilities AUT design students have access to are very impressive 3D printing, laser cutting, digital printmaking, a knit machine These state-of-the-art facilities allow students to push the boundaries within their chosen field of expertise, says Stacy who is of Cook Island, Tahitian and Pkeh descent.

    Taking on textile design Stacy choose the Textile Design major as it gave her the flexibility to explore her creativity on multiple levels.

    Textile design isnt just limited to fabrics or fashion, it has many avenues you can explore: sustainability, photography, fashion, interior design or product design. Ive always been creative and loved design, so this programme was perfect for me.

    I was especially interested in the print aspects of the programme, using programs like Photoshop and Illustrator to create digital prints. I loved being able to manipulate and explore colour, texture and layers. Its so much fun.

    Support and motivation The constant support and motivation to push ideas forward is what Stacy enjoyed most about AUT.

    The atmosphere within the university is great, and the lecturers are fantastic. The support of my lecturers has been amazing. Having one-on-one time has helped me gain confidence, skills and knowledge. You never feel like a number.

    Not content to merely concentrate on her own studies, Stacy is also a Pacific student mentor, helping other students navigate the challenges of university life.

    Giving back to the Pacific community has always been something Im passionate about and I encourage other Pacific students to do the same.

    Exploring digital media After finishing her honours degree last year, Stacy is now continuing her studies with the Master of Creative Technologies.

    During my honours year, I started creating 3D sculptures, which then developed into a collaboration with a digital designer and multi-layered video. I really enjoyed the digital aspect of this project, and decided to enrol in the Master of Creative Technologies to expand this skillset.

  • In both the Bachelor of Design and Bachelor of Visual Arts, you choose one minor as part of your degree, which enables you to broaden your programme of study. Minors include:

    3D Visualisation 3D visualisation is relevant to many fields including film, architecture, urban development and more. Gain the practical know-how by using advanced mapping and rendering techniques, as well as user interface and visualisation methodologies.

    Cinematic Arts Explore cinematic language and production techniques, then apply your new skills and understanding to create a masterpiece of your own.

    Contemporary Pacific* Learn, explore and innovate concepts in Pacific art, space and design: patterns that interact with movement, rituals, connecting people and the environment.

    Creative Entrepreneurship Discover business for creative concepts covering economics, innovation, creative entrepreneurship, strategic thinking, branding and marketing.

    Creative Sound Design Work in new sound recording studios to learn skills in digital audio recording, editing and mixing to be utilised in moving image, gaming, performance and installation art.

    Design Thinking** Use your design skills to strategically reframe problems and help organisations develop new business concepts and opportunities.

    Design for Sustainability Discover how art and design can contribute to a new future where both people and our planet will prosper. Explore ecological and social aspects of design for sustainability.

    Digital Fabrication Use the latest advanced technologies such as 3D printing, computer controlled CNC cutting, milling and routing, and laser cutting to produce work.

    Experimental Textile Design Explore AUTs leading edge textile design facilities to discover how textiles are made and create your own innovative and experimental fabrics.

    Minors Bachelor of Design

    Game and Play Design Covering the full spectrum of game and play design, you gain the practical know-how to apply new tools and techniques.

    Interaction Design Explore the design of computing technologies, products and systems that are responsive to human behaviours and needs. This includes the background to interaction design, theories of human behaviour and user experience driven design processes.

    Motion Capture Uncover a range of exciting MOCAP applications in state-of-the-art facilities, including 3D animation, digital visual effects, pre-visualisation, gaming and more. Become an expert with a range of approaches to motion capture, including tools and techniques.

    Performance and Media Arts Create experimental and innovative performances that explore the intersection of live event, interactivity and digital technologies.

    Photographic Practices* Explore fundamentals of digital camera technologies, lighting, post-production, and editing, along with implications of photographic representation and communication.

    Ttai Aro Rangi Navigating the Oceanic Delve into the contemporary and creative practices unique to the Pacific region. Experience working alongside Mori and Pacific artists and designers.

    Temporary Practices/Temporary Publics** Collaborate on multidisciplinary projects that explore public and social contexts to create innovative temporary art events. Be part of a group of artists and designers working together to create site-specific works, pop-up events, residencies, installations, interventions and publications.

    Urban Practices Discover how cities touch and influence nearly everything in contemporary life. Learn cutting-edge art and design responses to city situations.

    Visualising Information Examine practices, theories and skills in information design and apply them to a range of media and information environments.

    * Subject to approval** Name change subject to approval

    20

    UNDERGRADUATE

  • 1 Unknown Artist Spatial Design 2014 Graduate Exhibition 2 Felix Harris - Bachelor of Visual Arts 2014 Graduate Exhibition 3 2014 Rookie show with work from Year 3 student Madeline Walter 4 Christine Yap Bachelor of Visual Arts 2014 Graduate Exhibition 5 Daniel Skerlj-Rovers Bachelor of Visual Arts 2014 Graduate Exhibition 6 BDes Fashion Design Year 2 live industry design project with Zambesi 7 Uncoated Communication Design 2014 Graduate Exhibition 8 Blood-sugar calculator by Mandy Wong

    3

    87

    7

    5

    4

    21

    6

    21

  • 22

    UNDERGRADUATE

    Bachelor of Visual ArtsOverview

    BACHELOR OF VISUAL ARTSBVA

    Code AK3352

    Level of study 7

    Points 360 (including 60 points from your chosen minor)

    Duration 3 years full-time only

    Venue City Campus

    Start date 29 February 2016

    Minimum entry requirements

    University Entrance (NCEA, CIE or IB) or equivalentPortfolio of artwork*

    Selection criteria Interview will be required

    Preferred school subjects

    Classical Studies, English, History of Art, Media Studies, Painting (Practical Art), Photography (Practical Art), Printmaking (Practical Art), Sculpture (Practical Art)

    * For information regarding portfolio guidelines, visit www.aut.ac.nz/artdesign

    AUT encourages early application to this programme as there are limited places available. Preference will be given to applicants who apply early. Acceptance into our programmes is based on academic achievement, the work submitted in a portfolio, and if required, an interview. Applications will continue to be considered as long as there are still places available in your chosen major.

    Passionate about art? The Bachelor of Visual Arts prepares you for the creative and professional demands of a career in contemporary art. Many of our graduates are now involved in significant creative art events, both in New Zealand and around the world.

    Throughout your studies you have your own studio space, where you can work with a range of media such as painting, print, photography, sculpture, moving image, sound and performance, often incorporating other media and new technologies. As well as collaborating with other visual artists, you could also work with musicians, composers, filmmakers, animators, choreographers, directors, actors, set designers and writers across AUT.

    Your learning experience includes one-on-one tutorials, critiques, seminars, visits from artists and critics, workshops, noho marae and field trips to galleries. You learn to think critically about contemporary art practices and challenge established ideas.

    To help you develop a broad range of skills, you also study a minor (60 points) as part of this degree.

    KEY FEATURES:

    A mix of practical skills and the theory of art Creative and collaborative environment with your own studio space

    Opportunity to showcase your work at the AUT School of Art and Design festival

    Minors 3D Visualisation Cinematic Arts Contemporary Pacific** Creative Entrepreneurship Creative Sound Design Design for Sustainability Design Thinking*** Digital Fabrication Experimental Textile Design Game and Play Design Interaction Design Motion Capture Performance and Media Arts Photographic Practices** Ttai Aro Rangi Navigating the Oceanic Temporary Practices/Temporary Publics*** Urban Practices Visualising Information** Subject to approval *** Name change subject to approval

    What this qualification covers

    Year 1We introduce you to the fundamentals of visual arts theory and practice. Youre encouraged to develop your own artistic interest and approach to art-making. In Semester 2, you specialise in paint/print, photography or sculpture.

  • Darcell ApeluArtist/Lecturer, Bay of Plenty PolytechnicBachelor of Visual ArtsMaster of Art and Design

    AUT is a great environment to foster your creative practice alongside like-minded people, says Darcell Apelu who graduated with a Bachelor of Visual Arts.

    Im originally from Tauranga and came to AUT to check out the campus. As soon as I walked through the visual arts building, I knew these were the people I wanted to be surrounded with.

    An artists point of view At AUT, everything you do reflects the artists point of view and the expectations from the art world, Darcell says.

    For example, the group exhibitions we did as part of our studies give you a good understanding of the reality of the exhibitions youll be involved in as an artist. We learned about all aspects that go into creating a show.

    Darcell says her studies helped her gain a sense of self and discover who she is as an artist.

    Life as an artist Now working as a self-employed artist, Darcell explores perceptions of the Pacific body within the social climate of New Zealand and the Pacific, working mainly in performance art and moving image.

    Her work has been featured in a number of high-profile galleries including Artspace, Gus Fisher Gallery and ST PAUL St Gallery.

    In addition to her art practice, Darcell also teaches contemporary New Zealand art at Bay of Plenty Polytechnic in her hometown Tauranga.

    23

    Core papers: Visual Arts Core Studio Visual Arts Theory I Visual Arts Studio I

    Plus one paper from your chosen minor in Semester 2.

    Year 2You explore your individual interests in art-making, and continue doing a mix of studio and theory. The aim is for you to become increasingly self-reliant. Core papers this year are Visual Arts Studio II and Visual Arts Theory II, plus two papers from your chosen minor.

    Year 3You continue to develop your art practice with advanced visual, media, method and conceptual skills and will create a coherent body of art that incorporates complexity and subtlety. Papers this year are Visual Arts Studio III, Visual Arts Theory III, Visual Arts Professional Practice and the final paper from your chosen minor. Youre expected to be working in a self-reliant way this year.

    At the end of Year 3, you have the opportunity to exhibit your work to the art community, media and industry through the AUT School of Art and Design festival.

    Career opportunities Artist Arts administrator, manager or director Art consultant Art critic, historian, commentator or writer Art gallery manager or owner Curator Educator

    For more information visit www.aut.ac.nz/artdesign

  • 24

    UNDERGRADUATE

    Bachelor of Visual Arts papers total of 360 points

    YEAR SEMESTER 1 SEMESTER 2

    1 Visual Arts Core Studio (45 pts) Visual Arts Studio I (30 pts)Visual Arts Theory I (30 pts, full-year paper)Minor paper Semester 2 (15 pts)

    2 Visual Arts Studio II (60 pts, full-year paper)Visual Arts Theory II (30 pts, full-year paper)Minor paper Semester 1 (15 pts) Minor paper Semester 2 (15 pts)

    3 Visual Arts Theory III (15 pts) Visual Arts Professional Practice (15 pts)Visual Arts Studio III (75 pts, full-year paper)Minor paper (15 pts)

    * Subject to approval** Name change subject to approval

    Course planner Bachelor of Visual ArtsBachelor of Visual Arts programme structure

    Bachelor of Visual Arts 360 points

    BACHELOR OF VISUAL ARTS 300 points

    PLUS

    ADD ONE OF THE FOLLOWING MINORS: 60 points3D Visualisation Game and Play Design

    Cinematic Arts Interaction Design

    Contemporary Pacific* Motion Capture

    Creative Entrepreneurship Performance and Media Arts

    Creative Sound Design Photographic Practices*

    Design for Sustainability Ttai Aro Rangi Navigating the Oceanic

    Design Thinking** Temporary Practices/Temporary Publics**

    Digital Fabrication Urban Practices

    Experimental Textile Design Visualising Information

  • Minors Bachelor of Visual Arts

    In both the Bachelor of Design and Bachelor of Visual Arts, you choose one minor as part of your degree, which enables you to broaden your programme of study. Minors include:

    3D Visualisation 3D visualisation is relevant to many fields including film, architecture, urban development and more. Gain the practical know-how by using advanced mapping and rendering techniques, as well as user interface and visualisation methodologies.

    Cinematic Arts Explore cinematic language and production techniques, then apply your new skills and understanding to create a masterpiece of your own.

    Contemporary Pacific* Learn, explore and innovate concepts in Pacific art, space and design: patterns that interact with movement, rituals, connecting people and the environment.

    Creative Entrepreneurship Discover business for creative concepts covering economics, innovation, creative entrepreneurship, strategic thinking, branding and marketing.

    Creative Sound Design Work in new sound recording studios to learn skills in digital audio recording, editing and mixing to be utilised in moving image, gaming, performance and installation art.

    Design Thinking** Use your design skills to strategically reframe problems and help organisations develop new business concepts and opportunities.

    Design for Sustainability Discover how art and design can contribute to a new future where both people and our planet will prosper. Explore ecological and social aspects of design for sustainability.

    Digital Fabrication Use the latest advanced technologies such as 3D printing, computer controlled CNC cutting, milling and routing, and laser cutting to produce work.

    Experimental Textile Design Explore AUTs leading edge textile design facilities to discover how textiles are made and create your own innovative and experimental fabrics.

    Game and Play Design Covering the full spectrum of game and play design, you will gain the practical know-how to apply new tools and techniques.

    Interaction Design Explore the design of computing technologies, products and systems that are responsive to human behaviours and needs. This includes the background to interaction design, theories of human behaviour and user experience driven design processes.

    Motion Capture Uncover a range of exciting MOCAP applications in state-of-the-art facilities, including 3D animation, digital visual effects, pre-visualisation, gaming and more. Become an expert with a range of approaches to motion capture, including tools and techniques.

    Performance and Media Arts Create experimental and innovative performances that explore the intersection of live event, interactivity and digital technologies.

    Photographic Practices* Explore fundamentals of digital camera technologies, lighting, post-production, and editing, along with implications of photographic representation and communication.

    Ttai Aro Rangi Navigating the Oceanic Delve into the contemporary and creative practices unique to the Pacific region. Experience working alongside Mori and Pacific artists and designers.

    Temporary Practices/Temporary Publics** Collaborate on multidisciplinary projects that explore public and social contexts to create innovative temporary art events. Be part of a group of artists and designers working together to create site-specific works, pop-up events, residencies, installations, interventions and publications.

    Urban Practices Discover how cities touch and influence nearly everything in contemporary life. Learn cutting-edge art and design responses to city situations.

    Visualising Information Examine practices, theories and skills in information design and apply them to a range of media and information environments.* Subject to approval** Name change subject to approval

    25

  • 26

    UNDERGRADUATE

    Combine your creative talents with business acumen through this double degree. If youre looking for a career in design, this double degree helps you gain a solid foundation in business as part of your studies essential if youre planning to run your own business or advance a product or service in the marketplace. The combination is offered in response to enquiries from students wanting to do both degrees.

    KEY FEATURES:

    Combines creativity with business acumen, great preparation for running a design business

    Complete two degrees in as little as four years Includes a 9-week industry placement and opportunities to work on live design briefs

    What this qualification coversYou choose one of six majors in the Bachelor of Design: Communication Design, Digital Design, Fashion Design, Product Design, Spatial Design and Textile Design, which give emerging designers the opportunity to advance their creative practice.

    Business majors that are particularly useful if you want to earn a living off your creative skills include: Entrepreneurship and Innovation Management Market Insights: Marketing, Advertising,

    Retailing, Sales* Sustainable Enterprise

    The Bachelor of Business also has its own dedicated Design major, which teaches new types of creative thinking skills especially relevant to the overlap between design and business.

    Double degree:Bachelor of Design/ Bachelor of Business

    You can complete this double degree in four years if you enrol in Summer School papers and do the business co-operative education paper over Summer School at the end of your third or fourth year. Otherwise you complete this double degree during your fifth year.

    Applying for this programmeYou apply for both programmes separately.You need to have University Entrance and submit a portfolio. An interview may be required.

    If you dont have a portfolio of art or design work ready to submit, apply for the Bachelor of Business first. Alongside your enrolment in the Bachelor of Business, you enrol in a first year creative design paper under the provision of a Certificate of Proficiency. This paper will help you in preparing your portfolio.

    For more details visit www.aut.ac.nz/artdesign

    Career opportunitiesBy studying both degrees you develop design skills for roles in business. This includes the ability to create high value products, services and brands, and to balance creative design and strategic thinking to complement design and business.

    * Subject to approval

    For more details about the Bachelor of Business visit www.aut.ac.nz/business

  • 27

    Course planner - Bachelor of Business/Bachelor of Design (Double Degree)

    YEAR JAN/FEB (Summer School) SEMESTER 1 SEMESTER 2

    1 Business in Context Quantitative Methods for BusinessBDes Major Paper** Accounting for Decision MakingEconomic Principles 1 Management & Organisation

    OR BBus Major Paper (L5)

    2 Design Studio I Design Studio IIBDes Major Paper 1 BDes Major Paper 2BBus Major Paper 1 (L6) BBus Major Paper 2 (L6)

    Choose a scenario depending on your length of study

    OPTION 1: COMPLETE IN 4 YEARS

    3 BBus Major Paper (L6)Completed during Summer School after Year 2 Design Studio III Design Studio IVBDes Major Paper 1 BDes Major Paper 2BBus Major Paper 1 (L7) BBus Major Paper 2 (L7)

    4 BBus Co-operative EducationCompleted during Summer School after Year 3 Design Studio V Design Studio VIBDes Major Paper 1 BDes Major Paper 2BBus Major Paper (L7)

    OPTION 2: COMPLETE IN 4 YEARS

    3 Design Studio III Design Studio IVBDes Major Paper 1 BDes Major Paper 2BBus Major Paper (L6) BBus Major Paper (L7)

    4 Design Studio V Design Studio VIBDes Major Paper 1 BDes Major Paper 2BBus Major Paper (L7)

    5 BBus Co-operative EducationCompleted during Summer School after Year 4 BBus Major Paper (L7)OPTION 3: COMPLETE IN 5 YEARS

    3 Design Studio III Design Studio IVBDes Major Paper 1 BDes Major Paper 2BBus Major Paper (L6) BBus Major Paper (L7)

    4 Design Studio V Design Studio VIBDes Major Paper 1 BDes Major Paper 2BBus Major Paper (L7)

    5 BBus Co-operative Education BBus Major Paper (L7)** Bachelor of Design major paper

    In Year 1 you choose one level 5 paper depending on your BDes major

    L6 = Level 6L7 = Level 7

    Communication Design Materials & Media I

    Digital DesignIntroduction to 3D Animation

    Fashion DesignHuman View

    Product DesignProduct Design Drawing & Communication

    Spatial DesignDigital Techniques I

    Textile DesignTextile View

  • 28

    UNDERGRADUATE

    Bachelor of BusinessDesign

    SEE YOURSELF AS:

    Having a creative mindset A highly capable problem-solver and lateral thinker

    Visually aware

    BACHELOR OF BUSINESSBBus

    Code AK3693

    Level of study 7

    Points 360

    Duration 3 years full-time/ equivalent part-time

    Venue City Campus and South Campus

    Start date 29 February and 18 July 2016

    Minimum entry requirements

    University Entrance (NCEA, CIE or IB) or equivalent

    Other requirements

    All approved NCEA level 2 and 3 language rich subjects, Business, Mathematics and Statistics subjects are useful

    AUT encourages early application. This qualification will remain open until all places have been filled.

    A business plan may help get an idea to the market, but how do you ensure your ideas are truly innovative, meet real needs, and translate into something with a high value return? Creativity, design and innovative thinking are sought-after skills in todays challenging and rapidly evolving business environment. Some of the most successful contemporary businesses are not only using design to develop high value products, services and brands, but also using design to drive their strategic thinking and direction.

    The Design major introduces you to the principles and practice of design and design thinking, from customer/user research, insight development, creativity, hands on design for services and experiences, to the application of design in effective management processes. Youll expand your design awareness

    and capability and gain a sound appreciation of the interrelationships between design, creativity and innovation. You come to recognise the value of design, whether you are developing a pioneering product, leading a ground breaking project initiative or embarking on an entirely new business venture.

    KEY FEATURES:

    Design-led thinking is increasingly in demand Only major of its kind offered by a New Zealand university

    9-week work placement in an organisation of your choice

    What this major covers

    Part 1You will be introduced to fundamental concepts in business disciplines and the main roles in business.

    You complete five core level 5 papers: Business in Context Management and Organisation Economic Principles 1 Quantitative Methods for Business Accounting for Decision Making

    You also complete the paper Design for Business and choose one elective paper, either from business or from any other AUT degree programme.

    Part 2Over the next two years, you learn to apply creative techniques to business, design effective business processes, foster innovative and entrepreneurial thinking and examine the links between effective design and sustainable business practices.

    Papers include: Activating Creativity Design and Innovation for Sustainability Design Collaboration Design Management Design Thinking Processes

  • Jess HowellExperience Designer, Optimal Experience, PwCBachelor of Business in Design and Management

    Jess Howell thinks her job gives her the best of both worlds a design role in a business environment.

    The AUT Bachelor of Business graduate majored in design and management and now works as an experience designer for PwC.

    User-focused Jess role involves research, analysis and design around users and the experiences that they have with companies, their products and their services, which makes perfect use of Jess business and design skills.

    I love that everything we do is in the interest of the user. We try hard to find issues that people have using websites, apps and other services and make life that little bit easier for them by redesigning these experiences. Its challenging and Im constantly learning new things.

    Recently I was an organiser of the Auckland Service Design Jam, part of the Global Service Jam, which is a full weekend event where we take people through the service design process. It was the largest in the world and a huge success!

    Skills for life Jess says the most valuable skill she learned at AUT was how to work collaboratively with others something she uses in her job every day.

    At AUT we often had to work together in teams and I learnt how to deal with people with different personality types, skills, abilities, attitudes, lifestyles and more. Its the same, if not more challenging, in the workplace.

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    Part 3Co-operative Education is the final part of the BBus and takes a full semester of study. This is a supervised work placement related to your major(s) in an organisation of your choice. You apply what you have learnt in a real-world business, not-for profit organisation, entrepreneurial venture or an applied project. You can do your placement in New Zealand or overseas.

    Recent placements included: Lightening Lab Orange Telecom Conscious Consumers Resilio

    Career opportunities Design manager or strategist Entrepreneur Product development co-ordinator Product manager Service designer Experience designer

    For more details visit www.aut.ac.nz/business

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    POSTGRADUATE

    Overview of our postgraduate qualifications

    Bachelor of Art and Design (Honours)The Bachelor of Art and Design (Honours) is mainly aimed at high-achieving bachelors degree students who want to advance their skills and make their CV stand out. It can also serve as a pathway to advanced research at masters or doctoral level.

    You can specialise in one of these areas: Communication design (typography, illustration,

    animation and short film, photography and graphic novel)

    Digital design (animation, moving image, gaming, web, post-production and film)

    Fashion and textile design (knit, print, textile, fashion and costume design)

    Product design (product and furniture) Spatial design (interior, furniture, urbanism,

    performance, installation, moving image, digital environments, exhibition design and spatial theory)

    Visual arts (painting, print, photography, sculpture, drawing, moving image, installation, sound and performance)

    Postgraduate Diploma in Art and DesignThe Postgraduate Diploma in Art and Design gives you a deeper understanding of innovative and experimental art, and design research practice. You undertake research training, explore the theoretical and technical background, and conceptualise and produce creative works. This programme is ideal for mid-career practitioners and graduates from a range of design disciplines and visual arts, and can be completed either on or off campus. It can also serve as a pathway into the thesis year of the Master of Art and Design.

    Postgraduate Diploma in Performance and Media ArtsThis Postgraduate Diploma in Performance and Media Arts enables you to expand the contexts of performance and media arts both consciously, and critically. You will see how performance can intersect and transgress time-based forms of art to ultimately widen your conceptions of art. Whether youre already working in this area, or plan to, the programme offers you unique research and development opportunities through a cross-platform environment for live art. You use a collaborative and interdisciplinary model for practice-based research. The programme can also serve as a pathway into the thesis year of the Master of Performance and Media Arts.

    Master of Art and DesignThe Master of Art and Design is an interdisciplinary research degree for art and design graduates and creative professionals. While focusing on critical enquiry, cultural context and practice-led research, you also gain unique learning opportunities through practice-based research. The nature of the research you undertake in this programme helps foster a vital and innovative art and design community for you and your peers. This programme can be completed either on or off campus. On-campus candidates enjoy dedicated individual studio spaces, specialist facilities with extended access hours, and library and learning centre facilities. Off-campus students have regular weekly online sessions and weekend residences in Auckland. Those living outside Auckland are able to use the distance library service.

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    Master of Arts ManagementThe Master of Arts Management is designed to produce creative managers with expertise in business development, entrepreneurship, cultural management and creative practice. You will be well-equipped for a career in the creative industries as you develop a range of transferable skills in management, presentation and community development. This one-year degree also explores how creative industries fit in the wider cultural and economic context.

    Master of DesignThe Master of Design is a one-year degree aimed at developing innovative and strategic leadership for the design and business environment. The focus is on improving creativity and understanding about the design of products, environments, services and brands within market contexts. This involves user-centred design of products and services, and exploring how design thinking and the power of design can deliver new forms of value, experience and competitive advantage for business as well as environmental sustainability. You will be exposed to a range of design research, and innovation methods and practices.

    Master of Performance and Media ArtsExperimentation, reflection and collaboration are at the heart of the two-year Master of Performance and Media Arts. Whether youre already working in this area, or plan to, this programme offers you unique research and development opportunities through a cross-platform environment for live art. You will use a collaborative and interdisciplinary model for practice-based research. You expand the contexts of performance and media arts both consciously, and critically. You explore how performance can intersect and transgress time-based forms of art to ultimately widen your conceptions of art.

    Master of PhilosophyThe Master of Philosophy is a one-year research only masters degree. It gives you the opportunity to undertake a research project of an applied or professional nature, under the supervision of art and design staff. It can also serve as a pathway to more advanced research at doctoral level.

    Doctor of PhilosophyThe Doctor of Philosophy is a thesis-based research degree that leads to advanced academic and theoretical knowledge in a specialist area. The programme enables you to make an original contribution to knowledge or understanding in the field of art and design, and meet recognised international standards for such work. You work closely with a supervisor to prepare a thesis, which is then examined by independent experts applying contemporary international standards.

    For more details visit www.aut.ac.nz/art-design/postgraduate or email [email protected]

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    Admission categories You may be granted University Entrance under one of the following categories:

    NCEA University Entrance Ad Eundem Statum admission (at an equivalent level)

    this includes Cambridge International Examinations (CIE)* and International Baccalaureate Diploma Programme (IB) if taught in a New Zealand secondary school

    Discretionary Entrance Special Admission

    * Domestic students who study CIE in another country may be eligible for this admission depending on subjects covered and levels attained with the qualification. As requirements vary such students should seek advice from AUT.

    To gain admission to bachelors degrees, you must have met the requirements for University Entrance plus any specified admission requirements for a programme, such as specific subjects, portfolios, interviews and auditions.

    For more information on all admission categories and specific programme requirements please see the AUT Calendar or visit www.aut.ac.nz/calendar

    Please note: AUT, like all other New Zealand universities, is required to manage enrolments. This is because of government policies that restrict the number of funded places available for domestic students in tertiary education.

    University admission to AUT bachelors degrees

    Common University Entrance requirements

    Where programmes require a specific subject, it is expected that a student will have achieved a minimum of 14 credits in that subject (unless indicated otherwise).

    NCEA approved subjectsFor a list of NCEA approved subjects for University Entrance visit the NZQA website, www.nzqa.govt.nz

    AUT language rich subject listClassical Studies, Drama, English, Geography, Health Education, History, History of Art, Media Studies, Social Studies.

    Alternative pathways into AUT bachelors degreesStudents who have just missed University Entrance or did not get into their chosen degree could consider enrolling in one of the foundation studies certificates offered at AUT. Please visit www.aut.ac.nz/apply for more information.

    STANDARD NCEA CIE* IB****Overall Require NCEA level 3 certificate which

    consists of 80 credits, including at least 60 credits at level 3 or higher. Can include up to 20 credits at level 2.Note: Credits to achieve NCEA level 3 may include unit standards from non-approved subjects.Subject credits Total of 42 level 3 credits including: 14 credits from one approved subject 14 credits from a second approved

    subject 14 credits from a third approved subject

    A minimum of 120 points on the UCAS Tariff** at A or AS level from an approved list (equivalent to NCEA approved subject list).Must include at least three subjects (excluding Thinking Skills) with grades D or above.

    IB Diploma with minimum 24 points

    Numeracy At least 10 level 1 (or higher) numeracy credits (can be achieved through a range of subjects)

    A minimum grade of D in IGCSE*** mathematics or any mathematics subject at AS or A level.

    Any mathematics subject IB Group 5

    Literacy Total of 10 level 2 (or higher) literacy credits including: 5 reading credits 5 writing credits From specific standards in a range of NZQA English language-rich subjects.

    A minimum grade of E in English Language and/or English Literature subject at AS or A level.

    Literature or language and literature (SL or HL) IB Group 1, with English as the language.

    * Different regulations if CIE is taken outside of NZ or UK. See the AUT Calendar which is available online at www.aut.ac.nz/calendar** UCAS (Universities and Colleges Admissions Services for the UK) Tariff = system which converts AS and A level grades into points.*** IGCSE = International General Certificate of Secondary Education.**** New Zealand residents who have taken IB but have not been awarded the Diploma may apply for discretionary entrance.

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    Discretionary Entrance

    Discretionary Entrance is available to applicants who have attained a high level of achievement in Year 12 and want to undertake university study. International students cant apply for Discretionary Entrance.

    Please note: There is a non-refundable assessment fee.

    You can apply if you:

    Have not completed Year 13 in a New Zealand secondary school or have done Year 13 but not attempted to gain University Entrance

    Have not otherwise qualified for admission (or have attempted University Entrance)

    Are a domestic student (New Zealand or Australian citizen or permanent resident). If Australian, your most recent schooling must have been in New Zealand

    Are under 20 years of age on the first day of the semester in which you begin study and meet other requirements of the programme for which you apply

    People who missed University Entrance in Year 13 may be considered for mid-year admission in the following year.You cannot apply for admission for Semester 1 if you studied in Year 13 after 1 June. However, you can apply for admission into Semester 2.

    Minimum academic criteria for Discretionary Entrance NCEA level 2 certificate endorsed with minimum of

    Merit or CIE/IB equivalent

    Minimum of 14 credits in each of four NCEA level 2 (or higher) subjects, at least three of which must be on the approved subject list

    Meet UE literacy and numeracy standards, or their equivalent.

    The application is a two-step process. First, you indicate you wish to apply through Discretionary Entrance on the standard application form. If you meet the criteria you are sent a second form in which you provide further information and a school recommendation.The recommendation will provide proof of your maturity, motivation, capability and readiness to undertake degree-level study and also verify that you were not enrolled in Year 13 beyond 1 June in the year prior to admission. For more details, please refer to the AUT Calendar or visit www.aut.ac