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    ACTI VITY SHEET 2.1: For LIKES AN D DISLIKES

    Myfavouritestory

    Thisisthebe

    stpartofthestory

    .

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    ACT IVITY SHEET 2.2: For SENTENC E SHUFFLE and SENTENC E LO

    Biffcouldntsleep.

    Dadtoldherastory.

    Thestorywas

    aboutadragon.

    Biffwentdow

    nstairs.

    Mu

    m

    toldher

    astory.

    Thestorywas

    aboutadolphin.

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    ACTI VITY SHEET 2.3: For SENTENC E SHUFFLE and SENTENC E LOTTO

    Flopp

    ywenton

    theconcre

    te.

    Flopp

    ywentin

    themud.

    Flopp

    ybarkedandbarked.

    Dad

    couldntsle

    ep.

    The

    traywason

    fire.

    Wha

    tagoodd

    og,everyonesaid.

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    ACTI VITY SHEET 2.4: For SHO PPING G

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    ACT IVITY SHEET 2.5: For SHO PPING GAME

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    ACTI VITY SHEET 2.6: For SHO PPING G

    ha

    d

    lookedat

    took

    wan

    ted

    putin

    got

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    ACTI VITY SHEET 2.7: For RIGMA-ROLL

    Instructions for making the rigma-roll

    Photocopy and gum the sheet on to strong construction card. Cut out the shapecarefully when dry. Alternatively, trace or draw the shape on to card and cutout. Score all lines before folding. Fold flaps inwards and glue each face, inturn, to the octagonal ends using latex adhesive. Weight the rigma-rollby filling it with plasticine.

    looke

    dat

    the

    looke

    dat

    the

    Score all linesbefore folding

    Fold and

    glue flaps

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    ACTI VITY SHEET 2.8: For RIGMA-R

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    ACTI VITY SHEET 2.12: For MAKIN G JIGSAW PUZ ZLES and PICTU RE PUZZLE LO

    Theyhadawaterfight.

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    ACTI VITY SHEET 2.13: For MAKIN G JIGSAW PUZZLES and PICTU RE PUZZLE LOTTO

    Ohno!

    TheswinghitK

    ipper.

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    ACTIVITY SHEET 2.14: For PICTURE PAIRS or LO

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    ACTI VITY SHEET 2.15: For A FRIEND LY GAME

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    ACT IVITY SHEET 2.16: For WO RD PELMANISM and WO RD LOT TO (Stage 2 key wo

    Everyone

    pushed

    pulled

    wanted

    cross

    They

    said

    it

    It

    made

    He

    put

    got

    had

    to

    was

    went

    in

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    ACTIVITY SHEET 2.17: For CO LOURING GAMES

    got

    went

    cross

    to

    got

    w

    as

    was

    went

    cross

    to

    to

    Dad

    was

    cross

    Dad

    wasw

    ent

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    ACTIVITY SHEET 2.18: For CO LOURING GA

    He

    wa

    s

    wanted

    He

    put

    Kipper

    in

    was

    put

    w

    anted

    in

    Kippe

    r

    wanted

    put

    was

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    ACT IVITY SHEET 2.19: For CO LOURIN G GA MES and others

    Score along all linesbefore folding

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    ACT IVITY SHEET 2.20: For THE BABY-SITTER G

    1

    Kipper

    Biff

    2

    3

    4

    5

    6

    7

    8

    12

    34

    56

    7

    8

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    ACTI VITY SHEET 2.21: For THE BABY-SITTER GAME

    Kipper wanted a story.

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    ACT IVITY SHEET 2.22: For THE BABY-SITTER G

    Biff made a sandwich.

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    ACTI VITY SHEET 2.23: For SPOTS!

    Whatajob!said

    Dad.

    Start

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    ACT IVITY SHEET 2.24: For SPO

    D a d w e n t s h o p p i n g

    Dad

    lookedaftereveryon

    e.

    D a d p u t t h e w a s h i n g o u t

    Dadmadetea.

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    ACTI VITY SHEET 2.27: For THE TRAIN

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    ACTI VITY SHEET 2.31: Rules for THE BABY-SITTER, SPOTS! and WO RD BOX GAME

    RulesforTh

    eBaby-sitter

    Agamefo

    r2p

    layers

    Youwillneed:a1-6dice;2playingpiecesor

    counters;abaseboardmad

    efromsheet2.20;Sheets

    2.21and2.22cutintopuzzlepieces.

    Ru

    les

    DecidewhichplayerisBiffandwhichisKipper.

    Taketurnstothrowthedice.

    Kippermovesupthest

    aircasethenumberof

    movesshownonthedice.Atthetopofthestairs

    Kippertakesapieceof

    puzzleandmoves

    downstairs.

    Biffmovestothekitchenthenumberofmoves

    shownonthedice.InthekitchenBifftakesa

    pieceofpuzzleandmovesbacktothestart.

    Playcontinuesuntiloneplayerhascollectedallthe

    piecesofthepuzzleandhasconstructedthe

    picture.Theplayerthenreadsthesentence.

    RulesforSpots!

    Agame

    for

    2-4p

    layers

    Youw

    illneed:a1-6dice;acounterforeach

    player;abaseboardmadefromsheet2.23;onese

    t

    ofjob

    cards(Sheet2.24)foreachplayer.

    Ru

    les

    Sor

    toutthejobcardsandplacebesidethe

    correctpictureonthebaseboard.

    Playerstaketurnstothrowthediceandmove

    aroundthetrack.

    Iftheylandonashadedareatheymaytakeon

    e

    ofthejobcardsfromthatarea.

    Playcontinuesuntilaplayerhascollectedallfour

    jobcards.Thatplayerputsthecardsinorderand

    reads

    thecards.

    RulesforWord

    boxgame

    Agame

    for3

    players

    Youwillneed:abaseboardm

    adefromSheet2.25;

    a1-6dice;acounterforeachplayer;asmallboxto

    containthewords;wordsfromsentencesonSheet

    2.26fromTheheadache.

    Ru

    les

    DecidewhowillbeBiff,C

    hipandKipper.

    Taketurnstothrowthediceandmovealongthe

    tracktothewordbox.

    Whenyoureachtheword

    boxtakeoneword

    cardandmovebacktothe

    start.

    Goonmovingalongthetrackandbackuntil

    yourwordsmakeasentenc

    e.

    Youmayuseyourturntoexchangeaword

    withanotherplayer,butyo

    uthendonotthrow

    thedice.

    Thewinneristhefirstplayer

    tomakeasensible

    sentence.

    Varia

    tion

    Playersmayprefertoworktogether,sharingtheir

    wordsandmakingjointsentences.Playcontinues

    untilthreesentenceshavebeencompleted.

    OUP:Thismaybereproducedforclass

    usesolelywithinthe

    purchasersinstitution.

    OUP:T

    hismaybereproducedforclassusesolelywithinthe

    purchasersinstitution.

    OUP:Thismaybereproducedforc

    lassusesolelywithinthe

    purchasersinstitution.