webgl primetime!

7
tony parisi august 11, 2014 Primetime!

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Slides from my talk tonight the JS Read Meetup group. http://www.meetup.com/js-read/events/188875772/

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Page 1: WebGL Primetime!

tony parisiaugust 11, 2014

Primetime!

Page 2: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

September 2014:Primetime!

3B seats.Q.E.D.

Page 3: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

https://www.youtube.com/watch?v=io5snCcQ0ss

http://ogreen.special-t.com/en/

http://cityofdrones.io/

http://riskeverything.nike.com/

branding

art andarchitecture games

ads

Primetime! from tech demos…to real-world apps

Page 4: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

Primetime!game engines/IDEs

Goo Enginehttp://www.gootechnologies.com/

Verold http://verold.com/

Turbulenz https://turbulenz.com/

PlayCanvas http://www.playcanvas.com/

Artillery Engine

https://artillery.com/

Sketchfab https://sketchfab.com/

Unreal https://www.unrealengine.com/

Unity http://unity3d.com/#unity-5

scene graph libraries/page frameworks

Three.js

http://threejs.org/

SceneJS

http://scenejs.org/

BabylonJS

http://www.babylonjs.com/

Vizi

https://github.com/tparisi/Vizi

Voodoo.js

http://www.voodoojs.com/

PhiloGL

http://www.senchalabs.org/philogl/

tQuery

http://jeromeetienne.github.io/tquery/

game engines,frameworks and libraries

Page 5: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

content pipeline and publishingPrimetime!NOT READY FOR

popular 3D tools still don’t have one-button WebGL “export”

we need an efficient format for delivering full 3D scenes into WebGL applications

glTF: a “JPEG for 3D”not yet version 1.0… hopefully this year!

Page 6: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

next onPrimetime!:

VR+ML

<glam> <scene> <cube id="photocube”></cube> </scene></glam>

1. THE HTML

#photocube { image:url(../images/bowieorangeglam.png); rx:30deg; ry:45deg;}

2. THE CSS

3D markuplanguages

browser-basedvirtual reality

Oculus Rift rendering and head tracking possible today with hacks…

native Oculus support now in browser dev builds!

https://github.com/tparisi/glam

Page 7: WebGL Primetime!

04/10/2023

http://www.tonyparisi.com

Primetime!