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Heaven’s Treasure Ryan Cook 1

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Page 1: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Heaven’s Treasure

Ryan Cook

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Page 2: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Overview of game – themes & structure:

My game is a going to be a puzzle, adventure game. My game is about a group of archaeologist’s who have found a pyramid that isn’t charted on any map, and has only appeared in legends. In the heart of this pyramid is said to be a treasure that is said to be the key to the gateway to heaven. It is the player’s job to navigate the pyramid and its puzzles and get to the treasure before the timer run’s out.

Visual Style (with illustrations):

I want my game to have a photorealism aspect to it whilst also being cartoon-like. I went onto google images and found pictures similar to what I want my visual style to look like.

My pyramid will look something like this except with less faces than this one and will have a golden tip to it.

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Page 3: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

The inside of the temple’s artwork will look something along the lines of this but with slightly more photorealism.

My angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those as the key so I might keep that idea in, the wings will also be made of silver with emeralds in them. I quite like the cloth at the front of this statue as I could implement that into the game and use the text idea on it as the final puzzle to unlocking the statue.

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Page 4: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Gameplay:

My game is going to be a simple click and drag game that is going to have many different puzzles and brain teasers which get harder as the player goes on through the game. Also the player is going to be under constant pressure as there is going to be a timer for them to get past all the puzzles and get to the end. This will see how the player’s mind copes under pressure.

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Page 5: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Story Outline:

A long time ago, when the pyramids were still young, Pharaohs were buried in ancient tombs along with their treasures. However one Pharaoh was different from the rest. Legends tell that he had a treasure that was said to be a key to the gates of heaven. A treasure that comes in the shape of an angel made of gold, with diamonds for eyes and silver wings studded with emeralds. The angel was buried in a pyramid with a golden tip that only appears once every ten years, on the twelfth day of the twelfth month. No one has ever been able to find this pyramid. Until now. After searching the sands of Egypt for hours, a group of archaeologists, which you, Henry James is leading have found it. A sandstorm had kicked up, blowing away and entire sand dune and revealing the legendary golden pyramid and now it’s up to you and your team to venture into the pyramid, filled with traps and puzzles before time runs out and the pyramid is once again buried by the sands of Egypt.

Characters (with illustrations):

There isn’t going to be any character’s shown in the game as it is going to be first person the whole time.

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Page 6: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Breakdown of each level:

Each level is going to contain a different puzzle.

Level 1: Sliding tile puzzle. The sliding tile puzzle is going to be a jumbled up picture of the crest of hope which the player will have to slide around to create a completed crest of hope before pressing the button next to it to open the entrance to the pyramid.

Level 2: Rounded jigsaw. The rounded jigsaw is going to be different shapes next to a hollowed out circle which you have to place in and fill the hollowed out circle before pressing on the button next to it to continue.

Level 3: Code puzzle. On the code puzzle you have to click on the correct symbols which were written on a column on the previous room.

Level 4: Sliding bar puzzle. With the sliding bar puzzle you have to slide symbols in the right order beneath a button. The code for this was written on the other column in one of the previous rooms before puzzle 2. After this you press the button to continue.

Level 5: Code Puzzle. In this code puzzle you have to type in the right code to retrieve the treasure. The code for this one is written on the belt of the angel statue in the treasure room.

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Page 7: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Flowchart & UI:

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Page 8: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

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Page 9: file · Web viewMy angel statue will look similar to this statue. However mine will have no armour and will be made of gold. I like the idea of multiple wings as I could use those

Resources

Resource CostPC, mouse, keyboard, monitor, photoshop, flash, drawing pad, audacity, fraps, PPT, google images, camera and premiere pro, pop filter, headphones, mic stand and mic

£1871.08

Total:

Ratings

Ratings board Rating ContentPEGI 7+ Stressful situations.

Regulations

Regulation DetailsCopyright Sounds and artwork.H&S Don’t have wires and bags lying around to

avoid tripping hazards.

Don’t plug self into mains.

Take regular breaks to avoid eye strain.

Sit up straight to avoid back ache.

Don’t have music to loud to avoid hearing damage or loss.

Schedule

Task Completion DueCreate Artwork 3.3.15Complete Coding 12.3.15Add Sounds 16.3.15

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