wargaming for defense leaders...wargaming with enough of a foundation in the field that they can...

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Wargaming Matthew B. Caffrey Jr. 17 July 2018

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Page 1: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Wargaming

Matthew B. Caffrey Jr.17 July 2018

Page 2: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Disclaimer

The following views are those of the author and do not necessarily reflect those of Air Force Research Laboratory, Air Force Materiel Command or the United States Air Force

Page 3: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

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Purpose

Provide Connections 2018 participants who are new to wargaming with enough of a foundation in the field that they can productively learn from and contribute to the

balance of the conference – and beyond.

Page 4: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Matt Caffrey• DoD Civil Servant – previous positions

– AFRL Liaison to HQ AFMC for Wargaming– Lead Wargaming, Air Force Research Laboratory– Professor of Wargaming, Air Command & Staff Col– Research, School for Advanced Airpower Studies

• Col USAFR (ret.) - assignments– Senior Reservist, AFRL Info Directorate– Chief Wargaming, AF/XOOC (Checkmate)

• Author/Speaker– Author, On Wargaming– Co-author, Gulf War Fact Book– Three chapters, a dozen wargames, many articles,

hundreds of talks

Page 5: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

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Overview

• Why Wargaming

• What is Wargaming

• How does it provide an edge

Page 6: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why Go To a Particular Movie

• Good reviews, from sources you respect• Popularity, top box office• Past performance, previous movies by the

same director, actor, screen writer…

Page 7: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why Wargaming

• Endorsed by Masters of War• Nearly Universal Adoption• Past Performance

– again and again wargaming has provided an edge

Page 9: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why WargamingNear Universal Adoption

• NATO: Live & constructive +– Joint Air Power Competence Center, – Sweden's Wargames in support of Partnership for Peace

1. USA: See next slide 2. Russia: Much known of Soviet WGing, catching up 3. China: Soviet > OJT > commercial > centralized4. India: Live WGs with US & Russia, ops planning 5. UK: Live, virtual, constructive – Civ; def, ed & popular6. France: Live, virtual, constructive 7. Germany: 2000 Wargame Center at War College

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Page 10: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why WargamingNear Universal Adoption

• Office of the Secretary of Defense– Office of Net Assessment (ONA)– Office of Cost Assessment & Program Evaluation (CAPE)– Policy

• Joint Staff– J-8, Studies Analysis and Gaming Division (SAGD)

• Combatant Commands (COCOMs)– US Central Command, Combat Analysis Group– US European Command, Warrior Preparation Center– US Pacific Command, Warfighting Center of the Pacific– US Special Operation Command, Wargame Center

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Page 11: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why WargamingNear Universal Adoption

• Services– Air Force, LeMay Center Wargaming Institute, Global Engagement, Futures – Army, Center for Strategic Leadership, AWC, Unified Quest– Navy, Wargame Department NWC, Navy Global– Marine Corps, Wargame Department, Expeditionary Warrior

• Federally Funded R&D Centers (FFRDC)– RAND, Project Air Force– Center for Naval Analysis (CNA)– MITRE, JHU/APL

• Defense Contractors– Booz Allen Hamilton– SAIC

• Academic; used wargames to teach & wargaming taught• Popular; computer, print, miniatures

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Page 12: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why WargamingPast Performance

Page 13: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Why Wargaming

• Wargaming saves lives

• For the side that wargames more effectively

Page 14: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

What Is a Wargame?

14Created by Col Uwe Heilmann, German Air Force, for your instructor in 1999

Page 15: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Reality

Simulation

Model

Simulation Game

Wargame

Proportional Representation

Over Time

Multisided

Armed Conflict

Definitions

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Page 16: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

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Wargame: an armed conflict simulation game.My definition

Wargame: A simulation, by whatever means, of a military operation involving two or more opposing forces using rules, data, and procedures designed to depict an actual or assumed real life situation.

DOD Dictionary of Military Terms (now deleted)

Wargame: A simulation of armed conflict in which participant decisions influence outcomes

Emerging, largely Dr. Perla

Definitions

Page 17: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

What Are It’s Elements?

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Friendly Forces Opposing Forces

Game Control

AdjudicationAnalysis

After-Action Reporting

My thanks to Ms. Diana Lynn for enhancing this slide.

Page 18: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

Initial State

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Page 19: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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Initial State

Blue Plan

Page 20: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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Initial State

Blue PlanRed Plan

Page 21: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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Initial State

Blue PlanRed Plan

Adjudication

Page 22: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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Initial State

Blue Plan

Red PlanAdjudication

Page 23: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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Initial State

Blue Plan

Red PlanAdjudication

End State

Page 24: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

The Wargame Process

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End State

Initial State

End State Move 1 Initial State Move 2

End State Move 2 Initial State Move 3

Page 26: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Parameters of Wargaming

Cost

Duration

Participants

Days

300

HoursWeeks

Months

Years

30

1200

12

6

3

1,000,000s

100s

10,000,000s

Free

1 Billion+

10,000s100,000s

1,000s

Other Parameters Include:Depth into future of scenarioLevel of War (tac to strat)Prep time (0 to a lot)Level of detail

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Page 27: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

How Does It Provide An Edge

• More effective forces

• More effective employment

Page 28: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

More Effective Forces

• Education and Training

• Doctrine and Tactics

• Materiel

Page 29: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

More Effective Employment

• Strategic

• Operational

• Tactical

Page 30: Wargaming for Defense Leaders...wargaming with enough of a foundation in the field that they can productively learn from and contribute to the balance of the conference – and beyond

Conclusion

• Wargaming saves lives

• For the side that wargames more effectively